
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Modeled estimate, not a reported figure. How we estimate →
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About
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war that lasts for weeks. Players ARE the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Massively Multiplayer Warfare - Thousands of players connect to the same world and fight in a persistent war that lasts for weeks. Immerse yourself in a sandbox that includes hundreds of hand crafted towns, villages, and other areas of interest.
Logistics - Comprehensive logistics game where every bullet, weapon, vehicle, and drop of fuel is produced and supplied by real players. Win battles by cutting off supply lines or sabotaging infrastructure behind enemy lines.
Trench Networks - Fortify your front line with trench lines and bunker networks. Build underground bases with ammunition storage, engine rooms, intelligence centers, and artillery emplacements.
Weather System - A fully dynamic weather system that simulates snow and rain storms. Weather can have a profound impact on the battlefield, freezing over rivers, disabling equipment, and limiting artillery effectiveness.
No Man’s Land - Unleash devastating artillery bombardments that can permanently level towns and transform landscapes into a desolate no man's land.
Tank Combat - Dozens of tank classes and variants supporting tank crews with gunner, commander, and engineer roles. Tanks can be tracked, have their fuel tanks ruptured, or be disabled and feature an armor system with penetration and deflection mechanics.
Naval Warfare - Construct impressive fleets of Battleships, Destroyers, and Submarines. Launch massive beach invasions to claim territory on distant shores.
Train System - Players can design and build large scale railway systems, enabling supplies, vehicles, and other equipment to be hauled over long distances across the persistent world.
Facilities - Construct and manage industrial bases that can be developed into mass production centers or shipping ports servicing hundreds of logistics players every day.
Air Warfare - Build and operate squadrons of recon planes, fighters, bombers, and other specialized aircraft.
Paratrooping - Paradrop behind hostile lines to cripple key infrastructure and disrupt enemy logistics.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 624 reviews with recorded playtime.
Reviews
Themes across 622 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Stop wasting my time! It's a great game but so many parts of the game is just sitting and waiting for nothing. having to wait to respawn when i want to exit the game or move to a new region. Waiting in que to get into the region. Building, repairing, mining, producing. Everyting is just clicka button and wait for a few minuts.
хочешь поиграть,а тебе говорят постой в очереди минуток 40. даже в ескейп оф кахалахан поправили эту проблему.нужны на фронте снаряды? не беда стой в очери еще раз, потерял приоритет стой в очереди. симулятор прохода в гекс
Devman bad
I have watched Tarkovsky's Stalker in full, one sitting, without getting bored, eyes and mind fully glued to the screen the entire time. This game is ♥♥♥♥♥♥♥ boring.
Looked cool on YouTube, but controls are janky, didn't manage to get a single kill. Switch to logi, followed a guide, killed by my own team for "stealing resources" - I was just trying to load salvage into my truck. Refunding.
Не покупайте эту игру !
10 Тагил из 10. Ждём добавления сварочной маски! А теперь к минусам: Нету прочности на лопатах Нет штыковых лопат ОЧЕНЬ МАЛО ФУРЕЙ!!!!!!!!
shi
It's the best massive online strategy game with the worst HUD, inventory, and controls on the market. The handling is made so awfully that you have to fight your own unit instead of the enemy. Comparing this even to the unit control and interaction in Gates of Hell makes my head hurt. It has deliberately been made awful.I hate the inventory too — it's a joke that all items take up one slot in the inventory, no matter if it's a grenade, a rifle, some ammo, or a grenade launcher. It is the worst inventory among its competitors. It has no logic when about big crates unpacking, it has no sense when equipping battle vehicles with only one inventory slot, its very strange and out of norma. As if deliberately made awful. Other features and peculiarities of the game are great and wonderful, best i can say - yeah, but me as a hamster cant enjoy such equipment management at all.
Игра была хорошей, но плохие люди на разработчиках выпустили ♥♥♥♥♥, а не обнову. Так что начался так называемый Ревьюбомбинг
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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