
Explore the vibrant open world landscapes of Mexico with limitless, fun driving action in the world’s greatest cars.
Modeled estimate, not a reported figure. How we estimate →
About







Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Hungarian, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian +4 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 888 reviews with recorded playtime.
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
COOL
How often do I have to do this ''optimizing for your pc'' ♥♥♥♥♥♥♥♥.... I am sorry but this happens every couple of times I turn on the game. I barely have 35 hours and have already done this like 20 times. Takes around 5 to 10 minutes and resets all my graphycs to whatever it sees fit.... The game plays ok but progression is aboslutelty pointless since single player races scale with your car tier. I dont understand why this is the case, but makes it so you can play with one car the whole game. I cant believe I spent money on this game.
能体验到不同性能的车,而且游戏里还内置了各种皮肤,配件可供选择,一大堆的驾驶参数也可以自由调节,不同参数对驾驶体验影响极大,需要自己摸索感受,总结最适合自己的那一套参数设置。
So far i love the gameplay and the stories, also i found out Mexico is an interesting place to explore after getting bored of UK. Hopefully arrive in Japan soon.
可以
ОЧЕНЬ НРАВИТСЯ ИГРА
OK
好玩
喜欢,不知道玩什么的时候就开几圈,相比于4,5代的地图更开阔,速度就是激情!
Very Good
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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