
A physics-powered action roguelike. Grab asteroids, catch missiles, and hurl them back at swarming enemies. Build wild loadouts, defeat colossal bosses, and push deeper into a collapsing galaxy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.63/day in the week to Jul 21 → 1.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Galactic Glitch is an Twin-Stick Roguelike Shooter with physics based combat. Use your grav gun and exploit physics, grabbing and slingshotting rocks and mines off the walls of the arena. Grab enemy rockets and fling them back in their faces, or even grab and launch enemies into each other!


2D Space-Roguelite - Experience exhilarating twin-stick shooter gameplay combined with the endless replayability of a rogue-lite and the heart-pounding challenge of permadeath
Physics-based Combat - Wield a powerful gravity gun to manipulate the battlefield, hurl massive asteroids, and turn your enemies' own missiles against them
Multi-Part Enemies - Strategically dismantle foes piece by piece, exploiting their weak spots while avoiding their heavily armored defenses
Dynamic Exploration - Venture into a mysterious, glitched world of star systems, uncovering hidden secrets and valuable items as you chart your unique path
Abilities and Items - Customize your approach with diverse upgrade paths in each run. Unlock new Powers and experiment with creative combinations to craft your ultimate build

Genres
Engagement
Reviews
Themes across 107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic game to have picked up on a deep sale! I probably wouldn't have taken a chance on the game had it not been on a deep discount, but after playing it I feel that it's def worth the normal asking price (maybe I gotta gift it to a friend or something). I will likely end up sinking well over 10 hours into this, and the I think the dev team should be very proud of what they've built here. Moment to moment gameplay is super fun, with weapons feeling super satisfying. Meta-progression can add a nice wrinkle to the game, that keeps you wanting to try one more run. And the enemy variety is more robust than I would have initially expected. I would not describe the game as especially hard for experienced bullet-hell or top-down shooter players, as I have yet to fail a run, but I've had some close calls -- so it's a good balance, and it would likely be a bit more challenging for more casual gamers, but still doable with some good RNG and working through the meta-progression.
This is a great game and one of the best in its genre. The combat, which is a blend of gravity gun and traditional shooting, is superb. Plenty of power ups, enemies, and variations. I've arrived at new game +5 and rather than becoming more boring I would say that around +3 and +4 the amount of challenge really clicked with me and I had a blast trying to laser focus my way to the end. Graphics are very nice and performances are good: some negative reviews complain that an older patch made them unacceptable at times, but now they seem just fine. I can't fault anything in the sound department either, although I'm not a huge fan of a couple music tracks but it's due to personal taste. Apparently it took 10 years to develop to reach this level of polish, I would say that the game is pretty much perfect. It has a significant amount of content, if it wasn't for the fact that I don't want to sink too much time into a single game, I would probably play this dozens of hours more. I didn't have so much fun with this kind of game since maybe geometry wars.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 107 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Classic arcade game. Like Asteroids on steroids. Amazing art, vibe, and overall attention to detail. Allows you to challenge yourself as much or as little as you want. Some reviewers seem to miss this point. Yes, the weapons are weak to start. That's the point. You can upgrade them, or you can see how far you can get running a bare-bones rig. The depth of strategy is quite impressive. Some of the bosses are particularly creative and fun.
Used to be a great game. Now its super laggy and basically unplayable. Very sad :(
[h1]Carrying on the growing trend of Developers brave enough to Demo ([url=https://store.steampowered.com/app/640160/Galactic_Glitch_Prologue/][b]Galactic Glitch:Prologue[/b][/url])their games before expecting us to cough up cash...[/h1] [i]...comes this superbly enjoyable title![/i] A very clever take on the genre defining timeless original [b]Asteroids[/b]. Swirling and zipping your little Starship around while blowing away baddies has never been done as fluid nor uniquely. The organic bounce effected from hitting the edge of a level is not only just damn cool and fun, but a functional system for destroying things! Being able to grab the "asteroids" and even smaller enemies and hurl them at the bigger guys is especially satisfying. This doesn't overshadow the wonderfully tactile shooting effects though, and rather works as a symbiotic system. Your journey is essentially a linked series of small stages with varying challenges and types of baddies hunting your explosive death, this allows you to fully explore each level or zip through them as you desire, which also gives you a [i]Speedrun[/i] and/or [i]Fully Explored[/i] bonus reward at the end. Strapping this all together into the gurney of game madness is the [b][i]Rogue Lite[/i][/b] aspect. Each run has the potential to allow you permanent upgrades and new toys from Blueprints found and Currencies collected, effectively lowered the skill cap required to push further. Each map is fixed so once you know the route through, "catching up" to where you were is pretty straightforward and farmable even. Starting the game also gives you an alternate less intense play style option for those who are more into the Lite over the Rogue! [hr][/hr] [i]For more reviews and rantings, march over to my Curator Page, [url=https://store.steampowered.com/curator/27530814-The-Imaginings-of-a-Gamer/][b]The Imaginings of a Gamer[/b][/url][/i]| [hr][/hr]
Got murdered by a "boulder" Went into debt through gambling Died from blood loss Lost my wife 10/10 Would play again
Really fun to play for a while but for a game that seems to have a lot of options nearly every run feels the same as i ignore my weapon completely and win by throwing constantly or using a dodge/boost build which makes the highest difficulty feel trivial. Even with the flaws it's still an easy recommend unless you plan on going for all achievement as that's an insane grind.
首先作为核心机制的投掷来说,手短的一批的情况下要伤害没伤害要机制没机制,而且好多情况下因为这个啥笔自瞄导致扔歪,要不就是一堆打碎片扔不动要不就是空的一批根本没东西可扔 另外这个箱子能被打爆的设定就nm傻逼中的傻逼,敌人还有巨tm多的aoe而且基本上就是蹭着一下箱子就爆,爆了也不给补偿,纯tm高血压来的 自瞄还tm巨喜欢往箱子上锁,我就奇了怪了这么喜欢打箱子干啥 而且丢东西还会继承自身速度,完全意义不明的设计 装上怪还有巨长的硬直,而且判定优先级比冲刺还高,准备冲刺的时候碰到怪就直接被击退还硬控半秒啥的不能干 最傻逼的是,开局让你选模式,一个肉鸽一个轻肉鸽(有局外升级)说随时可以切换,最开始选的普通模式,受不了了想切的时候来个切模式会删档???我就纳了闷了你管切模式删档叫随时切换?
Quite a surprise of a game. I'd recommed this to anyone who enjoys Arcade Style shooters. Lots of awesome colors and eye candy that really adds to the atmosphere. The music also is pretty sweet. Keeps you in the mood for sure. Would recommend even off sale.
I saw this game played by Ultra Co-op on YT and decided to give it a try. I am not disappointed! It is a rogue-like, "space" ship, shoot 'em up where you explore in virtual space and as you advance you wreak havoc on the system you inhabit making it weirder and more dangerous and unpredictable for yourself. There is good variety in weapons, ships, and builds with a mysterious storyline. I recommend thi8s cart for hours of relaxing SHMUP time!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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