
FRONT MISSION 2: Remake preserves the mature story, strategic turn-based combat, and Wanzer customization options of the original.
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A classic tactical RPG returns! The second game in the main Front Mission storyline is finally available outside of Japan for the first time.
FRONT MISSION 2: Remake blends intense strategy with a deep and involved storyline.
12 years have passed since the second Huffman conflict. The impoverished People's Republic of Alordesh has been suffering a severe economic decline ever since the war ended. In June 2102, soldiers of the Alordesh Army rise up and, led by Ven Mackarge, declare independence from the O.C.U. (Oceania Cooperative Union).

Ash, an O.C.U. soldier, manages to survive the ensuing battle, but Alordesh is completely overrun by the Revolutionary Army. Ash and his surviving teammates infiltrate Alordesh's chaotic underground in an attempt to escape the country. However, they soon discover that there is a huge conspiracy behind the coup.
In FRONT MISSION 2: Remake, the perspective switches between three characters: Ash, Lisa, and Thomas, creating a worldview that goes beyond a simple dichotomy between good and evil.
FRONT MISSION 2: Remake preserves the mature story, strategic turn-based combat, and Wanzer customization options of the original. Enjoy the revitalized classic with updated visuals and new features and enhancements!

Improved loading speed
Support for many new languages
New 'free camera' option to zoom in during gameplay and check out Wanzers in detail
New coloring and camouflage options
Modern in-game effects
Renewed soundtrack
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
バグまだあります。進行不能にも1度遭遇したのでこまめにセーブした方が良いです。 難易度は原作通りか少しマシ程度ですが、かなり難しいです。
I love FM 1 4 and 4. this game is ass
Front Mission 1st Remake set the bar quite high. But this one is particularly not good, also many bug. One thing that bugged me the most is no Ultrawide screen support, the FM1 have it and run perfectly fine. And there are no joy controller mapping consistency between FM1 and FM2, the rotate, zoom and unit select control is a mess. I have to re-map them in Steam Input but still not perfect. 3D Map movement is buggy, the screen keep rorate back into default position after battle. This is annoying and FM1 don't have this issue at all. It's like FM1 remake is the bait, all budget goes there.
If you aren't short on funds, please do a better job !
Poor balance, bad UI, unexplained mechanics, and terrible overall feel makes FM2R feel like 20 steps back from FM1R. Just grab the PS1 version over this.
a
1の方でbadにしたが... こちらもダメですか... グリフさんがオカマになったのは笑ったと同時に一瞬で萎えてしまったよw バグだらけレビューがあるからこそ、まだ序盤でこれならもういいかな...
FMは1,3,4プレイ済で長年のファンですが、本作はお勧めできません。リペア・弾薬・行動回数の制約が他シリーズよりやけに厳しい。それが戦術組み立ての面白みに繋がればいいのですが、「誘い出した1機を、皆で取り囲んでタコ殴り」を超える戦術が無いのが実情です。敵はこちらの2倍おり、その制約によって「補給線の断たれた消耗戦を延々」この繰り返しになってしまう。 また護衛任務では、護衛対象が先頭や爆撃予定地に自ら突入しては、壮絶な討ち死にを繰り返します。護衛NPCユニットも勝手に逃亡し、明示的でない条件を経ないと、彼らを戦場に留まらせて盾に…おっと、戦ってもらうことすらかないません。 補給のなさ、敵の多さ、味方NPCの奇行など、実際の戦場には近いのでしょうが、ゲームとしてはいかがなものかと。また戦略戦術でひっくり返すこともできない。たまたま連発で腕が飛ぼうが、それでも消耗戦を続けるしかない。まるでJTCです。私は諦めました。シナリオの評判や、キャラの魅力は感じるだけに残念。
Rozgrywka taktyczna i trudność.
中文翻译的太垃圾了,根本没法玩
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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