
An Epic Incremental/Idle RPG
Modeled estimate, not a reported figure. How we estimate →
About
Gaiadon: Eternal Quest is an incremental/idle RPG. Embark on a thrilling journey through the realm of Gaiadon and its continents. Battle monsters, collect loot, upgrade your gear, ascend, find skill books, complete fame trials, add heroes to your arsenal, take part in timed battles, craft, send free heroes on expeditions. Increase world tiers and see how high you can get.

Features:
Equipment - Level and upgrade your equipment through various rarity tiers amassing synergy bonuses. Craft unique set gems to equip on your Gear.
Daily Quests - Complete daily quests to be rewarded with coins, XP, quest tokens, essences. Gain quest XP to reach higher quest level thereby increasing your rewards.
Ascension - Ascend to gain more stats and unlock further levels. Transcend to gain even more until you can awaken Apotheosis. There are 3 layers of prestige.
Offline Progress - Keep progressing even when you're offline.
Pets - Collect and level up over 150 pets dropped from defeated enemies. Upgrade pet rarity to boost your stats. create loadouts for specific battles.
Achievements (In-Game and Steam) - Over 175 achievements with each having over 1000 ranks in-game which reward with stats. Also, 60 steam achievements to collect.
Continents - Unlock and progress through the various continents of Gaiadon.
Incursions - Battle against rotating factions every day to gain points, loots and ranks, collect all of them boss pets. Incursion has its own prestige system.
Boss hunt and Onslaughts - Defeat Demons and the mighty Titans. Climb endless onslaught tiers for loot.
Fame - Complete fame trials and increase your renown through Gaiadon unlocking hero slots and heroes. Heroes can be equipped to give you more stats.
Corrupted Domains: Corrupt your pet and heroes, produce loot of your choice.
Skills - Skill Trainer produces skill points for you to learn new active and passive skills.
Crafting - Craft superior gears, medallions, skill books, heroes.
Expeditions - Send your inactive heroes on expeditions to various locations to fight for you, they collect loot, work towards your achievements, collect unique essences.
Seasonal Events - Every other month features a month-long festival, each with its own currency and shop with medal, pet, hero and cosmetics. Craft Elixirs to start any festival.
In-Game Time - Moon Phases and seasons, Collect Celestial Tokens to level up mystic moon phases which gives bonuses.
This idle game is in early access, with exciting new features on the horizon.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very Interesting Game. Takes a bit to get started but once you automate some of the work. You start growing faster. Some parts are time consuming to get started but once you get past the initial points things start moving fast.
喜歡增量可以掛
Very idle after a couple of transcendencies, to the point where i have not made progress in tens of hours (it's just waiting and very rarely clicking the same upgrade buttons). I have grinded out transcendency 18 in 80+ hours of playtime. Every transcendency takes a couple of hours longer. The next interesting unlock seems to be happening at transcendency 40+. Quick math says thats easily another 100 hours before something new happens.
Media

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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dev is still actively revising and expanding this game. Lots of problems mentioned from old reviews no longer exist. The progression feels great. Must play.
Ta weno
Ein sehr gutes Idle Game, viele gute Updates, sehr engagierter Entwickler.
为啥成就不解锁嘞
Good, solid, idle auto-battler.
Great simple idle game with a ton of sub progression progress!
nice
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
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| — | 0 | — | — | |
| $0 | 15 | 53% | Free | |
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