
Follow a boy's wordless journey as he climbs an ancient tower stretching above the clouds. Fossil Echo is a story-driven, short and challenging 2D platformer with hand drawn visuals. Why, and how did he get there? What will he find at the top?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Simplified Chinese*, Traditional Chinese*, Korean*, Danish*, Finnish* +15 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 95reviews | 56% | — | $22.5K |
| $9.99 | 38ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Коротенький, гарний, легенький платформер, усе проходження зайняло 50 хвилин. Навіть картки не встиг зібрати за проходження, довелося потім просто так гру запускати. Рекомендую купувати хіба на великому розпродажі. $10 не вартує, а $2-$3 сам раз.
I wanted to like this game because it has great art and music, but it's a rage-quit game. The store page calls it "challenging", but it's far beyond challenging. In the 30 minutes or so I played before rage-quitting, there were two types of sections. The first type of section is a vertical climbing stage in which the game auto-scrolls the screen upward and you have to keep running, jumping, and wall-jumping your way up. This requires precisely-timed jumps. You will die if you're even 1/10 of a second too slow, which is easy to do since your character does not control well. As other reviewers have commented, the character is "slidy" (it seems that momentum carries him forward a bit once you release the movement key/button) and you cannot jump immediately after climbing/landing). This is the first section you encounter, so it's very possible you will rage-quit within the first five minutes of the game. The second type of section is one with enemies which shoot and instantly kill you. You need to avoid these enemies by jumping and climbing while their backs are turned. The problem is that their backs are not turned long enough to successfully make it through these sections. You need to learn their movements and be able to start your progression several seconds in advance so you are in the right place when the guards turn. In this section, too, if you are even 1/10 of a second too slow, you will die. It doesn't help that there is a lack of consistency when it comes to wall-jumping. Most of the time, you cannot jump and grab onto a wall and then jump again and grab the same wall again, but sometimes you can, with nothing indicating when you are allowed to do this. This happens in the auto-scrolling levels, so following the game's established rule of no double wall jumps will contribute to your number of deaths and rage level because some places require double wall jumps. This may not look like a game which requires perfect timing, but that's exactly what it is. I'm not against challenging games, but a game which requires timing this precise is beyond challenging -- it's nearly impossible, especially given the troublesome controls.
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Plateformer. L'histoire d'un jeune indien qui grimpe une tour sans Ubisoft. Assez décevant. On appuie à droite et à gauche pour bouger, on saute avec A, et c'est tout. Bon, on peut pas lui enlever ses graphismes, les plans 2D sont splendides. La musique fait le boulot aussi. Le chara design par contre... La maniabilité, assez lourde et imprécise... Le level design qui n'est au final qu'une simple succession de tableaux (certains sont très bons) qui se ressemblent tous... La durée de vie de 95mn pour 15€... La ballade est sympa, mais Fossil Echo ne restera évidemment pas dans les mémoires.
The gorgeous art and wonderful soundtrack can't manage to hold up such a janky and short lived experience. While not the worst thing ever, it is certainly a mediocre game I won't think about at all in the future.
Як фанат платформерів скажу, що гра не зачепила. :( Графіка хороша. Але помітно, що багато локацій схожі між собою і вони місцями майже повторюються. Музика на хорошому рівні і вписується в атмосферу. А от геймплей, сюжет та анімації - слабке місце гри. Мало типів ворогів, мало цікавих загадок та механік. Анімації досить посередні, особливо на початку, коли герой пливе на човні. Сюжет наче і є, але не зачепив, кінцівка якась дивна дуже, або я її не зрозумів. В цілому, гра не сподобалась, хоча візуально у неї хороший потенціал. P.S. Гра дуже коротка. Може пройти менш ніж за 1 годину. Хоча особисто для мене, це не проблема.
Fossil Echo est vraiment un très bon jeu, je viens de finir ma première run et je compte bien recommencer jusqu'à obtenir tous les succès ^^
Pretty and gameplay builds challenge bit by bit like a great game should. Short but gives everything it has to offer without padding or lame excuses for extra levels. I had no problems with jumping, although challenge rooms are pretty hard. 10 euros is pretty high price for a game that, without challenge rooms, can be beaten in an hour or two.
Enjoyed the art style and music. A bit short at ~2 hours but well worth the $2.49 I paid for it.
Хочу заметить, что в игре потрясающий саундтрек, а сам геймплей это классический платформер с прятками который требует от от игрока ИДЕАЛЬНОГО прохождение, что весьма отпугнуло меня так как хоть НЕМного свободы я бы хотел. 5.5 из 10
Check out my gameplay! https://youtu.be/rLXXUa4jyFY
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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