
This is a 3D chess strategy turn role-playing game. The game is easy to operate, fun to play and unique story perspective.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Japanese, Korean
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
前期好玩,後期刷到噁爛,以下列出很不能接受的點: 1. "專武"要升為"神專武",為啥硬要玩家再練一把"LV5專武" 2. 敵方DEBUFF噁心到爆,是100%機率(我方就不是100%),更扯的是一些敵方狀態兵那射程遠到靠杯... 3. 敵方伏兵為一出來就能行動,且常常莫名其妙出來,遇到就只能一直讀檔預防 4. 敵方後期射手每個都黃忠是吧? 射程都4格... 5. 商店賣的東西太少,錢後期不知要幹嘛 6. 升級武器時,材料不夠不能先升一些數值,因為剩下能升的能力會被吃掉... 7. 副本根本托台錢的東西,尤其是七星 8. 劇情不要用啥演戲,跑龍套台詞,體驗超差 好像太多了也懶得打了,最後打到隱藏司馬懿關也玩不下了,浪費時間......
Gameplay Mechanics: 7/10 Narrative: 7/10 Graphics: 6/10 Sound and Music: 6/10 Replayability: 8/10 Innovation: 7/10 Three Kingdoms: Hero offers a turn-based strategy RPG experience set in the legendary Three Kingdoms era, delivering accessible gameplay with a focus on tactical battles. Players command their forces on grid-based maps, using maneuvers like flanking and ambushes to outwit opponents. While the core mechanics are enjoyable, the battles can sometimes feel repetitive, and the strategic depth may not satisfy players seeking more complexity. For its approachable yet modest gameplay design, it scores a 7/10. The narrative provides a functional retelling of the Three Kingdoms saga, centering on the alliance of Liu Bei, Guan Yu, and Zhang Fei. While it captures key historical moments, the storytelling remains straightforward, lacking the depth or emotional weight that could make it more compelling. Narrative earns a 7/10. Visually, the game’s cartoonish art style is serviceable but doesn’t stand out. The character designs and environments are clear but lack the detail and polish seen in more modern titles. Graphics score a 6/10. The sound and music are similarly unremarkable. While the period-inspired tracks and battle effects are fitting, they feel repetitive and don’t leave a lasting impression. Sound and music earn a 6/10. Replayability remains a highlight, with character recruitment, random growth attributes, and plenty of weapons and equipment to collect. The level editor adds even more variety, earning replayability an 8/10. Innovation is modest, with features like the military stratagem system and trap placements offering a few fresh twists on the turn-based strategy formula. However, these ideas don’t always reach their full potential, earning the game a 7/10 for innovation. In summary, Three Kingdoms: Hero is a solid but unexceptional strategy RPG. While it delivers fun tactical battles and replayability, its simplicity and lack of polish hold it back from standing out in a competitive genre.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好玩推荐,就是能不能出一种升级后给自由点数然后玩家自己去加点,或者固定成长点数模式,强迫症如我有时候凹点凹的难受。
not bad so far.
还需要打磨,但是确实是一份很不错的游戏
[h1]不一样的幽默三国战棋[/h1] 这是一个最好的时代,这也是一个最坏的时代,这是一个英雄辈出的时代! 《战棋三国·英雄》是由Dreamers Studio自研自发的一款以三国历史为题材的回合制战棋游戏。游戏以诙谐有趣的对白台词来演绎三国那段让人热血沸腾的历史。让我们以三国三巨头之一刘备的身份重新走一段不一样的三国路。 游戏的画面很鲜明,让人感觉非常舒服,但是人物形象感觉有点低龄,比如主角刘备,一看就是个中二青年,而张飞更是直接就是一只可爱的红烧狮子头,其他角色也多少有那么一点说不出来的怪异感觉。剧情台词倒是很是幽默有趣,结合现代的一些梗更能让我们体验不一样的三国。 游戏的新手教程详细得有点过分,连怎么攻击怎么吃药都手把手教了,就差手把手教我们怎么移动鼠标了,这点感觉很不好,有点在教玩家玩游戏的意思,新手教程是必须有的,但是得适可而止有个度吧! 游戏的战斗前我们可以布置陷阱来获得一些战斗优势,战斗时没有背击、侧击和高低位置差等攻击加成,不过战场上的地形不同对攻击防御是有正反加成的,各处草丛时不时还会有陷阱或小宝箱等收益,战场四周的宝箱都需要攻击才能打开,另外各处房子一定要去造访,这简直就是游戏里最大收益的地方,经常有隐藏剧情或者新角色加入,非常重要。另外游戏的武器和防具装备都是可成长的,攻击和受击能让装备获得经验,在获取足够的材料后还能进行强化,让角色除了升级后随机获得一点属性外还能有变得更强的途径。 《战棋三国·英雄》是一款颇有难度又很有意思的国产战棋游戏,用开心幽默的角度了解不一样的三国,还是值得支持支持的。 [quote] 执笔勾墨色,挥毫著文章;阳春布德泽,璞玉生光辉 欢迎关注[url= https://store.steampowered.com/curator/44174077/]吟遊诗人的手札[/url],书游戏特色,写游戏魅力 [/quote]
很不错的战棋游戏,玩的停不下来。如果触发奇遇和支线其他英雄也可以就好了。只能是刘备有点局限。整体挺好的,继续加油
可以一试
挺不错的 关键是马超不知道怎么获得 五虎上将不是必得人物吗?
是一个很用心制作的游戏,玩过的三国类战棋中,这个游戏可以排第一名。 非常好的游戏设计,期待不断的更新,增加多周目丰富玩法。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
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| $37.9K | 567 | 98% | $3.99 |