
Funtasia, a colorful paradise being polluted by airborne garbage. Only a handful of heroes and their goofy wheel machinations can help fend off the trash. Push pedal to metal, drive fast, and survive the Furry Road in this physics-based, side-scrolling racing game for single and co-op shenanigans!
Modeled estimate, not a reported figure. How we estimate →
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About
It's time to take a drive on the Furry Road! Funtasia is a side-scrolling, 2D racing game where the goal is simple: Drive as fast as possible to reach the finish line. Help save the beautiful, ecologically sustainable world of Funtasia and its furry inhabitants from certain death beneath tons of garbage dumped on it from space by defeating the garbage monster at the end of the track.
Simple to pick up and play, yet challenging to truly master, Funtasia is all about timing and balance. The race track ripples, with hills, pits, bridges, quicksand, cliffs, and caves separating you from the finish line. Reaching the finish line requires balancing gas, brakes, and the car itself, just right (drivers do not enjoy meeting hard surfaces face-first at a hundred KPH, nor do doctors recommend it).
Oh, and keep in mind that there's no stopping, there's only going really, really fast. Breaks are for cowards. The car's battery isn't known for its lifespan!

Save Funtasia, a paradise full of furry animals, from an apocalyptic wave of garbage by driving really, really fast over 10 fantastical tracks.
Master 40 different cars, with their own performance, challenges, and idiosyncrasies!
Survive boss fights with foes equal parts twisted and dastardly.
Brave the Furry Road all alone or as a duo with Cooperative or Challenge modes.
Challenge players across the world in online leaderboards to claim the top spot in going fast
Experience a fanciful art style by Italian artist Emanuele Olives drawing inspirations from Heinz Edelmenn’s work on Adventure Time, and Troma.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
超スローテンポなTrialsみたいなゲーム性。 道中のお金を集めてアップグレードする簡単な育成要素があるが、アップグレードは各ステージごとに個別なので、プレイヤーのスキルにかかわらず強制的にトライ&エラーをさせられる。 脳死でコツコツ遊ぶのが好きなら別に悪いゲームではないけど、2024/9現在、すべての実績が全く解除できないバグがある様子。 残念ながらこのバグが残っている以上、製品としては評価できるレベルではない。オススメしません。
Funtasia developed by Fantastico Studio and published by indie.io is a colorful and unconventional take on the racing genre, blending side-scrolling platforming with physics-driven mechanics to create an experience that is equal parts playful and demanding. Set in a surreal world threatened by toxic pollution falling from the sky, the game frames its action around a cast of eccentric racers navigating hazardous landscapes in an effort to restore balance. The premise is lighthearted and imaginative, setting the tone for a game that prioritizes style and experimentation over strict realism. The gameplay revolves around guiding quirky vehicles across uneven terrain in a 2D side-scrolling format, where speed alone is not enough to succeed. Instead, players must constantly manage balance, momentum, and timing, adjusting their approach to each hill, jump, and obstacle. The physics system is central to the experience, giving every movement a sense of weight and unpredictability. Mastery comes from learning how to control these variables, making each successful run feel earned. However, this same system can also be unforgiving, as small miscalculations often lead to sudden crashes or lost momentum, creating a cycle of trial and error that defines much of the gameplay. Levels are designed to gradually increase in complexity, introducing more intricate layouts and tighter margins for error as players progress. Early stages serve as a gentle introduction to the mechanics, but later sections demand a much higher level of precision and control. This escalation keeps the experience engaging for players willing to invest the time to improve, though it can also create moments of frustration when the physics feel difficult to predict. The game’s challenge is less about reacting quickly and more about understanding how its systems behave, rewarding patience and experimentation. Visually, Funtasia is one of the more distinctive indie titles in its category. Its art style is bold and vibrant, with exaggerated designs and surreal environments that give the world a unique identity. Colors are bright and often unconventional, and the overall presentation leans into a whimsical, almost psychedelic aesthetic. This visual creativity is complemented by a lively soundtrack that reinforces the game’s energetic tone, helping to maintain a sense of momentum even when gameplay becomes challenging. In addition to its single-player progression, the game includes multiplayer options that allow for both cooperative and competitive play. These modes add a social dimension to the experience, introducing an extra layer of unpredictability as players interact with one another on the same terrain. The chaotic nature of the physics system becomes even more pronounced in these settings, often leading to moments that are as entertaining as they are unpredictable. While not deeply complex, these modes provide additional variety and can extend the game’s appeal beyond solo play. Despite its creativity, the game does struggle with consistency. The physics, while central to its identity, can sometimes feel uneven, making it difficult to determine whether failure is due to player error or system behavior. This can lead to frustration, particularly in later levels where precision is essential. Additionally, while the visual variety is strong, the core gameplay loop does not evolve significantly over time, which can make extended sessions feel repetitive. The experience is often at its best when played in shorter bursts, where its novelty and energy remain fresh. Ultimately, Funtasia is a game that stands out through its personality and willingness to take risks. It offers a unique blend of racing and platforming mechanics wrapped in a visually distinctive package, creating moments of both satisfaction and chaos. While it may not appeal to everyone due to its demanding physics and occasional inconsistency, it provides a memorable experience for players who enjoy mastering unconventional systems and navigating unpredictable challenges. Rating: 6/10
Aesthetically and visually, Funtasia oozes a unique style and this solely carries the game - because the gameplay doesn't. Genre wise it's a hill climb game akin to Earn to Die, but with a very shallow experience. You move right, while a progress bar diminishes as you move. Irrespective of whether you do it fast, or slow, it just does - basically a timer disguised as fuel/battery. There are no attacks, just the occasional jump. Each level sees you drive a unique vehicle that handles slightly differently, and vehicle upgrades mainly help you get across the terrain faster/easier so that you can get to the next battery in time. However, vehicle progression and unlocks are tied to the one used for that level and boss. New level? You'll have to grind unlocks on a new car from scratch. And no, you can't use different cars on different levels, because that'd be too convenient. End of level boss mechanics, while great and varied initially, repeat and overstay their welcome. Bosses include one hit kill mechanics that force a restart. Main issue is that each restart is unpredictable due to boss attack patterns, shoddy terrain, random hit registration and overall poor vehicle control. Easily fixed if you had a health bar to take a couple of hits and bosses lasted longer to compensate for that, alas that's not the case. Music wise, there are enough up beat and funky tracks that randomly cycle on each restart to keep things entertaining that match the overall aesthetic. Unfortunately, the game hasn't been patched since it left Early Access in 2022, and achievements haven't worked since then either. I'd try it for free, otherwise there isn't enough here (besides the art-style) to warrant playing.
Se fosse só as pistas, teria sido um 7.5... Mas os bosses são frustrantes e injustos. Parece que não houve playtest
明明被我 已忽略 的游戏被我买下了? 可能是附赠游戏
I like the wacky graphics, but that's all. It is a vehicle platform runner where you have to keep up momentum. It is best suited for mobile because every level has a different car that you need to upgrade with a painfully slow grind. The whole game is built for grinding.
Esse jogo não recebe o valor que merece! O jogo é maravilhoso, díficil tipo cuphead, arte maravilhosa, jogabilidade muito boa, enfim, super recomendo!!!
This is a stylish Earn to Die game. Get it when 80% off. Some stages are significantly harder because you cannot outrun the boss.
サイケな世界で車を走らせる高難度アクション、レースゲームではない。日本語対応。マルチ対応らしいがフレンドは操作できなかった、マルチで遊ぶ前提で買ったんだが… アートワークが強烈で好みが分かれる所。物理演算でガタガタ走る車は制御が難しいが、コツを掴んでスムーズに進めると結構楽しいです。
美术没得说,炫丽、扭曲、迷幻。 玩法比较单调,就是除了boss关有点挑战,普通关卡就是开车、死掉、升级如此循环。 有中文,cdk便宜,默认好评
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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