
Decide the fate of the world in this ingenious story-driven card game. Foretales offers a unique take on the adventure genre, with a multitude of playstyles and story paths through which you can save the world… or bring about its end.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
73/100 佳作,卡牌式冒險RPG,戰鬥探索是用卡牌的方式去進行的。 但沒有傳統的升級打怪裝備等。每個人物有不同牌組,後期可以從數位人物中選擇上場角色。 卡牌使用方式比較偏向於資源管理和既有卡牌與道具策略應用。 但後期可能會有點膩,畢竟卡牌沒啥變化外加使用流程重複,劇情個人覺得普通。
[h1] 命运握在牌中,可罪还得自己背器♥ [/h1] 这款叙事卡牌的表现没让我失望。起初我只是被哥特手绘风和多结局分支所吸引,深入体验后确实有太多让我惊喜和抓狂的地方。 首先,这套“卡牌叙事”机制让人眼前一亮,其巧思在于每张牌的多重身份。把“金钱”卡交给守卫能买通放行,用“恶名值”卡却能把他吓跑;“食物”卡既能给自己补血,也能施舍乞丐换取隐藏情报。要进被封锁的城门,手握三张不同的牌能打出三种截然不同的走向:“正义声望”感化守卫放行,“弩箭”卡能翻墙潜行直接开锁,哪怕分文不花也能等黑夜降临趁换岗空隙溜进去。任务解法远不止一条,完全颠覆了我对“线性剧情”的认知。 再说代入感,它的确把“世界因我而变”做到了极致。刚用“名望卡”治好瘟疫,后续城镇民众会夹道欢迎;但一次为抢口粮用了“偷窃”,隔天资源价格直接翻倍。更关键的是,游戏内存在“限时末日”机制。大地图上某些红色图标代表即将发生的危机,它要求你必须在一定回合数内完成相关黄色区域的任务,否则预言成真,整个路线会永久关闭,蝴蝶效应被一步步清晰地推演到了结局。 搭配上暗色调手绘场景、小提琴与手风琴交织的配乐以及主角全程沙哑声线的配音,这种如同置身于古老羊皮纸卷轴的沉浸感,在独立游戏里确实罕见。 但是,以上所有亮点,都建立在你能忍受那极其折磨的多周目流程上。 想体验所有分支,至少需要三周目。问题是一周目不允许跳过已读剧情,每一次失败或者尝试另一条路,都必须从关卡开头打起。虽说是二周目会在关键节点给张“预知卡”解锁新对话,但核心解法几乎固定,所谓“高自由度”仅指大方向选择,微观层面的交互依然重复感极强。 更痛苦的是高试错成本与翻倍的压力。这游戏没有手动存档,中途某个任务选错、偷东西被发现、没算好补给在探索中团灭,只能整个章节从头再来。那意味着可能前两小时全白费,在一关中被同一个谜题反复卡死,甚至因摸不清特定NPC的触发条件活活耗光资源,这种功亏一篑的挫败感远甚于纯粹的肉鸽游戏。 外加游戏内没有任何随机关卡或角色养成要素,战斗本质上是有限的资源消耗战。新周目不会保留卡牌与装备,一切清零重来。 如果你是剧情驱动的探索型玩家,且不介意来回翻找攻略多周目受虐,它绝对是一部能把选择变成雕刻刀的命运艺术馆;但想追求爽快卡牌对战,建议趁早绕道。 [h1] 后錡叛灭,籍之入宫,有宠于景陵。 -- 杜秋娘诗 杜牧♥ [/h1]
- Playtime: 70 minutes - Played: 2026 - Context: I like card games and story-focused games. [b]Review[/b] Foretales is a game in which you have to figure out which cards you have to play on locations and enemies. It seems to be more like a puzzle game than an adventure game because i got the idea there are few right answers. It is only a card game to randomise some things and to show "travel" without a map. You end up just selecting a card, hovering over the 5 or so locations you can play it on and try to figure out if it's the right card. It's just not very riveting. Also, i really don't care for the narration.
有意思的卡牌游戏,可以一玩
卡牌游戏+剧情游戏?还挺有意思
It's a fun game
剧情解密卡牌,像小时候看的图画书
好
THis type of game is not for me. Card games in general. However, I got this game from a random steam key I bought on Eneba, so I can't really blame the game. I haven't played much of this, and I don't know if I will for a while, but I'm still gonna recommend this game if you like card games. i can tell this game was crafted with passion and the medieval vibe is really something. While I'm not personally into card games, I still think anyone who is should play this.
Hidden gem! Fun gameplay and creative way of having an interactive story. I got to care about the characters and played it all with such drive. Thank you to the game creators.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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