
FreeCell Quest is an RPG Free Cell game. You've never played Free Cell like this before! Explore 533 cities while collecting cards, gold, levels, armor, and spells on your epic quest of card sorting! Think quickly before the cards strike and drain your precious health. A new twist on a classic game!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game… sat in my wishlist for a decade, I guess. I know I love solitaire games, and yet for all these years I’ve been hesitant because of all conflicting reviews I’d read and those questionable RPG elements that I just couldn’t reconcile with the basic concept of FreeCell. What can I say now, after I finally bought it and tossed aside all those fancy AAA titles I had downloaded and was planning to play… Well, it’s a rough dope. You need to get used to some of the slightly restrictive rules first, collect a few levels and spells to ease the pain of dealing with what are presumably impossible card layouts… And once you're in the flow, there are about 500 more rounds to go before you conquer (or “free”, as liberals like to say) the whole map. All in all, I can’t recommend this game to anyone but solitaire fans. And even if you [i]are[/i] a fan, there’s still a 50/50 coin toss chance you’ll either get hooked or get frustrated by FreeCell Quest’s rhythm and its main “magical” mechanic. That said, I can finally slap my biased 7/10 on it and be gone for good. The one thing I’m certain of is that I enjoyed it plenty while it lasted - but I don’t want to come back here any time soon.
If you enjoy FreeCell and want to solve puzzles, this isn't the game for you. It has some tough challenges, but when you try to solve them, you get distracted and badgered with damage until you have to start over from scratch. It forces you to use spells to solve the games for you as quickly as possible, which is boring.
its not just freecell, its freecell with an irritating twist of anti-game motivation jumping in and out
It should be good, but it's not. It won't let you make moves at times that are legal moves and then the next minute it lets you make them. No explanation and i can't figure out why i can't make the moves? Just add some tips at the start if there is a game mechanic at play? Gave up after an hour.
A game to pass the time on cold days without electricity. I often play this game during power outages, sitting at home with only my laptop battery. This happens because a neighboring country fires rockets and bombs at my country. Peace to all. Stay safe.
Real money card cosmetics in game that could have been placed in the shop page instead. There is no explanation to the world and story it kinda feels useless. Rather Boring An island belonging to a country but has only port connections to another country and some countries have paths trough borders and other doesn't.
谁能拒绝一款拥有成就还能集卡牌的空当接龙呢ww
[h1]FreeCell Quest: Un Mundo de Cartas con Más Encantamientos que Twilight[/h1] [h2]Resumen[/h2] Si alguna vez te has preguntado qué pasa cuando mezclas el clásico juego de solitario FreeCell con un ligero sabor a RPG, aquí tienes tu respuesta poco solicitada: FreeCell Quest. Es como intentar ponerle salsa picante a tu helado de vainilla. No es para todos, pero hey, alguien tenía que hacerlo. [h2]Aspectos importantes e interesantes[/h2] La jugabilidad de FreeCell Quest intenta darle un giro \aventurero\ a los tradicionales juegos de solitario. Aquí no sólo organizas cartas en orden descendente con meticulosa precisión, sino que además lo haces para derrotar monstruos y mejorar tu mago cartólogo. Sí, porque ¿quién necesita espadas y escudos cuando puedes repartir ases y reyes? Otro detalle fascinante es cómo cada mazo que limpias te ayuda a ganar puntos de experiencia y oro. Y la factura de la tienda le daría envidia a cualquier juego free-to-play: desde mejoras de varitas hasta pociones, hay de todo en este bazar de medievo. [h2]Aspectos por mejorar[/h2] Aunque la combinación de cartas y role-playing game suena innovadora, la ejecución se queda a veces como ese pan sin levadura, simplemente no sube. La historia, por ejemplo, tiene tantos clichés que podrías jugar Bingo con ellos. Y hablando de los gráficos, parecen sacados de una consola de principios de los 2000, lo cual tiene su encanto... o no. El mayor tropiezo es la interfaz, que a ratos se siente más enredada que un ovillo de lana en manos de un gatito. Un poco más de pulido y simplificación no harían daño. [h2]Puntajes[/h2] [table] [tr][th]Categoría[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Creativa pero caótica.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Desafiante, pero a veces injusta.[/td][/tr] [tr][td]Contenido[/td][td]8[/td][td]Bastante que hacer y desbloquear.[/td][/tr] [tr][td]Video / Gráficos[/td][td]5[/td][td]Nostálgico y anticuado.[/td][/tr] [tr][td]Historia[/td][td]4[/td][td]Más gastada que mis zapatillas de estar por casa.[/td][/tr] [tr][td]Ambientación[/td][td]6[/td][td]Intenta, pero no deslumbra.[/td][/tr] [tr][td]Efectos[/td][td]6[/td][td]Funcionales, sin más.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Agradable, pero repetitiva.[/td][/tr] [tr][td]Voces[/td][td]5[/td][td]¿Dónde están? ¿Hubo presupuesto para esto?[/tb][/td][/tr] [tr][td]Diversidad[/td][td]7[/td][td]Variedad en cartas y poderes.[/td][/tr] [tr][td]Total[/td][td]61[/td][td]Compralo con descuento[/td][/tr] [/table] Con un puntaje total de 61, te recomendamos que lo compres, pero solo si encuentras una oferta. Como quien compra palomitas solo porque están en descuento en el cine. ¡Espera esa oferta y entonces lánzate sobre este curioso mazo mágico de cartas!
Interesting concept, but as other players have noted, legal moves are constantly not allowed with no clear way of knowing when you can move a card stack and when you can't. It kinda ruins the whole game. If you were to spend money on this hoping to get a nice game based on Free Cell I think this will only leave you feeling frustrated in the end so I am recommending AGAINST this game, for you, the player.
At first it is fun enough. But after a while the levels get more difficult, ok. The (distracting) damage you get increases a lot. Even with getting better equipment. Losing a level / dying loses you money. Which you need a lot to get better stuff. Resting costs more money. Traveling spawns random encounters a.k.a. replay this level now!! I don't want to replay levels I already finished, but it is the only way to get money when you 'hit a wall' in your progress. Once you start losing, you land in a downward spiral that you can only break by grinding/replaying tedious levels over and over and over again. I don't want to do that, because I play games for FUN. My advice don't buy/play this and save yourself the hassle and money. Buy yourself an icecream instead, you'll enjoy it more.
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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