
Fractured Worlds is a dark fantasy action RPG set in the shattered remnants of a ruined reality. Master weighty, precision-based combat, explore diverse realms, and face challenging bosses alone or together with other players.
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About
Fractured Worlds is a Dark Fantasy Action RPG set in a reality that has been broken into pieces by the ambition of its inhabitants. Now, guided by a mysterious voice, you must explore these broken realms, piece together the past, and confront those responsible for this cataclysmic event.
Each weapon has its own weight, speed and moveset. From two handed maces with slow staggering attacks, to nimble spears perfect for crowd controlling enemies and magic wands controlling the flow of Aether - everything plays and feels different. The classless progression system allows for multiple respecs so it’s easy to try a little bit of everything or adjust your character to a particularly powerful Legendary item you find.
Reality's distortion means that the worlds of other players might briefly overlap with yours. You can choose to interact with them, or simply continue on your own path. You can invade and assist, support and deceive, share a profitable loot pile or lure other players into a particularly deadly mob of enemies and collect the spoils once they are dealt with.
Journey through unique procedural environments that are fragments of former worlds. Navigate medieval Dungeons, the mystical enchanted Forests, volcanic landscapes, and future industrial Cities. Find memory fragments that reveal the stories of those affected by the cataclysm, helping you understand what happened and mend the broken world.
Map Shards are powerful artifacts that allow players to share a piece of their world with others. Map Shards create a co-operative instance with random modifiers that unpredictably alters the monsters that inhabit the area and boost the loot they are guarding. When sharing the area with others, players can comment on it letting everyone know about what to expect in the area: vast riches or especially challenging encounters.
Confront powerful bosses that stand in your way. Battle the Treasure Golem, the mind-altering Rorsch, the imposing Ghostly Knight, and many more. Each boss encounter is a tough and deadly challenge where a single mistake can cost you a significant chunk of your health if played poorly. But every action in these fights is thoughtfully designed and well-telegraphed, so with practice, you can conquer even the greatest foe.
Fractured Worlds offers a journey through a broken reality, focusing on direct action and the task of restoring what was lost.
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[h1] Dungeon Crawler [/h1] С интересными механиками мультиплеера. [h1] СЮЖЕТ [/h1] Мир разорвало на куски. Наш герой пробует это остановить, собирая осколки памяти героев прошлого. [h1] ГЕЙМПЛЕЙ [/h1] Игровой процесс представляет собой Dungeon Crawler с мультиплеером. Начнём с главного козыря. Тут это необычные мультиплеерные механики. В мир нашего героя могут вторгаться ПВП-шники или же можно интересно взаимодействовать в коопе. Я пока видел ПВЕ-кооп и он понравился. В игре можно: — Найти труп игрока и отправить ему его потерянные вещи. И тому челу приятно и нам ценная награда. — Вместе проходить данжи или боссов. — Выполнять в данжах сундуки испытаний, созданные другими игроками. И выигрыш и проигрыш дают награду создателю испытания. Если же мы проходим чужой такой сундук, то в случае победы получим вещь. Сама по себе игра достаточно скромно выглядит. При этом, боевые механики внутри интересные. Любой герой тут может стать кем угодно бойцом ближнего боя или магом. Развиваем желаемые умения и статы, экипируем соответствующие предметы, этим и определяется класс. В игре полно активных скиллов. Есть выносливость, можно контратаковать, блокировать, уклоняться перекатами. Имеется что-то типа единой фляжки Эстуса. Лута тоже прилично. Немного пока огорчает маленький инвентарь, хотя понемногу расширяется особыми предметами с боссов. Достаточно много видов прикольных расходников. В наличии база-деревня. Тут, чем дальше, тем больше точек интереса. Магазин, торговец картами данжей и так далее. Да, герой тут не только бегает по миру, но и может зачищать карты мини-данжей, прямо почти как в Path of Exile. Находим или покупаем карту с определёнными свойствами и можем туда отправиться за опытом и лутом. Враги сперва простенькие, но дальше становятся и опасными. Особенно сильны боссы. Нескольких завалил и они прямо реально усложняются со временем. Рассмотрим плюсы и минусы игры, подведем итоги. [h1] ПЛЮСЫ: [/h1] 👍 Простая, но пригодная графика. 👍 Хорошее музыкальное и звуковое сопровождение. 👍 Забавные сюжеты. Деревню атакуют мародёры. Что делать??? А вот знаешь, наверное есть где-то легендарный артефакт... Меня забавляют местные истории. 👍 Хорошая боевая система. Немного (реально — немного) кривоватая в плане чувствительности управления, но хорошая. 👍 Хорошая прокачка героя. Много статов, скиллов, экипировки, расходников. 👍 Хорошие враги, боссы. 👍 Годная база-деревня с хорошим фуннкционалом. 👍 Русский язык текста. [h1] ТО, ЧТО МОЖЕТ БЫТЬ КАК ПЛЮСОМ ТАК И МИНУСОМ: [/h1] 😐 Придётся погриндить. Мне это в плюс. 😐 Инвентарь на старте маловат. [h1] МИНУСЫ: [/h1] ❌ Голоса NPC по умолчанию прямо очень громкие. Убавил в настройках. ❌ Есть безрадостное ощущение, что нельзя полностью отключить мультиплеер. Все испытания мне, кстати, понравились. Но хотелось бы и полностью соло побегать. [h1] ВЫВОДЫ [/h1] Игра очень понравилась. Особенно порадовал непрямой кооперативный мультиплеер. Как Dungeon Crawler — хорошо. Рекомендую к ознакомлению. [code] [b][url=https://store.steampowered.com/curator/6851324/]Если понравилось – жмите палец вверх и подписывайтесь на куратора Runner Streams. Здесь масса скрытых бриллиантов игровой индустрии.[/url][/b] [/code] Всем хороших игр!
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Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 21 reviews with recorded playtime.
Seems very basic. Weird. Not optimized. No real reason to keep playing. No enjoyment for me. I don't need a lot of sparkles, but still...
Way too expensive, worth 5$ top. I have nothing good to say about this game.
Stay away at all cost, bad performance, clunky and at it's best a great sleeping pill...
Despite being kind of excited for this game, I returned it after a few minutes. The enemies in the first area were so simplistic/boring (walk towards you, swing. repeat) that It was clear that the entire game was going to be equally uninspired. Devs don't understand what made Fromsoft games so memorable. Feels wrong downvoting without giving the game more time, but honestly, I was bored out of my mind despite being a lover of all the components of this game : Action combat, roguelike elements, isometric, pvpve, etc. May this be a warning: if you are going to make a soulslike, you better be damn sure to copy their intricate enemy design. The bar has been raised.
It's an okay game, but I don't get why it's tagged as a souls-like game. I also expected to be harder. All the mobs are too predictable.
Dark, punishing, and atmospheric. The precision combat feels incredible, the boss fights are intense, and the music/sound design is absolute top-tier. Throw on a good pair of headphones and play this. 9/10
First Impression, This is an Extraction ARPG, I am on the fence post but the price was not overly expensive. The only issue I have with it, the controls are clunky, and response times seem to be slow. Took a few minutes to get how it all works and as an older player a bit more responsiveness in combat from the character would be nice. Based on discussions the Dev's are there and enaged so far, so I am not going to give this a thumbs down. But if I was to score it i would say at this point 6.5/10, it does not really reinvent anything, Play wise it is closer to Grim Dawn but but simplier and scaled down. No where near POE or Diablo 3/4. But if you like a simple game to thump a few mobs, this may be a game for you.
in general i think the game is fun, but there are multiple shortcomings of it that i won't recommend. The visuals in this game is so aweful that it seems the devs used resources of a game from 2010. look at the forest in the trailer at 00:18 and dungeon in 00:20. i tried the game when it pushed the first demo on steam, i saw the issue and expected it to be polished at release since it's round 2 yrs time span. Has the visuals got better ? yes , but just a bit .. most are still the same. Given this issue, all effects and gameplay feedbacks from the game is greatly compromised. hence, it doesn't worth the price.
[h1] 《Fractured Worlds》简评[/h1] [h2] 暗黑+火炬之光like! [/h2] 《Fractured Worlds》是一款暗黑风格的砍杀刷宝奇幻动作角色扮演游戏。在这个破碎的世界之中,我们将直面各种怪物,获取他们身上掉落的各种装备以及关卡内的宝箱,同时购买并出售装备,并强化我们的装备。在之后获得了一身强力的装备之后,我们将着手挑战更强大的关卡以及更强大的首领boss,不断地更新自己的装备,完成更强大蜕变。整体上游戏的玩法还是属于比较不错的砍杀刷宝游戏,值得一玩。 [h2] 核心玩法及亮点 [/h2] 游戏的玩法其实与火炬有点类似,整体上还是挺好懂的,就是常规的暗黑刷宝玩法。我们将深入各个关卡的不同层级挑战各种怪物以及boss。值得一提的是,关卡内每当进入一个层级即使死亡了也可以直接传送到这个层级,还是比较方便的,不会说还要从一层接着刷上来。 然后回血的设置还是不错的,不是以血瓶的方式呈现,而是通过百分比数字来呈现,按照当前损失的百分比血量消耗同等的百分比数量的血瓶回满,还是挺不错的设置的,不会造成血瓶的溢出浪费使用。相应的,血瓶也是可以在开局之前扩大容量的,但是会挤占我们背包的空间,这意味着我们可带出的物品就更少了,所以需要我们在二者之间做出平衡。 [h2] 短板与可优化部分 [/h2] 游戏的战斗玩法就是很常规的刷宝玩法,武器配套获取到的各种技能。玩起来还不错,但是也有问题,整体的战斗手感有点略微僵硬,前后摇严重,而且技能释放的手感也很僵硬。同时有一些很粪的小怪打起来很难受,尤其点名前面的史莱姆,靠近必戳你。 [h2] 总结 [/h2] 总的来说,游戏是一款体验起来尚可的砍杀刷宝游戏,玩起来还不错,味道也挺浓厚的。当然不可避免地存在一定的缺点就是了,感觉可以改进的方面还是挺多的,期待制作组后续不断优化,刷宝类,尤其是类火炬类暗黑的都还是挺不错的。 [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
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Where this game's players are, estimated from review languages.
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