
Forgive Me Father is a dark retro horror FPS set in a comic book style world inspired by the novels of H.P. Lovecraft. As the only one left with full senses, you begin a journey in search of answers and relief. How long can you last?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


As the only one left with full senses, you embark on a journey in search of answers and relief in this FPS game that is created in a distinctive retro horror comic book style and feels as if it came straight out of Lovecraft's books.
Be aware of your madness level which dynamically changes during gameplay and gives you additional power. Choose your active skills depending on your play style and use them to fight against the eternal evil.
Explore this Lovecraft-inspired world that is full of hidden and hard to reach areas, and uncover the entire story to solve the mystery of this crazy place.

Feeling of a classic FPS from the 90s Timelapse animations, opponents and elements of 2D in a 3D environment; first aid kits and life points, non-reloading weapons, powerups during dynamic combat with numerous opponents.
Custom combat experience With scripture in one hand and weapons powered by an unknown substance in the other, the player will face the challenge of maintaining their humanity. It is up to the player to decide how their equipment evolves, and to find ways of defeating hordes of unpredictable opponents.
Dynamic level of madnessDirectly influencing not only the audio-visual experience, but the gameplay itself, its effect varies depending on the current level of player’s madness.
The gameplay is presented in a comic book styleHand-drawn graphics designed to maintain a distinctive comic book look, where any screenshot from the game could be a part of a new comic book.
Mood straight from Lovecraft's dark novelsAll throughout the game, the player will feel the atmosphere of dread and horror that the works of H.P. Lovecraft are renowned for. Surrounded by the occult and forces of eternal evil, experience the feelings of hopelessness, madness and confusion, and the burning need to find answers and bring back some semblance of reason and sanity to the world.
Many climatic levels and varied bestiaryA diverse world entirely made by hand, full of interesting enemies ranging from possessed inhabitants to monsters straight out of your worst nightmares.
Two heroes to choose from Each with their own, unique development tree. Experience the story from the perspective of either a priest or a journalist.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 6.1Kreviews | 84% | — | $533K |
| $24.99 | 653ratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 199 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is an excellent game if youre looking for unique take on Doom classic style games. Great enemy variety, fair gameplay, and insanely fun to use arsenal. Getting your weapon to look dramatically different from an upgrade is a really nice treat, im looking at you shotgun. The only criticism i have is that there isnt a walk option. I know its a fast paced game but even 90s Doom gave that option. So generally speaking, since youre always running, it can be difficult to be precise with positioning at times.
peak
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 30 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Japanese, Korean, Turkish*languages with full audio support
| $24.99 |
| 321ratings |
| 86% |
| — |
| not modelled |
| $4.99−75% | 138ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $19.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 199 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
El diamante, es de la sustancias más duras conocidas por el hombre, la segunda, es este juego en su conjunto con su estética los diseños de entornos, armas y enemigos y sobre todo la musica
Топовый шутер на коротких рельсах за последнее время в которые довелось поиграть.
Beautiful artstyle and animation style, probably one of the best I've seen, being overshadowed by empty labyrinth like levels, the main story feels like it's secondary to the own game, with very few scenes, and story notes that most of the time tells you nothing about the world or the story, all levels feel the exact same and zero menu transition and animations that makes it feel like a flash game. i got this game for cheap, that's why i recommend it, personally would never pay $20 for this, but if you get it for cheap it's a fun time killer while you wait for something else
Its a pretty decent Doom clone with great stylization. The art style is really the best part of the game, gameplay is pretty solid and I liked the skill tree and perks system.
Recomendado. Si te gusta DOOM, este juego tiene ese ritmo frenético pero con una identidad propia. Su estilo artístico tipo cómic es excelente y la ambientación inspirada en el universo de Lovecraft está muy bien lograda, con criaturas y escenarios que transmiten esa locura cósmica. Acción intensa, armas divertidas y una estética que lo hace destacar. Me gustó mucho.
You can shotgun Cthulhu in the face.
En mi honesta experiencia, en años jugando diferentes titulos, son pocos los juegos de disparo que me resultan intersantes. Habitualmente es un: "estoy aburrido y quiero disparar algo", pero este titulo me ofrece graficas y un sistema de juego alucinante, que me replantea el reto de disparos, creo que no hay algo que se le compare por lo buenisimo y el reto que ofrece solo en dificultad normal y nivel 1.
Just a cool run and gun - I jump in and out of this. I love the first and the second game in this series It's nice and lightweight and the comic gore is like playing a graphic novel - very cool Make sure to get both of these
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $532.9K | 459 | 53% | $39.99 | |
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| $532.8K | 2.4K | 86% | $7.99 | |
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