
Word game is literally a game of words. Player controls "I" to find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words. May the best "I” win!
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Languages: Japanese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
"文字遊戯 第零章(日本語版)" is a weird and pointless Chinese text only wordgame where you engage in finding clues, deleting words to alter meanings, and repositioning words to change facts. This is dryer than watching already dry paint dry. There's no English translation for the game, but that's okay. The language of bad games is universal. The graphics are non-existent, just text, no real graphics. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises (or in this case sheer laziness). This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
とても面白かったし、この面白さを保ったままの日本語訳はさぞ大変なんだろうな…と勝手に感じ入ってしまいました。 本編が今年中にはでるかも知れない、ということなので、発売されるのを楽しみにしております。
柔軟に考えて、一個一個のヒントをつなぎ合わせて、いざクリアできたときの爽快感が最高! 発売が待ち遠しい!
PUBLICADA: 16 DE NOVEMBRO DE 2023 Even just as a preview for the whole game, chapter 0 is an amazing and utterly unique experience -- an experience that would be nearly impossible to replicate in any non-kanji-based language. If you can read a 漢字文化圏 language, let experiencing this game be a reward for the fruits of your labors.
cool
am impressed. | I> | _____________|
☀️
文字を押したり引いたり分割したり合成したりしてパズルを解いていくゲームの体験版。 操作的には『Baba is You』に近い感じだがあっちはルールそのものを弄って発想の転換でパズルを解いていくのに対して、こちらはその時その時の状況だけに対処していけばいいのでパズルとしては優しく感じた。ただ、NPCに話した時の会話文を使うのが結構あったのでそこだけ注意が必要かも(あと文字の合成に方向は関係ない)。 アクション要素は薄いのでキーボードでも問題なくプレイできるが、コントローラーにも対応してくれると嬉しい(中国語版は対応してるみたいなので大丈夫そうではある)
完全版を買いに行きます。
これは面白い! 本編も楽しみです!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.