
Galactic Simulator is a clicker game based on the Fermi Paradox and the Great Filter theory. Players can simulate the evolution of celestial bodies and civilizations in the galaxy from an observer's perspective. The game supports multiplayer mode. Create a unique galaxy with friends!
Modeled estimate, not a reported figure. How we estimate →
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Galactic Simulator is a clicker game based on the Fermi Paradox and the Great Filter theory. Players can simulate the evolution of celestial bodies and civilizations in the galaxy from an observer's perspective.
As of now, there is no reliable evidence to suggest that extraterrestrials have visited Earth.
— "Where are they?"
N = R* × Fp × Ne × Fl × Fi × Fc × L
N:The number of detectable extraterrestrial civilizations in the galaxy
R*:The rate of formation of stars in the galaxy
Fp:The fraction of those stars with planetary systems
Ne:The number of planets, per solar system, with an environment suitable for organic life
Fl:The fraction of those suitable planets whereon organic life appears
Fi:The fraction of life-bearing planets whereon intelligent life appears
Fc:The probability of a civilization emitting detectable signals
L:The lifespan of a civilization
The Drake Equation helps us understand the probability of extraterrestrial civilizations existing. Galactic Simulator implements all the components of this formula.
The Great Filter is the idea that, in the development of life from the earliest stages of abiogenesis to reaching the highest levels of development on the Kardashev scale, there is a barrier to development that makes detectable extraterrestrial life exceedingly rare. According to the theory, Galactic Simulator defines the following Great Filters (evolutionary stages):
Suitable stellar systems and potentially habitable planets
Organic molecules (e.g., RNA)
Prokaryotic cells
Eukaryotic cells
Multicellular Organism
Intelligent Organism
Tribal Stage
Civilizational stage
Civilizations have a probability of failing at various stages of the Great Filter.
Once a planet reaches the civilization stage, it begins to develop its level of civilization, measured by the Kardashev Scale.
Each planet has its own unique appearance and is fitted with real-world physical data.
If you're unfamiliar with the above theoretical background, don't worry—the game isn't complicated. There are only a few key click actions, and it provides detailed explanations and auto-completion options.
Even without any player input, the galaxy will evolve over time on its own.
Tips on in-game camera controls: WASD to move, Q/E to rotate, Z/C to zoom
Casual Mode:The success rate of most in-game events and the Great Filter is set to 50%.
Realistic Mode:More realistic success rates and data to simulate the real world.
Sandbox Mode: No resource use or generation, can advance universe time.
The game supports multiplayer mode. Create a unique galaxy with friends!
Supports leaderboards, letting players worldwide see your unique planet.
Supports screensaver mode for a stunning display of your galaxy—best experienced in full screen!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Ukrainian, Russian, Bulgarian, Hungarian, Indonesian, Turkish +20 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
b站一个up做的游戏,现在来说各种问题,过于简陋,只能说还得加油。
非常硬核的游戏,如简介所言这个游戏基于费米悖论和大过滤器理论,明明星空那么大却找不到地外生命,再这个游戏里也进行了比较真实的模拟,但是游戏性和局外成长这些希望能够再加强一些
在经历了长达26小时的间断观测(指删了存档重启),第六次观测中,在我不在家时在Wolf-1444(K)的一颗83的行星上出现了一群智慧生物,但经过千万年的进化后,他们停滞了,停滞在了进入部落时期的临门一脚,之后沉寂了2500万年后,一名叫Tolds的观测者路过顺手帮我重新激活了这个星球上的观测,使他们得以进入部落并顺利进入文明阶段。如今休闲排行榜上的Wolf-1444文明 感谢tolds的协助。谢谢你。 之后刚过两百万年,我的银河系再一次扫描到了太阳系与地球文明。热闹起来了,我的银河
感觉很深奥,各种数据看的眼花缭乱,老实说没太玩明白,但是这种游戏形式给我的体验很新奇,而且银河很漂亮!
我比较喜欢沙盒模式,不用管资源消耗,纯粹观察恒星系统的形成和文明的兴衰。每颗行星的物理数据都是独立生成的,看着它们在银河系里慢慢变化,有一种独特的沉浸感。
一直坚信有外星人,毕竟宇宙实在是太大了,可惜我们寿命等不到科技大跃进的时候。
主要的玩法还是看海,ui稍显简陋
一个大型的宇宙沙盒,观察星河的演化,物种的演变,整体游戏节奏较慢,建议当做一款挂机游戏来体验,银河挺漂亮的
挂机游戏,适合宇宙爱好者。
亘古以来,渺小的蚂喽们就对浩瀚星宇充满了无限遐想和美好憧憬...《银河模拟器》就尝试带着蚂喽般的我们,将想象变真切,化憧憬为体验,为咱们揭开星宇那犹抱琵琶半遮面的面纱,给出探索的可能,仿佛哲学三问的答案呼之欲出--我是谁?我哪来?我去哪? 游戏一开始,就以极大魄力画幅展现了宇宙的瑰丽,其间无数星子跟着跳起华尔兹,它们相互拥抱又轻轻分离,渐渐形成圆滚滚的球体。有些球体转得慢吞吞像打着瞌睡的乌龟;有些转得快嗖嗖像打了鸡血的白兔...这些就是宇宙间的行星,而玩家就是扮演的...好吧,地球上咱蚂喽,宇宙上咱也蚂喽,这兴许就是我是谁的答案。 不过不用沮丧,从小蚂喽开始就是游戏的机制,咱们点点鼠标就可能成长为大气的恒星,乃至酷酷的黑洞。在不断演化的宇宙运动中,体验真实的引力与运行轨道。在这个过程中,咱们会遇到挑战与困难,但正是这些经历,塑造了我们的坚韧与毅力...我们也应该把从这游戏里学到的点滴应用到生活中,保持一颗探索的心,勇于面对挑战,不断超越自我,这些兴许都是我哪来的意义。 未来的路还很长很长,深空还有很多奥秘等待着咱们去揭开。也许在这款游戏中,我们能重现火星,点亮生命起源的秘密;也许被黑洞吞噬,草草给出咱们去哪的答案...无论如何,都要勇往直前,不断抵达那些未知的境界。而那些仍在转动的行星,发光的恒星,神秘的黑洞,它们的故事,还在等着我们入库谱写... 游戏音乐氛围营造,界面按钮跳转配合,都有一个小厂该有的水准,值得嘉许激励。游戏适合触屏操控,可考虑平板手机上推出以拓展更多收益可能。可增加好看可耐的steam点数物品如头像饰品等以吸引装饰党,增加更多受众可能。看得出来原厂商踌躇满志,如这款游戏样是闪亮新星--燃烧吧,你的宇宙!
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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