
Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme. A genre-defying mashup of simulation, building, RTS and RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Zatem gra jest niesamowicie trudna i przyjemna jednocześnie. Jeśli dasz grze szanse i obejrzysz niezliczone tutoriale na YouTubie potem z 2 3 godziny tutoriali w grze a następnie spędzisz kolejne 20 na rozkminie o co tu właściwie chodzi czyli, chociażby zbudowanie 50 prototypów z czego 49 nie działa lub jest za drogie a ten 1 to ginie od wszystkiego na hita. To jak najbardziej zachęcam, bo gra jest przekozacka tylko potrzebuje czasu
Après des dizaines d'heures à regarder des Tuto (sur Youtube, même pas sur le jeu) et une autre poignée à essayer sur le jeu, je suis toujours incapable de fabriquer la moindre chose. Des fonctions basiques comme deplacer des objets sont enterrées dans l'UI, le jeu nous dit en permanence que les connexions entre les blocs ne sont pas valide, mais sans nous dire pourquoi, des fois des connexions sont possibles des fois non, je ne sais même pas si ça vient d'un bug ou si c'est moi qui ne comprend rien. Si vous avez la patience pourquoi pas, ce n'est pas une courbe d'apprentissage c'est une falaise. Si vous n'avez pas prévu de passer 50h à comprendre comment ça fonctionne et passer l'équivalent d'un diplôme d'ingénieur pour fabriquer juste une barque avec des rames, passez votre chemin. SI vous avez la patience vous vous amuserez surement (après 50h de frustration)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game, is sooo fcking hard i build something it looks good and then i try to use it in a battle imediatly explodes, and then do it again build a new one-explodes , and repeat the proces again. you need kinda a phd in engeneering to understand this game. Would recomend, supper FUN 10/10
amazing game always loved it , love building in it.
Na mě je to moc složité, ale věřím, že nějaké chytré hlavy by si tuto hru užili.
This game is absolutely amazing, although a bit hardto get started, but i dont think that its possible to run out of new things to learn and figure out in here
Okay, so this game is absolutely awesome, and the amount of customization in it is just damn PERFECT. However, if you want to buy this game and build anything remotely resembling a boat, either watch 1000 tutorials OR play a more simple voxel building game first, i.e Trailmakers. That or you can get an engineering degree. 10/10
Bought the game due to me thinking that maybe this game would be okay to get the hang of, i know some things about warships and tanks... god was i wrong. Spent the first hours (2-5) reading and learning the tutorial because i tried to make a boat in designer mode and was overwhelmed by the games UI. And I still struggle making a ship that's armored and reliable and cost effective. love missiles but they drain so fast. lasers, i have yet to try. CRAM and ADV cannons are my go too but i still miscalculate the size of turrets. Still sink in massive amounts of time in this game because i think ill make a small ship and end up making unnesscery armored parts or lose myself in the sauce. most advice i can give is to try the tutorial before giving any idea into what to make. Designer is great and most players dont move on from it. Can't blame them since i don't want to lose 10 hours of building to a small ship using lasers and torpedoes. It's a good game no doubt, but only god knows how some of the things I build are able to float or even function.
As per my last email, *cram sfx
For people who appreciate some complexity
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 12.6K | 94% | $29.99 | |
| $11.3M | 11.9K | 91% | $24.99 | |
| $11.3M | 11.1K | 59% | $39.99 | |
| $11.3M | 39.1K | 97% | $12.99 | |
| $11.2M | 11.9K | 77% | $29.99 | |
| $11.2M | 14.6K | 90% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 39.3K | 92% | $7.49 | |
| — | 0 | — | — | |
| $29.1M | 25.6K | 84% | $29.99 | |
| $22.2M | 34.4K | 78% | $19.99 | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $2.6M | 7.3K | 52% | $9.99 |