
Forgive Me Father is a dark retro horror FPS set in a comic book style world inspired by the novels of H.P. Lovecraft. As the only one left with full senses, you begin a journey in search of answers and relief. How long can you last?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


As the only one left with full senses, you embark on a journey in search of answers and relief in this FPS game that is created in a distinctive retro horror comic book style and feels as if it came straight out of Lovecraft's books.
Be aware of your madness level which dynamically changes during gameplay and gives you additional power. Choose your active skills depending on your play style and use them to fight against the eternal evil.
Explore this Lovecraft-inspired world that is full of hidden and hard to reach areas, and uncover the entire story to solve the mystery of this crazy place.

Feeling of a classic FPS from the 90s Timelapse animations, opponents and elements of 2D in a 3D environment; first aid kits and life points, non-reloading weapons, powerups during dynamic combat with numerous opponents.
Custom combat experience With scripture in one hand and weapons powered by an unknown substance in the other, the player will face the challenge of maintaining their humanity. It is up to the player to decide how their equipment evolves, and to find ways of defeating hordes of unpredictable opponents.
Dynamic level of madnessDirectly influencing not only the audio-visual experience, but the gameplay itself, its effect varies depending on the current level of player’s madness.
The gameplay is presented in a comic book styleHand-drawn graphics designed to maintain a distinctive comic book look, where any screenshot from the game could be a part of a new comic book.
Mood straight from Lovecraft's dark novelsAll throughout the game, the player will feel the atmosphere of dread and horror that the works of H.P. Lovecraft are renowned for. Surrounded by the occult and forces of eternal evil, experience the feelings of hopelessness, madness and confusion, and the burning need to find answers and bring back some semblance of reason and sanity to the world.
Many climatic levels and varied bestiaryA diverse world entirely made by hand, full of interesting enemies ranging from possessed inhabitants to monsters straight out of your worst nightmares.
Two heroes to choose from Each with their own, unique development tree. Experience the story from the perspective of either a priest or a journalist.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 3.7Kreviews | 84% | — | $324.3K |
| $24.99 | 653ratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 199 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Запустил после 2 части(может в этом и ошибка),и сразу видны различия. Рисовка отличается к сожалению немного в худшую сторону(она хороша спору нет, но по сочности цветов уступает 2 части),но все более простое, нет анимации перезарядки, оружие ощущается более картонным. Музыка опять же немного другая, точнее во 2 части она более тяжелая и ритмичная что ли, тут как то пресно ощущается, вроде бы играет но адреналина особо нет. Скажу так, игра в целом неплоха, и я ее обязательно пройду, но только после 2 части).В общем если думаете при покупке с какой части начинать, то начните с этой, чтобы был положительный эффект нарастания от хорошего к лучшему) I started it after the second part (maybe that’s the mistake), and the differences are immediately noticeable. The art style is, unfortunately, a bit worse (it’s good, no doubt, but in terms of colour vibrancy it’s inferior to the second part), but everything is simpler — there’s no reload animation, and the weapons feel more cardboard‑like. The music is also a bit different; more precisely, in the second part it’s heavier and more rhythmic, or something like that — here it feels rather bland, it’s playing, but there’s not much adrenaline. I'll say this, the game as a whole is not bad, and I will definitely pass it, but only after part 2).In general, if you are thinking about which part to start with when buying, then start with this one so that there is a positive effect of increasing from good to better)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 30 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Japanese, Korean, Turkish*languages with full audio support
| $24.99 |
| 321ratings |
| 86% |
| — |
| not modelled |
| $4.99−75% | 138ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $19.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 199 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nicely made old-school Lovecraftian FPS. The gameplay is top notch, the music is great, the story can be better. It's great overall.
A decent boomer shooter game that I got on sale. The boss fights are okay but they do feel a little lack-luster. Enemy designs are cool AF though
Хорошо, но "cюжет" странный (в плохом смысле этого слова)
Чисто арена шутер + обычные коридоры И тематика Лавкрафта. Что в минусах, так это дизайн уровней, снова эти ключи для дверей, и очень много эффектов, из-за которых не видно врагов. Врагов вообще плохо видно иногда, и лучше бы тут не было механики фонарика - зачем ? И еще магию придумали - да разбавляет геймплей, но когда шутанишь об этой магии вообще забываешь. Прокачка как в сериоус сэм последнем. Опять же спорно, но меняет пушки. Стильно и музыка нормальная, но мне кажется игра слишком длинная и она просто задушит однообразием. как например Warhammer 40,000: Boltgun Вообщем такие шутеры не так далеко и ушли от простенького Wolfenstein 3D ))) За идею и стиль - лайк за геймдизайн - 2/10
"Я что, только что убил живого человека? ...[b]Прости меня, отец! [/b]"
There are many games like this, retro, clones, remakes etc, this one goes far above the average, so as many low value products, a must for FPS players who loves something different. This one is well made, something unique and makes a serious and considerable standalone release to old games like Blood and DN3D. You may choose in between 2 characters, a priest what most of players did choose for the first run, so as a reporter lady, if you would decide to do it again on the game+, where countless options and cheats can be selected. So, take your arms and go thru it, it starts harmless but goes to a tough linear way through all sorts of levels with one foe more crazy than the other one, so be on the readiness, as this one is not easy to master in any difficulty above normal. The sounds and graphics are great, requiring lots of resources from the GPU, the effects are stunning and the atmosphere does not leave questions open, as you are shackled into it. There is so much variety and surprises to come, it really males fun to so it once, and perhaps a second time to catch all achievements, along with the hordes levels. 2 complete runs gives you 24 hours fun, so as the variety in perking-up your gear and character, what wisely to be chosen. Get into this crazyness of meeting bizzar things, what you might never have met in other, similar games of this genre. Very recommended for the old school players who look for decent modernity.
Стильная пострелушка! Мне всё понравилось! Насилие никогда не утомляет, особенно, если оно направлено на гуманоидоподобных LOVEкравстовских чудиков!!!
I love the art style, but I find this game to be stupidly difficult, even with aim assist and on easy difficulty. Worse yet, your guns are like peashooters! the revolver is stupidly weak...even when i have two! I've played games like DOOM eternal, Wolfenstein, Mouse PI For hire, ULTRAKILL, and had no difficulties playing them, even on the normal / hard settings. The level design is very weird as others have mentioned to. The game to me feels a little half baked with generic text boxes signalling save points and finishing levels. I'm sorry to say, but i do not like this game.
Ja
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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