
Revisit of one of adventure gaming’s greatest classics by master storyteller Jane Jensen! Struggling bookstore owner Gabriel Knight investigates the sinister Voodoo Murders in New Orleans, discovering the secrets of his family history and unfolding his destiny in this tale of horror and suspense.
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My exposure to the Gabriel Knight series began when I had first received a free copy of Gabriel Knight 3 from Columbia House in 1999. I didn't have a PC yet at the time so it was just gathering dust until a year later when my parents bought a desktop PC and I was eager to try it out which I ended up loving because I do enjoy vampire folklore. Years later when I revisited GB3, I felt compelled to try out the other games thinking they would be as good as the 3rd one. I've never played the original SotF in its pixelated glory but I wanted to give the 20th anniversary a shot because it was newer and had nicer visuals. Although I was a little disappointed that SotF didn't have vampires like the 3rd game and I didn't really care all that much about voodoo folklore, but nonetheless I pressed on, giving the game the benefit of the doubt. I was feeling kinda bad for Gabriel, as everyone including his partner Grace was so rude to him which I understand was supposed to provide comic relief and but still, he's the hero who wants to stop the murders. Also, I couldn't stand listening to the Jamaican narrator's voice that I had to turn it off. It was beyond irritating, especially how she kept on insulting Gabriel everytime he's unsuccessful. I wasn't feeling this game at all like I did with the 3rd one but I did love the visuals and some of the cozy locations that gave off a dark academia vibe.
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Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
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The original game was quite important in my formative years. My shared love of the game unlocked a whole new friend group with an interest in non-mainstream, artsier stuff. I bought no fewer than three black leather overcoats—mostly from thrift shops—directly as a result of [i]Gabriel Knight[/i]. And I'd have ranked it top slot for decades, up until I hit [i]Disco Elysium[/i]. That said, my opinions on the remake are unbiased and correct. Somehow, this decade-old remake feels more old fashioned than the three-decade-old game it's based upon. In every way, aside from resolution, it's lateral moves or steps backwards. [h3]Visuals[/h3] Sierra was at the top of it's field in pixel art—which is still in fashion in the indie scene, thanks to nostalgia and budgetary limitations. The 3D art of the remake is [i]not[/i] exemplar—though it looks fine from a distance for the most part. The character portraits that pop up during interrogations, however, are still images manipulated by an automated lip-syncing program that gives everyone the same weird teeth. Those, and the two new puzzles, have the aesthetic of those illustrated (now uncanny AI) hidden object games aimed at older ladies. Discordant, is the word. [h3]Audio[/h3] The original had the budget to hire Hollywood talent for the voice roles, such as Tim Curry (Dr. Frank-N-Furter), Mark Hamill (Luke Skywalker), Leah Remini (former Scientologist) and Michael Dorn (Worf). The original recordings were lost so it was either low bitrate audio or a new cast. The the small, independent studio doing the remake could not afford A-listers, so it's just young actors doing impressions. The impressions aren't bad but the performances are less than stellar, especially comparatively. This downgrade's a more severe blow than the visuals. [h3]GUI[/h3] A lot of the crew did return, the illustrator, animator, composer, even Jane Jensen herself. Unfortunately, any new blood on the team didn't show as everything's thoroughly dated. I struggle to think of any quality of life upgrades at all. There's the behind the scenes content—which is interesting—but even that's presented in a clunky 90s manner. All of the locations were modeled in 3D but the camera never moves, so, why? Frankly, I think they would have been better off adding achievements and trading cards to the original version instead. Maybe spending some of that money on ads. Pinkerton Road might have stayed solvent. [h3]Story[/h3] Full, graphical narrative games were a rarer breed in the 90s, let alone one with mature themes. We were thirsty for them. This one's a pulpy noir set in a New Orleans with a touch of mysticism, secret societies and a love triangle. To their credit, they changed almost nothing and it holds up pretty well. Maybe a period piece now. The stand outs being the womanizing lead, with a heart of gold, and the meticiously researched voodoo material. I read a bunch of books on the topic afterward back then and they only changed some of names slightly, as I recall. I dug it. This and the sequels always did a great job weaving history with the supernatural. A tradition carried on in [i]Assassin's Creed[/i] series. It's [i]edutainment[/i], people. [h3]Fin[/h3] All said, I still enjoyed my time with the remake. The story's still there and it's fun. It took me a while to get past the downgrades—I would have preferred a fresh overhaul—but it's still peak 1990s point-and-click at it's heart. Maybe check out that one instead—it's on Steam too: https://store.steampowered.com/app/495700/Gabriel_Knight_Sins_of_the_Father/
Si te apasionó y tienes un recuerdo precioso de este juegazo...pues estás de suerte, porque este remake tiene todo lo que debería tener un Remake, ser fiel al 100% y mejorar solo lo mejorable. Una de las mejoras compras que puedes hacer si ya amabas el juego de 1993 y aún más si no lo has jugado nunca. Tremenda historia.
Rare case of remake done perfectly right.
Das Spiel ist zu 100 Prozent zu empfehlen.Ich komme aus dem Schwärmen gar nicht mehr raus.Dieses Spiel hat mich 31 Stunden gefesselt.Die Sprache ist zwar in englischer Sprache,hat aber deutsche Untertitel.Eine sehr gute Geschichte und bis zum Schluss spannend.Durch Lösungshilfen konnte ich alle 51 Erfolge verbuchen.Ausserdem hat das Spiel zwei Enden.Alles in allem für mich das beste Adventure seit langer Zeit.
Ich persönlich kann diese 3D Spiele nicht spielen, da mir davon schwindlig und übel wird. Ich habe früher schon Gabriel Knight gemocht und würde mir wünschen, dass das ein oder andere Spiel alternativ in 2D angeboten/fortgeführt wird.
Vraiment génial, j'attends avec impatience un remake d'Enigmes en Pays Cathare GB 3
bellissima trama. . .avevo giocato molti anni fa con gk 2 e gk3 ,mi mancava l'inizio della storia,molto contento dell'acquisto
An fascinating mystery and a classic adventure worth to be relived.
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