Modeled estimate, not a reported figure. How we estimate →
Media

About
Gaiadon: Eternal Quest is an incremental/idle RPG. Embark on a thrilling journey through the realm of Gaiadon and its continents. Battle monsters, collect loot, upgrade your gear, ascend, find skill books, complete fame trials, add heroes to your arsenal, take part in timed battles, craft, send free heroes on expeditions. Increase world tiers and see how high you can get.

Features:
Equipment - Level and upgrade your equipment through various rarity tiers amassing synergy bonuses. Craft unique set gems to equip on your Gear.
Daily Quests - Complete daily quests to be rewarded with coins, XP, quest tokens, essences. Gain quest XP to reach higher quest level thereby increasing your rewards.
Ascension - Ascend to gain more stats and unlock further levels. Transcend to gain even more until you can awaken Apotheosis. There are 3 layers of prestige.
Offline Progress - Keep progressing even when you're offline.
Pets - Collect and level up over 150 pets dropped from defeated enemies. Upgrade pet rarity to boost your stats. create loadouts for specific battles.
Achievements (In-Game and Steam) - Over 175 achievements with each having over 1000 ranks in-game which reward with stats. Also, 60 steam achievements to collect.
Continents - Unlock and progress through the various continents of Gaiadon.
Incursions - Battle against rotating factions every day to gain points, loots and ranks, collect all of them boss pets. Incursion has its own prestige system.
Boss hunt and Onslaughts - Defeat Demons and the mighty Titans. Climb endless onslaught tiers for loot.
Fame - Complete fame trials and increase your renown through Gaiadon unlocking hero slots and heroes. Heroes can be equipped to give you more stats.
Corrupted Domains: Corrupt your pet and heroes, produce loot of your choice.
Skills - Skill Trainer produces skill points for you to learn new active and passive skills.
Crafting - Craft superior gears, medallions, skill books, heroes.
Expeditions - Send your inactive heroes on expeditions to various locations to fight for you, they collect loot, work towards your achievements, collect unique essences.
Seasonal Events - Every other month features a month-long festival, each with its own currency and shop with medal, pet, hero and cosmetics. Craft Elixirs to start any festival.
In-Game Time - Moon Phases and seasons, Collect Celestial Tokens to level up mystic moon phases which gives bonuses.
This idle game is in early access, with exciting new features on the horizon.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game ist mega, völlig underrated.
nice enough but slows to a crawl progress wise soon enough and becomes something to check on for a few minutes several times a day. more manage than play. does nothing for me but might be the spreadsheet design you might like
It is a game and you do be idling.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
interesting free to play idle game
Last update proximate to 6/17/26 broke the game. Offline gains don't exist anymore and after the game launches, it'll freeze and then crash. Dev apparently thinks he's done "fixing" it since some people aren't having these problems anymore. I've uninstalled and ignored the game.
great start for EA. I've had a lot of fun playing. eta: getting even better!
Gaiadon: Eternal Quest is another incremental idler that doesn't really open up until you reach your first transcendence, where automation and long term scaling begin to define the experience. The numbers get big, they get big fast. At its core, the game is about managing and scaling your stats. There is not a lot happening in terms of active gameplay, but that feels intentional. This is not meant to be your main focus. You recruit pets, heroes, and skills, and steadily upgrade everything until your stats spiral out of control. One of the things I dislike about the game is that there is no music, outside of a single early inventory item. I would have loved to hear different soundtracks as I made it into new areas to level up. There is also a small bug where the Endless Onslaught will not auto continue if you have not closed the game since unlocking the feature. At the time of writing, I am at Transcend 13 and plan to keep pushing further. I am curious to see whether music or additional presentation elements appear later, particularly in the Transcend 40+ content. There is a surprising amount of depth here, including crafting, pets, expeditions, and medallions. Once the systems click, the game feels satisfying in its own way. If you enjoy expanding systems and do not mind letting something run on a second monitor, this is worth checking out.
Un excellent jeu incrémental avec beaucoup de profondeur avec tout ses systèmes bien pensé ! :) J'espère que les développeurs vont rajouter encore énormément de contenu. Passionnés de jeux incrémentaux allez y les yeux fermés car c'est un excellent jeu dans son domaine avec énormément de potentiel ! :)
Great simple idle game with a ton of sub progression progress!
nice
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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