
This is a 3D chess strategy turn role-playing game. The game is easy to operate, fun to play and unique story perspective.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Japanese, Korean
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩了几个小时,突然死机,然后再打开存档全没了
有点意思,做成这样不错了,继续加油!
超出预期的好玩。根本停不下来。充分体验了一把玩物丧志~~【温馨提示,有时间的可以sl大法武将三围,强迫症党福音】
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
前期好玩,後期刷到噁爛,以下列出很不能接受的點: 1. "專武"要升為"神專武",為啥硬要玩家再練一把"LV5專武" 2. 敵方DEBUFF噁心到爆,是100%機率(我方就不是100%),更扯的是一些敵方狀態兵那射程遠到靠杯... 3. 敵方伏兵為一出來就能行動,且常常莫名其妙出來,遇到就只能一直讀檔預防 4. 敵方後期射手每個都黃忠是吧? 射程都4格... 5. 商店賣的東西太少,錢後期不知要幹嘛 6. 升級武器時,材料不夠不能先升一些數值,因為剩下能升的能力會被吃掉... 7. 副本根本托台錢的東西,尤其是七星 8. 劇情不要用啥演戲,跑龍套台詞,體驗超差 好像太多了也懶得打了,最後打到隱藏司馬懿關也玩不下了,浪費時間......
Gameplay Mechanics: 7/10 Narrative: 7/10 Graphics: 6/10 Sound and Music: 6/10 Replayability: 8/10 Innovation: 7/10 Three Kingdoms: Hero offers a turn-based strategy RPG experience set in the legendary Three Kingdoms era, delivering accessible gameplay with a focus on tactical battles. Players command their forces on grid-based maps, using maneuvers like flanking and ambushes to outwit opponents. While the core mechanics are enjoyable, the battles can sometimes feel repetitive, and the strategic depth may not satisfy players seeking more complexity. For its approachable yet modest gameplay design, it scores a 7/10. The narrative provides a functional retelling of the Three Kingdoms saga, centering on the alliance of Liu Bei, Guan Yu, and Zhang Fei. While it captures key historical moments, the storytelling remains straightforward, lacking the depth or emotional weight that could make it more compelling. Narrative earns a 7/10. Visually, the game’s cartoonish art style is serviceable but doesn’t stand out. The character designs and environments are clear but lack the detail and polish seen in more modern titles. Graphics score a 6/10. The sound and music are similarly unremarkable. While the period-inspired tracks and battle effects are fitting, they feel repetitive and don’t leave a lasting impression. Sound and music earn a 6/10. Replayability remains a highlight, with character recruitment, random growth attributes, and plenty of weapons and equipment to collect. The level editor adds even more variety, earning replayability an 8/10. Innovation is modest, with features like the military stratagem system and trap placements offering a few fresh twists on the turn-based strategy formula. However, these ideas don’t always reach their full potential, earning the game a 7/10 for innovation. In summary, Three Kingdoms: Hero is a solid but unexceptional strategy RPG. While it delivers fun tactical battles and replayability, its simplicity and lack of polish hold it back from standing out in a competitive genre.
手机上玩的试玩关卡,确实挺上头,一口气玩了十多个小时.接着就来这入手了.
[table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td]SteamPY鉴赏家[/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table]《战棋三国·英雄》,一款传统的三国剧情战棋类游戏。如果体验过早不久转盘上架steam的《三国立志传》,那么一定要尝试一下这个。之所以提及前者,因为有一些相同点,虽然一个差不多有二十年的历史了。不能说是玩法一脉相承,但是真的有异曲同工之妙,就连说话的台词儿都是有那个味儿了。 剧情的关卡形式,从岁在甲子、天下大吉的黄巾起义开始,目标匡扶汉室,一路过五关斩六将,顺便收集小弟增加战斗力,过关模式比较复古,关卡里可以设置或触碰陷阱,还可以在特殊地形上得到特殊效果,不过,三国演义里,张飞是在当阳桥一夫当关、万夫莫开,而到了这个游戏里,却是身在桥上深陷减益,还可以在草丛里遇到宝物,当然有可能遇到的是埋伏,厚重的宝箱里可能是藏着行军良药。为了更好的适应当下的快节奏的娱乐休闲生活,推荐相对简单的故事模式,敌人的数值也不会使人顿感--折戟沉沙铁未销。画面特效也比较简明卡通,适合青少年了解那些三国故事,一吕二赵三典韦四关五马六张飞之类的传说。作为一款新时代的三国题材的战旗类游戏,别看是独立小品,表现的却还可以,还能自己编辑关卡。目前打到温酒斩华雄,就不长的体验来说,值得好评,有折扣的话必会推荐。
幾十元可以玩過百小時~~ 很抵玩
没有攻略太难受了,三气周瑜后怎么无法进入下一关,只能不停的试炼。打完怎么继续游戏啊,找不到下一关
非常好玩推荐,就是能不能出一种升级后给自由点数然后玩家自己去加点,或者固定成长点数模式,强迫症如我有时候凹点凹的难受。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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