
Currently in redevelopment [06/2026]: The island of Eden-Nadir, has fallen to a vicious mind consuming fungal parasite. Fight through the ashes of humanity to track down the truth behind the infection as one of four playable survivors before the outbreak spreads throughout the world.
Modeled estimate, not a reported figure. How we estimate →
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About

Jaws Of Extinction (JoE) is a story-driven, single-player, and multiplayer, horror-survival RPG. Your story begins on a large, open-world island known as Eden-Nadir; a place renowned for its beauty and thriving wildlife.
You will be faced with decisions that you may not wish to make as you battle against terrifying infected locals, brutal armed survivors, dangerous native wildlife, exposure to the elements, and the threats posed by other players.
Play single-player, co-op with up to 4 friends, or multiplayer on a dedicated server. Follow the storyline and uncover the dark secrets of Eden-Nadir or go off the beaten track and simply survive in the huge, open-world, hand-crafted environment. 
The infected can do almost everything you can do—climb, vault, run, and even open doors. To get an edge, players must use stealth, cunning and the appropriate equipment to survive.

The infected are not reanimated undead. They are conscious and completely aware of what is happening, but have no control over their actions. Screaming in pain, they are slaves to the fungal parasite seen protruding from wounds on their bodies.
Headshots will spread a cloud of hazardous fungal spores. The best way to eliminate the infected is by damaging the heart. Take mercy on them.
Infected are attracted to water and become extremely dangerous when exposed to it. Every trip to a reliable watering hole carries risk, and be wary of straying too far from safety when dark clouds are overhead. The skies will betray you in other ways too. Beware of flocks of carrion birds that will give away your position. 
What will be your profession? You can build, craft, trade, farm, hunt, fight, scavenge, loot, ambush and steal… it’s all up to you! How will you choose to survive? 
The island of Eden-Nadir’s diverse biomes range from sweeping lavender and cornfields to sun-dappled forests and beautiful seashores which feed into murky swamps. If you're looking to settle in a more urban environment, then the island is dotted with deserted towns, fortified cities, even quaint villages and picturesque countryside retreats. All waiting to be claimed.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I helped kick-start this game in 2018, and in 2019 it helped in killing my machine... I am so glad to see that this project died as well when they stopped caring about quality and started pushing for quantity of content. DEAD. Do Not Buy.
abandoned lol
Wanted to give a chance despite everything around this project since it's look pretty fun, but it keeps freezing then crashing less than 10secondes in the game even with everything on low, and I don't play with a potato, so yeah maybe I'll give it another try when (and if) they're done with UE5, and if they finally did something for the optimization... :/
Had great potential, far from perfect, but has been dead a long time, 2 years. Yet somehow positive reviews still show first.
NOTE: The unreal engine 5 edition is NOT out despite the false advertising on the store page. Apparently it's in beta on discord (rather than a steam beta?!?). Wait on this one. I know I haven't played much, but at least as it is now, this game is rough. It's got some really good ideas, and the UI looks good, but it has a number of quality of life issues. First of all while they are improving the performance it was pretty bad in terms of consistency and framerate. Second of all the game visually looked like something was off - maybe postprocessing? Third, while the devs have said there is an exit button I was not able to locate it. Other than performance it wasn't one thing, but didn't meet general standards. This is a game I would not recommend based on what I played, however with the UE5 update, and potentially future work it might be different. The concept of the game is really good, and I hope they can pull it off. I will gladly update my review if that becomes the case. No communication or update for 3 months, might be abandoned. They claimed they were working on an update, but might just be a scam.
over two years since the last update. I think the game is dead. The game has potential but for what ever reason the developers have made little progress. July 19 2025 ,been over a year since the last bit of news from the devs. Don't waste your money on this game until the game starts receiving regular updates.
Revisited game after years of NOT playing, but to no surprise, still absolute trash! It actually runs even worse than before on my new PC. What is the deal with this game? It runs so badly and yet even on ultra settings it looks worse than ps2 graphics!
It’s unplayable I crash after I pick my character and I’m not playing in a potato at all but the game has potential to succeed and be a great game
Abandoned game. Took the money and ran.
The best example of a game which turns up running on your sound device instead of your GPU, that's why it has same low performance/stutter no matter your spec high end or low, no matter your graphic settings ultra or low, because it uses not your GPU and not even your CPU to render, it blandly using your Sound Card to render. It took me headache pills and 21 hours to understand :D I strongly believe if production company release this game and code with free licence, modders and community would take this and fix it probably into a really nice survival game. trust me and try it, its 5 years, what to lose on a dead upplayable game?
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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