
Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme. A genre-defying mashup of simulation, building, RTS and RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
51 hours in and i never even started any of the main gamemodes
1,700 hours of my life on this game, I regret nothing. Going into a bit more detail: Combat and building are deep and complex, perfect for someone with a little too much free time. The factions are unique and distinct, so much so that I could probably guess them from 5km out just by the sillouette. This isn't the most deep or narratively-driven game, but based purely of gameplay, this is my fav game in my library.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Man, i love spending 200 hours building a superbattleship just for it to get nuked... so i made 500mm autocannons instead.
번역을 지원해줘서 좋긴 합니다만. 더 매끄럽거나 검수가 필요해보이네요.
I don't understand
A Great game to play if Ur unemployed
Too complicated. Unless you are willing to spend the next month or so on learning how to build something that somewhat functions, this game isn't for you.
Ever wanted to replicate the feeling of an engineering student crying in frustration over there course work? From the depths is incredibly rewarding but has a STEEP learning curve
Game has so much love put into it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $6.4M | 33.5K | 92% | $7.49 | |
| — | 0 | — | — | |
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| $22.2M | 34.4K | 78% | $19.99 | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $2.6M | 7.3K | 52% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.3M | 11.9K | 91% | $24.99 | |
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| $11.3M | 13.9K | 60% | $39.99 | |
| $11.2M | 11.9K | 77% | $29.99 | |
| $11.2M | 40.3K | 92% | $14.99 | |
| $11.2M | 14.6K | 90% | $24.99 |