
Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme. A genre-defying mashup of simulation, building, RTS and RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
brutally unfinished game .... left like an modding engine this is no game .... it's an crazy sandbox tool ....
Epic game. I bought a copy for myself, my kids, my wife, and my neighbor.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I beat the game! (I spent 95% of the time in the designer building slop designs) Also its a great game to build with legos while watching a video on the second monitor so that after 4 hours you end up throwing your ship into an easy enemy and watching it choke and die.
Im smoking that skunkworks type ♥♥♥♥
I'm beginning to have vivid dreams of being in Designer
i bought this game 3 years ago when i was dumb and i refunded it im now 3 years older and smarter game is good
this game looked promising and complex, but the 'tutorial experience' made me realize devs gave it too little playtesting, which does not lead me to believe game will 'get better after a few hours'
complocated but good
Can take a very long time to learn the basics but when you get into a flow state it gets extremely fun
AI in this game is ♥♥♥♥♥♥♥, you can build a stable machine, get settings for weapon to automatize it to smallest details, but it is all worthless, because AI cann't move properly with complex settings more than "just move there and all". Submarine will destroy your mind because nothing works the way you imagine it, even if you change smallest settings in every block with some activity. Simple movments - yes. Automatic weapons - yes. Some stabilisation or complex movement - never.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 39.2K | 92% | $7.49 | |
| — | 0 | — | — | |
| $29.1M | 27.3K | 84% | $29.99 | |
| $22.3M | 34.4K | 78% | $19.99 | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $2.6M | 7.3K | 52% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 11.9K | 91% | $24.99 | |
| $11.3M | 39.1K | 97% | $12.99 | |
| $11.2M | 23.6K | 90% | $19.99 | |
| $11.2M | 17.7K | 77% | $24.99 | |
| $11.3M | 13.9K | 60% | $39.99 | |
| $11.2M | 11.9K | 77% | $29.99 |