
Yo Joe! Cobra returns once again with its most fiendish plot yet and it's up to G.I. Joe to defeat them once more! Pick one of the real American heroes, gear up, and get straight into the fight in this retro side-scrolling beat 'em up - and make Cobra RETREAT yet again!
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About

Cobra rears its ugly head yet again and it's up to G.I. JOE to save the world! Embracing the 1980s era of the iconic universe, Wrath of Cobra is a retro side-scrolling beat 'em up. Play as one of the legendary G.I. JOE characters, including Duke, Scarlett, Roadblock, Snake Eyes, and more. Defeat hordes of Cobra troopers, Vipers, Crimson Guards and more of Cobra’s malevolent machinations.
Bring Cobra down, striking back at the likes of Destro, Serpentor, Baroness, and Cobra Commander himself! Fight your own way: Rely on your fists and get up close and personal using each character's unique combos and special moves or keep your foes at a distance with a variety of weapons!

Retro Gameplay in a Modern Era: Wrath of Cobra takes the classic arcade beat 'em up and brings it into the modern age: Easy to play, hard to master, and smoother than a ride in a H.I.S.S. Want to play with your friends? The game supports local multiplayer (eg. from your couch)!
Play as Classic Heroes: Fight Cobra as your favorite G.I. JOE heroes, painstakingly recreated in beautiful pixel art. The differences between characters aren’t just cosmetic: Each hero has different movesets and unique abilities. From the fast and nimble Snake Eyes to the rough and tumble Roadblock, each character is true to form!
Battle Iconic Villains: Cobra isn't just the Cobra Commander, it's also its legions! Face hordes of troopers, armored Alley Vipers, artificial B.A.T.s, armed with some of the most iconic weapon systems in the franchise, including the H.I.S.S., C.L.A.W., and the notorious Trubble Bubble.
Retro-Infused Soundtrack: Foil the Commander's plot to the beat of classic G.I. JOE themes, reimagined by industry veterans at Kid Katana Records, bringing a modern twist to classic arcade music!
Post-Launch Support: Like Destro's plots, Wrath of Cobra will continue with extensive post-launch support, bringing more G.I. JOE heroes into the fray, adding new game modes, levels, and more to keep the G.I. JOE legacy alive!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Indonesian, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]5/10.[/h1]
Este juego será recordado como un beat 'em up más del montón que intentó copiar la formula exitosa de Tmnt Shredder's Revenge. Todo en este juego se siente barato desde los sonidos y gráficas hasta la jugabilidad. Hay jefes que nunca supe que ataques realizaban por que están programados para realizar un contraataque cada vez que los atacas, es realmente gracioso ver como entran en un loop infinito entre mis ataques y su contrataque. La dificultad imposible aumenta enormemente la vida del enemigo e incrementa enormemente el daño recibido, todo lo demás permanece igual, lo que lo convierte en la dificultad aburrida por que toma una eternidad matar un miserable enemigo. Los enemigos reciben más daño al chocarse contra las esquinas de las pantallas que los combos, y algunas veces reciben multiples descargas electricas en esas esquinas por alguna razón. Salvo por Snake Eyes los demás personajes son horribles, no pensaron que más de un jugador quiera elegir el mismo personaje y no se molestaron en agregar colores alternativos.
played through the game in about 2.5 hours, thats not the bad part. I love belt scrollers and i love GI Joe it should have been a easy win. Unfortunately the game runs like a**, jittering and studdering for no reason. its a very simple looking game and by no means maxing to my computer. damn shame, stick with TMNT or the upcomming Toxic Crusaders games.
浪费IP
I've had lots of fun stomping enemies and reliving childhood fantasies. An 80's Kid's dream. There are many great characters and vehicles to see. Unlock cool features/extra characters as you make progress. GiJoe plays like a beat'em up/brawler similar to Final Fight, Streets of Rage, or Double Dragon. The only think that would make it a perfect game, is if it were somehow made into a platformer.
🔥 Recensione pungente di G.I. Joe: Wrath of Cobra Wrath of Cobra è la dimostrazione che non basta avere una licenza famosa per fare un gioco decente. Qui sembra che abbiano preso i G.I. Joe, li abbiano messi in un beat ’em up generico, e poi abbiano detto: ‘Ok, la nostalgia farà il resto’. Spoiler: non lo fa." 🎮 Gameplay Ripetitivo come un disco rotto. Pugni, calci, qualche arma, e poi di nuovo pugni e calci. Dopo dieci minuti ti chiedi se stai giocando o se stai facendo stretching con le dita. 🎨 Grafica Pixel art che vorrebbe essere un tributo agli anni ’80, ma finisce per sembrare un progetto scolastico di “Grafica 1”. Cobra Commander meriterebbe di incutere timore, invece sembra uscito da un cosplay low budget. 🔊 Audio La musica prova a pompare adrenalina, ma ricorda più la sigla di un cartone animato dimenticato che un’epica battaglia. ⏳ Longevità Dodici livelli che si trascinano come una maratona di repliche. La rigiocabilità c’è, ma solo se sei un fan hardcore disposto a soffrire. 👥Community Divisa tra chi difende il gioco con cieca nostalgia e chi lo ha già bollato come “Wrath of Noia”. Io sono tra quelli che afferma che la licenza è stata una occasione sprecata e realizzata mediocremente. 🧾 Giudizio finale "Un titolo che vive di rendita sul nome G.I. Joe, ma che in realtà offre un’esperienza mediocre, monotona e dimenticabile. Più che Wrath of Cobra, sembra Wrath of Copia-Incolla. Consigliato solo se vuoi scoprire quanto velocemente la nostalgia può trasformarsi in delusione." 💀 Commento extra "In sintesi: Cobra vince, ma non perché sia forte… semplicemente perché tu ti arrendi dalla noia prima." Gli achievement “senza subire danni” sono praticamente un invito a odiare il gioco, perché basta un colpo random di un nemico per rovinarti la run. Quelli a tempo (“in meno di 3 minuti”) sembrano pensati per speedrunner professionisti, non per giocatori casual. Il titolo “Real American Hero” suona epico, ma in realtà significa solo che hai resistito abbastanza da non disinstallare il gioco prima. Il “Completionist” è una specie di badge di sopravvivenza: più che un trofeo, è una medaglia al coraggio. 🔥 Stinging review of GI Joe: Wrath of Cobra Wrath of Cobra proves that having a famous license isn't enough to make a decent game. It looks like they got the GI here. Joe, they put them in a generic ’em up beat, and then said, ‘Okay, nostalgia will do the rest.’ Spoiler: He doesn't." 🎮 Gameplay Repetitive like a broken record. Punches, kicks, some weapons, and then punches and kicks again. After ten minutes you wonder if you are playing or stretching with your fingers. 🎨 Graphics Pixel art that is meant to be a tribute to the years ’80, but ends up looking like a school project of “Graphics 1”. Cobra Commander deserves to instill fear, instead it looks like it came out of a low-budget cosplay. 🔊 Audio The music tries to pump adrenaline, but it's more reminiscent of a forgotten cartoon theme song than an epic battle. ⏳ Longevity Twelve levels that drag like a marathon of replicas. The replayability is there, but only if you're a hardcore fan willing to suffer. 👥Community Divided between those who defend the game with blind nostalgia and those who have already branded it as “Wrath of Boredom”. I am one of those who say that the license was a wasted and poorly executed opportunity. 🧾 Final judgment "A stock that lives off the income on the name GI Joe, but which actually offers a mediocre, monotonous and forgettable experience. More than Wrath of Cobra, it looks like Wrath of Copy-Paste. Recommended only if you want to discover how quickly nostalgia can turn into disappointment." 💀 Extra comment "In short: Cobra wins, but not because it's strong… simply because you give up on boredom first." Achievements “without taking damage” are basically an invitation to hate the game, because one random hit from an enemy is enough to ruin your run. The timed ones (“in under 3 minutes”) seem designed for professional speedrunners, not casual players. The title “Real American Hero” sounds epic, but it really just means you've held out long enough not to uninstall the game sooner. The “Completionist” is a kind of survival badge: more than a trophy, it is a medal for courage.
濫竽充數的橫向過關遊戲 關卡全靠無腦堆怪,遠程怪過於噁心 BOSS戰無趣的讓人想睡 物品只有幾種槍械,放招會掉下來,前跑也會掉下來,超級白癡的設計 人物攻擊音效只有一種,拳腳跟刀都用同一種音效 前跑+拳的攻擊不能讓敵人強制倒地,打過去只是讓自己走進人群被圍毆 人物之間的平衡爛到可笑,除了蛇眼 其他人物基本是廢物 評分我給3分,滿分100來說 免費送可以玩,不建議花費任何金錢購買這款 比這款優秀的橫向過關一大堆
Es de los peores beat em up que he jugado. Lo único bueno que tiene es que hay variedad de enemigos, pero todo está plagado de bugs (tu perro del ataque especial se queda en una esquina sin hacer nada, recibes daño de un enemigo tirando un laser al otro lado, enemigos que se quedan a medio frame de aparecer en pantalla, etc). Los bosses son ridiculamente malos, se bugean la mayoria y les matas sin recibir daño, salvo el boss final que a estos lunaticos les dio por hacer 3 fases sin ningún tipo de checkpoint ni vida.
This game is not good.
If you like old school beat em ups like Final Fight, you will like this. Good graphics, good music, GI JOE fan service, and it's fun.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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