
Fight through procedurally generated levels - from haunted dungeons to futuristic space stations. Choose from 13 unique characters, crush your enemies, gather loot, face deadly bosses, and return to a growing village hub where permanent upgrades await. The demons watch. The angels wait. You fight.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome, mortal!
I am Gah, custodian of Purgatory.
I have been tasked with preparing a series of challenges for you.
The stakes are high — the future of all humanity hangs in the balance.
You will fight your way through hordes of enemies from different times and worlds.
You will wield melee weapons, ranged weapons, magical arms, and even firearms.
In each challenge you will improve your skills.

If you fail, you will try again.
I have prepared a small village where you can upgrade your abilities and increase your chances of survival.
After every victory you will receive a reward.

Let us waste no more time — the fate of humanity rests in your hands!
Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Gah! 哀叹地牢[/h1] 先谈结论,游戏是一款第三人称刷宝类地牢游戏。 在可玩度方面还算不错,各类型的装备搭配,天赋技能选择,以及每次升级都可获得的属性及技能加成。 整体体验是蛮ok了,但是,游戏内,不是那么流畅的走位,需要一段时间上手的攻击距离。 仍需要不断完善。 [h2]游戏体验[/h2] 游戏初期,共三个职业可以选择——巫师、国王、游侠。 当陆续通过冒险关卡及噩梦难度后,陆续会解锁10个英雄。 前期推荐游侠或者国王,一个是群体aoe,一个是均衡战士,难度都不是很大。 进入关卡,竟然还有个关关相扣,里面还有3种选择可以决定。 比如:不是用法力药水的地图,可以奖励物品。或是6分钟完成关卡,奖励智力。 或是前往商店进行买卖装备。 另外,商店可以永久进行升级,力量、耐力、智力、初始药水。 后续可以升级武器伤害、生命值、技能伤害等等。 可以这么说,玩的越多,你越厉害。 还有个许愿池,仍10000金币可以得到xx物品。 每一关卡内,都拥有无数个小房间,里面的怪物很有意思,就拿近战来说,他们多数都会进行一个动作——跳劈。 当你熟悉他们的节奏后,轻轻走位就可以躲避掉。 远程有法师,火球攻击或是冰墙攻击,还有毒属性伤害,造成大范围伤害。 地图内不定期产生血瓶、法力瓶还有各种装备,还有天赋点数以及各种抗性球。 当打通模式后,下一难度的关卡随即解锁,同时,解锁宠物系统。 总共五大章,每章共3大关卡,整体难度尚可。 巧妙的是,游戏初期,有个选项,太年轻了,不想死,勾选后,受到的伤害减少50%,回复增加。关键奖励还不变。牛逼pius。 整体体验下来,《Gah! 哀叹地牢》作为一款刷宝类游戏,粉碎敌人、收集战利品、挑战致命的首领,并回到不断成长的村庄中心,解锁永久升级。 恶魔注视着。天使等待着。而你,等着一直战斗! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
見下ろし型のゲームで、2000年代のMMOのような操作感。(MU等) ジャンルとしてはローグライト(恒久能力UP要素があって詰みにくい)なので、気軽に遊ぶことが出来る。 キャラ(クラス)も多いため、値段の割に比較的長く遊ぶことが出来る。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Portugal, Turkish, Russian*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like that this is a roguelike, but doesn't force you to starve out of HP. You have HP regen and time is not limited. You can just wait for your HP and/or Mana to regen without any consequence. It means you won't slowly die of constantly getting chipped out HP, you will probably die from a single combat crowded of enemies while trying to find some space from them, while attracting more enemies in the way. Liking it so far. =)
Fun and pleasant to play : a nice and well thought progression and for the price, you will have many hours of fun.
Good, dungeon-crawling fun with varied loot, classes, abilities, etc.
A good time, recommended!
Fun and fast hack and slash. I have one big frustration though: There is NO possibility to change the mouse sensitivity. This is a hugh problem: 50% of my attacks are registered as a movement to a place I did NOT as for (even making my special actions fail half the time)...
Gah surprised me with how polished and fun it is. I tried the Mage, Archer, and Knight, and the Archer quickly became my favorite. The combat feels responsive, and progression during runs is satisfying. Enemies scale well, and the challenge feels fair. The procedural levels keep each run fresh, skills feel worth investing in, and loot is rewarding. It has that “just one more run” quality that’s hard to ignore. While I’m not personally a huge fan of the art style, the gameplay more than makes up for it. Overall, this is a very solid dungeon run experience and easy to recommend.
Genuinely an awful game. I wouldn't play it even if it was free. Shallow with terrible game play, graphics, and nothing positive to mention
No me gusto, lo senti muy tosco. Demasiado tosco. Jugue con el rey, decia que era el mejor para las primeras runs asi que bueno elegi ese. Los poderes, muy mediocres. Las mejoras de los poderes, peor todavia. El combate, lento y tosco. Las mejoras meh, tanto las permanentes como las que creo que son por run (ni la termina la run quitie porque ya me aburri despues de casi una hora).
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
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