
Trapped in a doomed city, you and up to 7 friends must scavenge parts, fix your van, and escape the brutal tornado that approaches. A first-person co-op survival game with escalating disasters and total environmental destruction.
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Every market we collect.
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About
Welcome to Funnel Runners, where you will have your first on-site deployment with APEX Storm Monitoring Services.
A high-priority F5 tornado is approaching, and we are counting on you (and up to 7 fellow friends) to collect data, scavenge necessary information, and, of course, survive.


The weather is your worst enemy here. Tornados and storms will spawn randomly, grow stronger over time, and tear the whole map apart. Buildings will collapse piece by piece, and items will no longer be found in destroyed areas, so you must adapt quickly. Be careful not to be swept up by the wind; you may not be found again.

In this mission, you can team up with 7 other players or tackle it solo. Share gadgets, split up to cover more ground, collect necessary information and items to fix the van before the situation turns bad.
With realistic graphics and a first-person perspective, the experience brings you close to every gust of wind, distant siren, and falling piece of debris.

Scavenge the collapsing city for scattered vehicle parts, fuel, and tools. These items will allow you to repair your van and help you survive the storm. Each playthrough features randomized environments, weather, items, and problems to solve on your vehicle. No playthrough will be the same.


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Engagement
Reviews
Themes across 1826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nightmare solos are fever dream
game is amazing
Funnel Runners is a great simple-yet-fulfilling coop-oriented game with a high level of trills and enough replayability to make you put quite a bit of time into the game. Note that as I write this review, the game is still in Early Access and there's quite a few things that feels a bit wrong, but they are not game breaking. For example, you cannot easily and efficiently identify each player you play with because while the game gives each player an uniform with a number on it, that number changes after EACH loading (except for the host who's always number 1). So you might join and be number 4 while in the HUB, then as the game start, you're suddenly number 6 or 7. (From what I could get numbers are attributed by who's connecting first into the game, hence the inconsistency.) Another is the risks of a single person (a troll to put it simple) to destroy a game by a single act. During each match, one of the "safe zones" is the van which is located in the middle of the map (where everyone starts). To make that van safe for everyone inside, you need to close the van's door, but at the moment, there's no way to stop anyone from just pressing the button and have those door opened right away, killing everyone in said van except maybe one player who might be sitting in the driver seat. There's also the risk of someone bringing tools outside and "being thrown" away though that one might be less of a problem. There are clearly some balance required too. Right now, hails and acid rains make certain situation simply impossible because players don't have enough stamina nor HP to survive more than 1 or, maybe, 2 trips without an umbrella and there might be no way of healing yourself because the van often start without power and requires someone to replace parts outside (which might require a toolbox that can spawn anywhere outside and in garages and stores). Some times, I was with 2 or 3 other people with no HP left stuck in the van because nobody had any umbrella and we were wasting precious time waiting for the rain to pass (if it ever pass) in a game where you got a REALLY limited amount of time to find everything while mother nature throws at you dozen of things that can kill you right away. Still, the fun factor is higher than everything else. As long as you have someone to play with, this game is really fun.
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Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Als ich das Spiel das erste mal gestartet hatte war ich überrascht, wie echt sich das Game anfühlt. Es ist sehr Laut (am besten das Game leiser stellen). Ich spiele mit einem Freund zusammen. Zu zweit finde ich es sehr schwierig, die erforderlichen Teile zusammen zu suchen. Zurzeit gibt es nur eine Karte. Im großen und Ganzen macht mir das Spiel spaß. Außerdem ist ja noch Luft nach oben hust hust
this game is peak
Hoping add some gesture like salute if ever they didnt complete the task
Please input player name, and itll be better if it has gestures, like salutes, wave etc
Dans l’ensemble, le jeu a l’air vraiment super. Mais la possibilité de pouvoir y jouer en français serait un vrai plus.
needs crossplay
fun and tornado gonna suck you
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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