
Forspoken follows the journey of Frey, a young New Yorker transported to the beautiful and cruel land of Athia. In search of a way home, Frey must use her newfound magical abilities to traverse sprawling landscapes and battle monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−70% | 8.6Kreviews | 63% | — | $3.5M |
| $69.99 | 19.7Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly not even close to as bad as people say. the gameplay is gotta be one of the best
Dude I wanted to wait off on the review till I had more time but I think I need to share my thoughts now. If you're like me, you probably heard nothing but bad things about this came since it came out. If you haven't already learned to not give a dam about other people' opinions, I shall remind you again to form your own opinion on a game before totally dismissing it. This game has by far the best opening to a game I've played, probably ever. I have been loving the experience thus far and don't see me thinking otherwise anytime soon. I graphics are stunning, I'm playing on high settings just so I can keep a steady fps but I don't think I've played a better looking/immersive game. Not to say i've played many modern high graphic games but even cyberpunk didn't make me think "wow". The combat is still developing so I can't say it's great but it's not bad so far. And the best thing so far has to be a main character. She feels like a real person. I've heard bad things about her and so far she has been nothing but great. she's realistic and funny. So too is cuff. I like how they speak to each other. I'm not saying this is a must have game but dang with only almost 2 hours in, I nearly already made my $21 on this game back in enjoyment.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.89/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $20.99−70% |
| — |
| 83% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
このゲームが発売当初バカにされまくってたのってFF15のせいだと思うんですけど、僕はそのFF15でガチ泣きした人間なんで、「実は結構面白いんでしょ?」と期待してたんですよ ですが、主人公の性格の悪さと腕輪との寒いやり取りに耐えられず、序盤でギブアップしました ただ、ジェダイフォールン・オーダーのシアと同じ役者さんが出てきたのはちょっと感動しました
Recently bought this game on a sale and I would also recommended getting this game on a sale. It is not worth the full asking price. I would say the game is a solid 7. I like the main story though, it's fun and I also like Frey and the banter with Cuff. I can see there was potential for a great game, if it had another 1 to 2 years in the cooker. The combat and moving around is fun. Haven't done any side-quests, I generally don't tend to do those since they are distracting and I just want to focus on the main story. The game does still have technical issues, on Linux. I have to use proton 8.0-5 for the game to not crash within 30 minutes. I also have to use "SteamDeck=0" as a launch argument to enable all graphical options, but this introduces a flickering effect, which can be resolved by enabling AMD's FrameGen or use OptiScaler to enable DLSS and have that translate to AMD's FSR 4, fixes the screen flickering and you won't have to enable AMD's FrameGen.
gameplay is fun if you don't mind the enemies being bullet sponges. idk if its because I only fight mainly with one element or what. but it would be nice to be taught what's effective and what's not so I actually do damage.
I say this from the bottom of my heart ❤️: in terms of gameplay, this game makes Infamous Second Son feel like a baby 👶. Forspoken has so many spells and variations that Infamous simply doesn't have. And don't get me wrong — I love Infamous Second Son — but if you ask me which one I love more for gameplay, it's definitely Forspoken 🎮. The gameplay is very satisfying 💥. Unlike other games like Hogwarts Legacy, where you often have to pause and equip abilities from the main menu 📜, Forspoken lets you stay immersed in the action ⚡. You can seamlessly switch between tons of spells and their variations on the fly ✨. Plus, you can enchant your magic by completing challenges 🧙♂️. There's also super parkour ⚡, gear customization 🛡️, and more. Now, about the story and graphics: the story is okay 📖, and the graphics are also okay 🎨 — but I do recommend installing this game on a fast disk (like an SSD) for much faster loading times ⚙️. Overall, if you love deep, fast, and satisfying combat with a huge variety of magic, Forspoken is absolutely worth playing 🌟. Also, the game doesn't deserve all the hate it's gotten 😔, and it's sad there will not be a Forspoken 2.
The story is pretty decent, but the telling of it falls flat. The world is beautifully crafted but could use some more vibrance - use Reshade. Combat and movement are very well done, and the ease-of-play and accessibility options are very welcome to this non-twitch gamer.
I won't lie, this game has pros and cons and the reality is that the game starts slow, and it's hard to get through the first hour or two because it is so slow, there are a lot of cut scenes and linear game play that you have to do. The game is essentially open world once you are able to travel. Now, the pro's: +Interesting story +Character gear and skill progression +Crafting is functional, though limited +Story progression is linear, but as I said it's open world so you can do other things +Side quests that include mini-games, dungeons of sorts, and the classic run errands Cons -Controls can be finicky. Multiple opponents the tracking is hard and while there are warning signs, it can still be hard to avoid incoming attacks -The first two hours are pretty boring -Character skills are limited to story progression -Crafting components can be challenging to acquire, though early on there seems like an abundance but you have an inventory limit. I'm not saying the game is perfect, I'm saying that it's not as bad as it's been rated. For all the negatives, I've actually really enjoyed it because there is a lot to the game. Honestly, the first time I played it was on my Xbox with my game pass, and I just couldn't get past the first twenty minutes because it was slow. When I saw it on sale on Humble, I picked it up and gave it a second chance, and I'm glad I did. 35 hours of play, and I'm only two-thirds of the way through it, with a lot of exploration done, which really does help character progression.
Sadly it's a very underrated game. :S I simple love it. <3 Deserve a much, MUCH better review rating.
من اجمل الالعاب
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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