
这是一款由资深玩家制作的,类似《骑马与砍杀》玩法的,融合了沙盒、策略、经营、贸易、生存、战斗、角色扮演元素的俯视角动作射击游戏。
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不值得购买 正式版也不完善,跑路了 不建议购买
玩着玩着就卡100%进度条,半成品游戏,内容也不合理······没小鬼子杀,革命党还是和小鬼子一派的···什么鬼???????
差那么点意思,创意可以,可玩性差了点。1、测试版本升级这么难,正式版怎么办,任务是等级触发式,25级前可以玩玩,25级后千篇一律的打怪神级,多增加互动。2、据点被占领盟友还会攻击驻防部队。3、各个据点占领后只能放羊式管理。4、BUG太多就不说了,反正是测试版本,希望游戏的各个内容自由化多一些,比方说贸易、战争、剧情人物等等,否则整个游戏就是玩一天两天就没意思。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
这种游戏为什么还收费?
游戏的可玩性还是不错的,从操作性来说应该比骑马砍杀要容易上手,更容易完成1挑多的战斗,电视剧的既视感,这是很不错的体验。团队战也很容易上手。最大的BUG 发生在占领第一个据点以后,发生战斗就会卡100%进度条,然后这个档就废了。 连续玩了三个档,占据点后的第一场战斗就卡住了。希望尽快解决这个问题。 还有一个问题就是市场,每个店铺只有20000元的回收购金额,是个问题,因为没有玩的很远,所以不知道这个会不会影响后续的体验。
有中文 有成就
其实这游戏不错的,可玩性也挺高,最重要是难得的国风游戏。
虽然游戏我很喜欢,可每次发展到一定时候系统就不支持继续游戏了,永远在读进度条。
净
官方群啥意思?不让加?
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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