
Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme. A genre-defying mashup of simulation, building, RTS and RPG.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 57 reviews with recorded playtime.
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
B O A T
Arguably the most in-depth engineering simulator on the market. But it hides behind the worst UI ever developed. I want to love this game... I really do. But for the love of god, hire a UI designer....
ye very good. Learning curve is actually a learning cliff and covered in fire and bears. Main character is somali pirate, very good. Takes like 40 hours to learn for me at least. Your first ship will make you sad. There are factions you can fight against in the campaign mode, Basically pirates (non somali... Disappointing), Sky Dwarf, Castle Dwarf, US navy maybe, Clankers, Aliens, Native American but with lasers, kkk navy. ye. You may shoot all manner of mighty armaments, such as the royal ordinance 75mm rifled gun sike i got u haahahahha, instead, 1-500mm advanced cannons, 1000-2000 Crams, Missles, Laser, PAC, Railgun, Kamikaze divine wind anti Mongol propaganda plus tsar bomba, and Somali Pirate Boarding Action armed with M134 Minigun, or mp28, or blackbeards pistol, or 40mm grenade launcher. Ay tis be very good. You make ship, You make submarine, You make ship submarine, you make plane, you make air ship, you make hover craft, you make tank. You make AM ai to control your very scary battleship, Smert. Here are controversial opinions: Grass is green, Water is Water, I am a robot sike. You can pilot the mighty Panzerkampfwagen III J sike lollolehe, i am obviously okay.
one day i am sure I still probably wont know how to play this game, the camera controls take a 20 minute tutorial and I still have no idea how they work, contrary to other posts, autism and an engineering degree alone will not help you here.
The controls are ♥♥♥♥♥♥♥♥, The camera movement and viewing is impossible to do, controls don't do a damn for describing how the ♥♥♥♥ to do ♥♥♥♥, I would rather punch the entire USA military personnel than ♥♥♥♥♥♥♥ learn this ♥♥♥♥. Build, couldn't figure out for the life of me how it works and the placement is absolute ♥♥♥♥. Unless you ♥♥♥♥♥♥ love dealing with weird ♥♥♥♥♥♥♥♥ control and the want to inflict self harm, this would be the game for you. If there is a way to change key binds or even find where the ♥♥♥♥ they are, maybe, but there is too much ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥ if you were just wanting to build basic ♥♥♥♥ and blow things up. Not recommending this game.
I've only played this game for 91 minutes and the only thing it made realize is that theirs levels to this autism ♥♥♥♥. My 2 friends were perfecting and master crafting the ship while me and my other friend watched Alf The entire time inside the game a on a tv. Truly an unforgettable experience Alf was. Besides that When I actually did play the game I was super bored searching for ships to battle. It's cool that we were jammin some Alf though. Good show.
this game is what i look for in a combat vehicule builder the only complaint i have is the personal control of what you build is somewhat janky though it has been improved by the last update
very fun, one of a kind
good but way too complex engineering degree required to play
i hate this game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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