
Jump high. Glide far. Blast weird robots. Polpo is a fast, vertical FPS platformer with pure ‘90s energy
Modeled estimate, not a reported figure. How we estimate →
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About
Sky shards float above ruined Japan... and only Polpo, a jet-powered mech, can jump high enough to reach them.
Forza Polpo is a vertical first-person platform shooter set after the collapse. Leap from shattered rooftops, glide across broken bridges, skim silent beaches, and soar past dormant nuclear plants... then blast bizarre enemies before your energy runs out. Inspired by the cult classic Jumping Flash! it distills pure ’90s arcade energy into a fresh, fast experience.

• Pure vertical action... first-person jumps up to 300 ft and long glides
• Energy economy... every jump and shot drains the same meter, choose or fall
• Two modes... Simulation for resource crunch, Arcade for unlimited fun
• Speedrun-ready... tight levels, perfect on Steam Deck
• Vibrant PS1-style visuals... bright low-poly arenas and a banging ’90s soundtrack
Somewhere above the clouds a secret waits. Face the void... grab Forza Polpo and jump.


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
A great first person shooter game, but super hard!
I've really enjoyed helping out the creator in testing this game! Ever since I played Jumping Flash on the PS Classic and fell in love with it, I had been looking for something to fill that hole, but nothing ever seemed to fit the bill... until Forza Polpo came along! While it's still in early access and has some rough edges, I know the dev is extremely committed to seeing the game through to completion and I would urge you to help support him on his journey if this looks like a cool concept to you.
Cute Art, Great Music, fun gameplay, everything you want out of a Jumping Flash style shooter/platformer!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 36 reviews with recorded playtime.
I really like the art style and the level design of this game! The cute and retro Japanese feeling of the game hides a very hard first person platformer, I recommend playing Forza Polpo in "Survival mode", where each movement depletes your energy and you have to figure a way to collect all the codecubes without running out of juice. Quick tip: shooting at enemies restores a bit of energy! I played the game on the Steam Deck with gyro controls and it works great! If you like vintage Japanese anime and you are an hardcore player, this game is for you! The only thing that could be improved (and it may be added in a future update) is to have a way to quickly restart a level without having to reload it from the bedroom!
First of all, thank you to GigaByteWide for offering me this game, it's a nice game, easy and cute, very good for relaxing, I like the music and the effects. Dear developer, if I may, I would like to give you some advice, you should create a developer page, it's easy to do and it will allow you to promote all your products, to have a community of fans who follow you and who are aware of all your projects and those to come, I clicked on your name and for the moment it redirects me to nothingness, too bad I hope you will make an effort on that. There is also the fact that your game does not offer the slightest achievements, for me this is something super important and a lot of players do not buy products that do not contain achievements, making an effort on that would be appreciable. I played the game on Steamdeck, the game works perfectly there if anyone is wondering.
I've been helping to beta test this and the experience has been an absolute blast, even in its early access state. Great replayability and the controls/mechanics have been well-tuned. It reminds me a lot of the PS1 Jumping Flash series from back in the day. Buying copies for all my friends and family members this season. Go go Polpo!!!
I love the kawaii aesthetic and dreamy atmosphere. The game is challenging, just how I like it. I played the Early Access and will now dig in into the finished game. It runs well on the Steam Deck! ❤
Not only does this game scratch the itch we all have been feeling as we wait for another Jumping Flash! game, but it does something entirely new with the concept. It also fully stands apart from it's inspiration in wonderful and charming ways. I really enjoy the puzzle-like energy management of Simulation mode, but if you want an easier-going experience, Arcade mode is there for you.
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这是一款由MONTE GALLO打造兼发行的3D平台冒险游戏,玩起来相对舒适安逸。 最令人可惜的是游戏除了不支持中文之外,还会频繁发生闪退,这一点属实没想到。 简单说下本作的背景,地球上出现了大爆炸,整个区域就只剩下各种小碎片,随之陨落的东西还有时间这个概念。 目前游戏存在两种模式,一个是原汁原味,一个是复古经典。此外,游戏的操作非常简单,包括了移动和发射,且按Q还能进入一个温馨的小房间(卧室),不过暂时只能看看。 同时玩家不仅要一边收集粉红能量,而且还得对抗敌人,将其尽数消灭。 值得一提的是玩家需要和自己的飞行投递机器人 Polpo 并肩作战,目的就是找回生命的意义。 此外,游戏依旧采用了关卡式战斗(十六个),整个过程相对轻松愉快。不得不说,游戏BGM非常舒适治愈。 可话又说回来,游戏中的第一视角给予人一种别扭的感觉,感觉跟玩VR一样。 写在最后,整体玩下来,其实感觉还不错,要是不闪退就好了。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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