
Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme. A genre-defying mashup of simulation, building, RTS and RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is From the Depths. If you want my personal opinion, this game is an amazing game which is comparable to far larger franchises. It is an amazing game with a plethora of options. Although building your own fleet is the main part of the game, it also has some fun stored in the campaign with premade ships. I love this game because it has a tremendous amount of engineering freedom. If you don't like engineering or RTS, then I have no idea why you are reading this review. However, the problem with engineering freedom is that you must have the knowledge to engineer anything. In order to make a simple cruiser, you must either complete a plethora of tutorials or have the mental capacity to do hands-on learning. I have gained a PHD worth of information just from playing the campaign, and I have numerous unique craft which I quite enjoyed making. The thing is that not all people can handle this information. It has a steep learning curve. A curve similar to learning that you have to pay "taxes". This game can be frustrating at times. I have yelled "Why isn't this working!" before. However, my dopamine levels from the big boom of an enemy craft are well worth it. This is an amazing game. I would be inclined to leave it open just to add revenue to the developers. Thank you for your time.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is good, I've been playing for a while but feel like I'm only scratching the surface when it comes to the complex mechanics and depth of the game. Can be quite daunting at first but there is a lot of resources and tutorials online. PS. Don't play Glao campaign
Im absolutly f***in horrendous at building but i love this game cause of the satisfying things that happen (nukes and when the enemy ships acende to the heavens while statiflyingly falling apart)
Not for the faint of mind
I HAVE PLAYED FOR NEARLY 150 HOURS, AND I HAVENT EVEN FINISHED THE FIRST SECTION OF THE EASY CAMPAIN. THIS GAME IS TOO FUN
A vehicle combat building game where you build you a vehicle, mainly boats, and use it to fight other vehicles. If you enjoy, or want to, roleplaying as Lockheed Martin (Especially a naval variant), then I would recommend this! *Note: The game does offer other modes such as a land combat mode, if that is more your speed. The game also allows development of aircraft, and spacecraft you can combat with! And yes, that does mean you can both build and battle in space.
peak
building = fun
still makes little cents (he he) but the payoff of learning is worth the investment
Spend 3 hours intricately designing a boat in creator mode while following Youtube guides on how to make weapons, engines, and detection systems Quit building on it to see how it does, boat capsizes and sinks because I forgot to add air pumps Damn, I love this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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