
G-Rebels: An action-packed combat flight sim in a dystopian open world full of intrigue, free exploration and dangerous missions. As part of an elite unit, it is your job to ensure law and order. A secret mission calls everything into question: are you on the right side or part of a conspiracy?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 15 → 3.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
G-Rebels: An action-packed combat flight sim in a dystopian open world full of intrigue, free exploration, dangerous missions and breathtaking flight maneuvers.
In the year 2684, Earth was almost completely flooded by catastrophic events. The survivors created floating megacities, which compete for the remaining natural resources.
As part of an elite unit of the most powerful city-state, it is your job to ensure law and order in the metropolis and the colonies.
With your ultra-modern glider, you secure transport routes and fight organized crime. But the course of a secret mission suddenly calls everything into question: are you fighting for the right side or are you part of a dark conspiracy?
Discover vibrant metropolises, outposts, research facilities, factories, etc. in a freely explorable world of more than 12,000 square kilometers.
Follow the main storyline or discover the world on your own and earn your money in mining, as a bounty hunter, racing pilot, bodyguard, mercenary, pirate or as a hunter for lost artifacts.
Invest the credits you earn in upgrading your Skyblade: Engine, weapon or shield upgrades? AI-controlled drones, multi-warhead missiles or stealth devices? Plan your Skyblade's equipment before you go into battle.
Fight against other gliders or hack into their control unit to take control of enemy skyblades.
Take part in the battle for power: conquer outposts, skyports, power plants, etc. to help your faction gain influence and control.
Technical and visual highlights: Changing weather conditions with volumetric clouds, dynamic sun and moon position with realistic day-night changes, complete world streaming (no loading screens), real-time simulation of thousands of flying objects in the world, etc.
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 266reviews | 79% | — | $244.3K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 263 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've seen things... seen things you little people wouldn't believe. Attack ships on fire off the shoulder of Orion bright as magnesium... I rode on the back decks of a blinker and watched C-beams glitter in the dark near the Tannhäuser Gate. All those moments... they'll be gone
Really cool cyberpunk light sim. its very arcade like so its not very complicated and easy to learn The city you fly through is beautiful can't wait to see what other maps are brought it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 263 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Is good but needs improvement to the HUD. Mainly missing a directional compass & the map doesn't scale with your height so very quickly becomes useless unless your flying low. For a 6-DOF game navigation is important so those quirks really need fixing, also lacks a 3rd person view. It does have the makings to be a great game but its still needing more fleshing out and depth. also the upgrade system is a bit lame. besides this it is beautifully reminiscent of the beloved G-Police.
I tell you later why this so fire.
Hält, was die Early Access Beschreibung verspricht. Wer früher G-Police oder auch Echelon gespielt hat, wird sich vom Handling her durchaus zuhause fühlen. Sound / Musik sind nice und passen zum Setting. Die Wettereffekte sind gut (gerade die Gewitter) - haben allerdings keinen merkbaren physischen Einfluss, nur visuellen. Tag- Nacht- und Wetterwechsel laufen aktuell jedoch im Zeitraffer. Was natürlich ein Thema ist, ist die Optimierung. Momentan torpedieren jegliche Einstellung bei Schatten oder Shader die FPS vollständig. Hierbei spielt es dann keine Rolle, ob diese wieder zurück auf "normal" gesetzt werden - danach ist der Neustart nicht zu vermeiden. Gleichzeitig friert es an bestimmten Stellen in der Map gerne mal für ein paar Sekunden ein und bei besagten Gewittern droppen die FPS dann oft so richtig, manchmal nur kurz oder auch dauerhaft, völlig unabhängig, welche Qualitätseinstellungen vorgenommen wurden. Mitunter läuft es aber auch mal wirklich flüssig, auch ohne Highend Hardware. Ich empfehle es definitiv weiter, denn mir machts unabhängig vom aktuellen Stand der Optimierung jetzt schon Spaß!
With the most recent update, I would say this game is worth it. It feels fantastic flying in VR, and it's still in Early Access so I'm sure they will add more stuff in later. Recommended! For those with low performance, you need to bump up the DLSS
This makes a good VR game, I am not regretting this purchase.
Awesome world setting and flight model. Huge potential! Definitely waiting for full release.
Just about play through all of the content to offer in the early access of this game. And I'm enjoying what is there. Clearly inspired by the PS1 game: G-police. And not just in name. A game I do fondly remember, for its futuristic jet-copter air ship, and futuristic city scape setting. (And lack of draw distance.) This game luckily runs smooth and even with the "insane" settings up to max, on my rig runs smooth. So far just a dense city scape as the main play area, and some away areas for missions are in the game to show case some variety. The expanded map does show far more in the works to be added. The early access showcases a variety of mission types: Patrol, hunt and destroy, protect and escort. checkpoint race, cargo haul. Nothing too surprising here, And most feels pretty solid. The good: Solid controls, ship has weight, and makes you feel powerful, but not invincible. Motion is smooth, draw distance is just about unlimited. (all of the sector can be seen to the horizon,) Weather and day night cycle are nice, and climbing above clouds gets you above weather too. Believe it or not, but the defend/ESCORT missions are actually quite good. Sound design is great, the roar of engines won't deafen you, throaty explosions, nice thunder sounds. Alarm bells and system voices are decent. Ambient sounds and weather is good. radio chatter like listening into air control or police scanner. or just give a little noise in the background. The neutral: As of the time of writing, Don't expect anything revolutionary. The game does not do anything we've not seen before. Story is a little cliché, Predictable, but to tie everything together as an early access, works well enough. Acting is okay, and won't bother too much, as long as you won't have to sit through the same dialog over and over as have to replay missions. (add a skip is played before would be nice) The bad: (its in early access so hopefully this can still be resolved) A few glitches here and there, loot falling through the map. Ship clipping stuck in some buildings. And rattling its self to death. Where your ship feels like it has physiques, enemies seem to swirl, turn and flip far to quick. Accidentally Hit an NON bounty NPC, and they will chase you to the ends of the planet. Where you fly an advanced ship, allegedly faster then anything else out there, they can keep up, and catch up. And will not stop shooting till they kill you, or you kill them. The ugly: So far, I can't really find anything for ME, That us game breaking, Or insufferable. No hard crashes, no lock up. Just a few small glitches. Good job so far guys. What I would like to see? Large set pieces and or Mass destruction, such as: -capital ships, (you can fly into. to dock, to steal from or Destroy from the inside out.) -terrain altering events, building collapse. (can just set piece. story.) -Ship variety or variations. -More weapons. Pre mission loadout swaps. Hope to see more updates soon.
That's a good one
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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