
G-Rebels: An action-packed combat flight sim in a dystopian open world full of intrigue, free exploration and dangerous missions. As part of an elite unit, it is your job to ensure law and order. A secret mission calls everything into question: are you on the right side or part of a conspiracy?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 15 → 3.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
G-Rebels: An action-packed combat flight sim in a dystopian open world full of intrigue, free exploration, dangerous missions and breathtaking flight maneuvers.
In the year 2684, Earth was almost completely flooded by catastrophic events. The survivors created floating megacities, which compete for the remaining natural resources.
As part of an elite unit of the most powerful city-state, it is your job to ensure law and order in the metropolis and the colonies.
With your ultra-modern glider, you secure transport routes and fight organized crime. But the course of a secret mission suddenly calls everything into question: are you fighting for the right side or are you part of a dark conspiracy?
Discover vibrant metropolises, outposts, research facilities, factories, etc. in a freely explorable world of more than 12,000 square kilometers.
Follow the main storyline or discover the world on your own and earn your money in mining, as a bounty hunter, racing pilot, bodyguard, mercenary, pirate or as a hunter for lost artifacts.
Invest the credits you earn in upgrading your Skyblade: Engine, weapon or shield upgrades? AI-controlled drones, multi-warhead missiles or stealth devices? Plan your Skyblade's equipment before you go into battle.
Fight against other gliders or hack into their control unit to take control of enemy skyblades.
Take part in the battle for power: conquer outposts, skyports, power plants, etc. to help your faction gain influence and control.
Technical and visual highlights: Changing weather conditions with volumetric clouds, dynamic sun and moon position with realistic day-night changes, complete world streaming (no loading screens), real-time simulation of thousands of flying objects in the world, etc.
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 266reviews | 79% | — | $244.3K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 263 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
un jeu magnifique ! une réel sensation de vole, un univers cyber-technoïd. SF my love
好评是因为看到潜力,但现在是不合格的。不是说不能用AI做游戏,但把任务领取界面的UI搞的再牛逼复杂也不如好好打磨下操作和玩法,现在的世界太空洞了,而且机设也丑。
AMD Radeon RX 6700 XT niet met deze kaart met VR .wel gewoon te gamen
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 263 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love the game but I gust stuck at one spot mission 7 douse anyone now how to beat it ?
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Wonderful game. Great flying experience, Runs clean an smooth in VR now.
It has potential but should never have released with zero content, its more like the demo than an early access
J'apprécie le jeu, il est très prometteur. Ps: je n'ai pas du tout aimé les livraisons de colis. Pour le reste ca va.
I don't have a HOTAS, so I'm playing on a Meta Quest 3 through Virtual Desktop, using the Touch controllers as an emulated Xbox gamepad. I'm also using a Logitech G29, with the pedals mapped for forward thrust and reverse thrust. I'm running the game on an RTX 4090. I honestly love this game. The atmosphere, visuals and feeling of flying through the city in VR are incredible, and I really want to keep playing it. The biggest problem for me right now is the VR menu and input handling. In flat mode I can use the Quest controllers as pointers and configure everything easily. Once I switch into VR, those pointers disappear, so I have to enable gamepad emulation in Virtual Desktop in order to fly. That works well for controlling the ship, but then parts of the menus and configuration become extremely difficult to use. I'm also seeing very strange behavior with the G29, its pedals and the shifter. To be clear: there is absolutely nothing mapped to menu navigation in the Menu controls section. Despite that, the game still reacts to movements from the steering wheel, pedals and various G29 buttons while I'm in the menus. The behavior is also very inconsistent and seems almost random. When the shifter is in neutral, the menu selection starts moving around uncontrollably. If I put the shifter into any gear from 1st to 6th, the menu stops moving — but then I can't select anything at all, either with the Quest controllers or with the keyboard. The only workaround I've found is to leave the shifter in neutral and very slightly move the steering wheel until the unintended menu input happens to settle into a neutral position. Then I can sometimes navigate the menus. Keyboard input in VR is also unreliable. Enter and Escape usually only work if I hold them down for a while, and even then they only register sometimes. It really feels like multiple input devices are being read by the VR menus even when they are not mapped to any menu function, and that those inputs are fighting each other. It would be a huge improvement if VR mode had proper mouse/VR pointer support, more reliable keyboard input, and strict separation between gameplay controls and menu navigation controls. Ideally, if a device has no menu bindings, the menus should completely ignore its axes and buttons. The game itself is fantastic and already has something very special. I really hope the VR controls, menus and input handling get some attention during Early Access, because with those issues polished this could easily become one of my favorite PCVR games.
Is good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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