
The jailer is the key, kill him and you’ll be free. Fight your way free in this ultra-responsive, fast-paced sword-fighting and dual-stick shooting game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 1 → 3.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.1Kreviews | 90% | — | $6.7M |
| $19.99 | 22.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不错,刚开始很牢,会了之后越打越爽。但有一说一,近战做的这么好,多做点近战内容吧,弹幕苦手只能背板太难顶了。
great gameplay but the downtime story animations in between are just a complete waste of time. felt zero effort from the dev there
Il PEGGIOR action che abbia mai giocato. Design anonimi e brutti, trama che sembra scritta da una qualsiasi AI di basso livello, graficamente mediocre e boss fight non scalati correttamente ritrovandoti che il terzo risulta più difficile di tutti gli altri boss o l'ultimo che non risulta difficile perché lo sia, ma solo noioso visto che la combo fra dash che decide lui quando attivarsi e fin dove arrivare ed effetti di luce eccessivi dei proiettili che non ti fanno capire dove sta l'hitbox ti portano a fare e rifare l'ultima fase finendo per perdere e ricominciare da capo il boss senza avere modo di capire come agire. Ah giusto, mi ero dimenticato di dirvi che prima di ogni boss fight è presente una lunghissima, lentissima e vuotissima camminata per mostrarvi "l'ambiente" mentre Virgilio Furry vi parla come neanche fosse un NPC di Dark Souls. In tutto questo il parry (meccanica più importante del gioco) bisogna farlo con un delay spaventoso, quando il nemico sta per colpirti devi attivare il parry 1 settimana dopo ritrovandoti a sbagliarne 5 che dovrebbero essere giusti e riuscirne 2 senza volerlo.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.38/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Korean*languages with full audio support
| $19.99 |
| 540ratings |
| 90% |
| — |
| not modelled |
| $7.99−60% | 213ratings | 84% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
https://open.spotify.com/album/1NCt4W6d8fNGkBQAjXDVrA?autoplay=true
This ♥♥♥♥ is so peak
Long segments of walking between mediocre boss fights.
Furi is a good game, but I got banned from the community hub for saying something against the publisher (The Game Bakers), so I will rewrite it as a review because I feel like I was done injustice. The current people holding the rights didn't make the visuals for Furi; their choice in community "fanart" is proof that they don't have a clue what they are talking about. Even 10 years later, it seems the only thing that comes to mind is sullying a masterpiece with third-rate "fanart" every couple of months. The original developers from Furi left years ago; they didn't make anything worthwhile on their own ever since. The management should stop clumsily fumbling around with their first and only memorable game. My opinion is that the publisher, "The Game Bakers" aren't even qualified to have it listed under their name as they are now. Every game they put out after Furi was a disappointment worse than the last. Also, in case the current developer is reading this, I recommend stopping being immature and banning people. It will only come back to worsen your image if you do this too often. If it were me, and I was in the right, I would just refute said person publicly instead of dishing out cancellation. [b]TLDR: Buy Furi, be aware the original team did change [/b] a long time ago. Don't expect the developers other games to hold a candle.
Its very polished but the 3rd boss is very tedious.
FURI = NASRANO Не рекомендую данную игру. Повелся на очень положительные отзывы и как оказалось зря.. Начну с хорошего: 1.Музыка хорошая, сочетается с боссами за что плюсую. 2.Сам концепт борьбы чисто с боссами. Ни каких мобов по пути до босса, чисто боевка с боссами класс. И всё у игры больше нет достатков. А теперь давайте накинем плохого: 1. Разрабам надо было дать название игре не FURI, а NASRANO. Потому что такое обилие спама, я наверное нигде не видел. Это касается к шарам и великолепным волнам на всю карту, лучам т.д. 2. Самые ленивые приемы. Пока таких бездарностей на разработчиках, как тут я ещё не видел. Самонаводящиеся снаряды, которые аж по дуге летят и иногда улетая за карту, могут вернутся. Самая бездарная механика, которую я воспринимаю, как за скудоумие разработчика это спам. Он тут в обилие, это показатель лени и слабости интеллекта разраба.Ведь зачем думать, когда можно всё заспамить. Тут нет ни одного босса, который бы не спаил, шарами,лучами,волнами, ваншот атаки. Последний босс это прям вышка бездарности разраба. 3. Кислотные цвета. Советую вам убавить цветовую гамму сразу. Потому я сел вечером играть и я чуть не ослеп на боссе который в канализации на последней фазе. 4. Прогулки от босса до босса. Эт зачем вообще сделали? Идешь и там тебе заяц просто говорит, кто обитает в данной локации. 5. Самый люто плохо сделанный дэш. Это же как так надо было умудриться сделать такой плохой дэш за всю историю игровой индустрии? Сделать его с задержкой да ещё и с разной дистанцией, ну это вышка просто. 6. Система парирования. А она тут зачем? Если в битве с боссом всё уходит к спаму проджектайлов, дуг,областей) На 2ух боссах только классно реализована данная система. Рыцарь и мужик с веслом. Она как бы есть, ну разраб решил её на боссах, так при случае её делать. 7. Искусственно растянутое время. Это же какой умник решил сделать самый скучный бой. Да сейчас я говорю про арену со снайпером. Это апофиоз, как тянуть время, иногда он просто не засчитывал тычку по ней и ты снова ищешь, бегаешь её. Вот эти бессмысленные путешествия от босса к боссу. Фазы, когда босс неуязвим и просто спамит всем подряд. Игра легкая, но она искусственно усложнена самыми бездарными техниками, плохим управление. Увы это 2 из 10. Чисто из-за музыки и концепта игры. Не вздумайте ни при каких условиях брать её за фулл прайс! Если все таки решились нервов вам и спокойствия при прохождения данной игры.
Очередная игра, с боёвкой вторым номером, которая усердно старается выдать себя за боёвку первым номером. Основным плюсом является музыка, все треки есть на площадках - ознакомьтесь, кайфаните. Игру не берите только ради музыки - она, как по мне, либо никак не взаимодействует с боями, либо делает это ну очень слабо. Визуал средний, управление среднее, сюжет средний, кор-геймплей слабоват
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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