
A physics-powered action roguelike. Grab asteroids, catch missiles, and hurl them back at swarming enemies. Build wild loadouts, defeat colossal bosses, and push deeper into a collapsing galaxy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.63/day in the week to Jul 21 → 1.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Galactic Glitch is an Twin-Stick Roguelike Shooter with physics based combat. Use your grav gun and exploit physics, grabbing and slingshotting rocks and mines off the walls of the arena. Grab enemy rockets and fling them back in their faces, or even grab and launch enemies into each other!


2D Space-Roguelite - Experience exhilarating twin-stick shooter gameplay combined with the endless replayability of a rogue-lite and the heart-pounding challenge of permadeath
Physics-based Combat - Wield a powerful gravity gun to manipulate the battlefield, hurl massive asteroids, and turn your enemies' own missiles against them
Multi-Part Enemies - Strategically dismantle foes piece by piece, exploiting their weak spots while avoiding their heavily armored defenses
Dynamic Exploration - Venture into a mysterious, glitched world of star systems, uncovering hidden secrets and valuable items as you chart your unique path
Abilities and Items - Customize your approach with diverse upgrade paths in each run. Unlock new Powers and experiment with creative combinations to craft your ultimate build

Genres
Engagement
Reviews
Themes across 107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
節奏快,打擊感不錯。
Interesting!
Tolles Twin Stick Shooter Game - Sehr zu empfehlen !!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 107 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,但在局内时按ESC可不可以单开一个界面而不是直接跳到开始界面
如果没有无尽模式的话还是能打个好评的,就那么几关翻来覆去打地一直打成功治好了网瘾,人都吐了,大大方方开修改看结局了
Excellent game. A Topdown shooter as one would expect it to be. Difficulty is balanced, Weapons and upgrades are Fun and Versatile Enough. Meta progression is reasonable. Music is Adequate but not Hyper Fantastic. But the graphics and visuals are absolutely stunning and very fitting. The setting is futuristic spacy and cool. Can reccomend. And i bought it for 90% off, which is just ridiculous.
好玩
音乐带感,手感丝滑,美术优秀,各类rougue属性给的相对保守,但还是值得一玩
So far so good I would only with you could work on sounds(some gun sounds unbearable)
作为肉鸽来说能打个80分吧,主要是入手价格低于10r,所以对他的期待没有那么高,没想到武器数量和胡了之后打起来都挺爽。在我这唯一的问题就是优化太差,打到后面敌人数量和弹幕一多这个小小的打飞机游戏经常爆我内存且掉帧,我说胡了之后打到关底boss被卡成ppt拿下有没有懂的。跟我玩明末和深岩银河的幸存者游戏时遇到一样的问题,那两个是新游戏,这个出了蛮久的,不该有这样的问题才对
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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