
The highly popular and quirky "idle game that you want to actively keep playing". Explore, craft, gather & manage resources, find secrets and build your base out of nothing! Buy land to explore and expand!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 44Kreviews | 89% | — | $7.2M |
| $19.99 | 3.8Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TLDR: Would I recommend this game? Yes, I recommend Forager... Just be aware of the developer situation, leading to an abandoned game before buying. Forager is a fun and addictive "collect everything" style game with a satisfying gameplay loop. You start with almost nothing and slowly build up your resources, unlock new areas, craft upgrades, and expand your world. The progression feels rewarding, and even after only 2 hours of playtime at the time of writing this review, I can already see why people enjoy it. That said, potential buyers should be aware of the situation surrounding the game's development. While I personally recommend the game based on the experience I’ve had, the developer behind Forager has a controversial history, including accusations of blaming team members for development issues and poor communication. Because of this, the game’s future support appears to have been abandoned, which is disappointing considering the potential it had. Also, do not buy the game expecting the promised "coming soon" multiplayer feature. It has not arrived, and it is best to treat that feature as something that may never happen. There may be community mods that add similar features, but I have not personally looked into them. Despite the problems behind the scenes, the game itself is enjoyable and worth the price if you are looking for a relaxing, addictive exploration and crafting game. Just go in knowing that you are likely buying a finished product with little to no future development.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Russian, Thai, Turkish, French
| $19.99 |
| 3.6Kratings |
| 84% |
| — |
| not modelled |
| $19.99 | 641ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра про чистый раслабон. Крафт, добыча ресурсов и всё такое. Обычный выживач на пару часиков. Плюсом моды ещё есть
четкая игра
good
просидел 10 часов за сессию
Game is fun until you get to the void stage where the dev decided that players should have to be on a time limit as a dps check. It makes the game a bullet hell and doesn't feel satisfying because it takes upwards of an hour to get to where you want to be. I don't know what made them think that people wanted to play kill all enemies on screen for multiple hours. Games good, was good... Until they wreaked it of their own violition.
O criador desse jogo é >preguiçoso< e não sabe desenvolver o jogo direito, tentei fazer 100% do jogo mas existe um bug que depois de você comprar alguma ilha, sair do jogo, e entrar no jogo, a ilha simplesmente some e você não pode fazer nada sobre, como vou fazer todas as quests sendo que o npc que preciso, que estava na ilha, não existe mais? O jogo é viciante, mas nem por isso é bom, droga é viciante também e nem por isso eu uso ne desgraça 60 horas jogadas no lixo, péssima experiência e o grind "viciante" do jogo não recompensa com nada... Jogos viciantes, geralmente com elementos roguelike ou não, como Hades, Dead Cells, Stardew Valley, Terraria e entre outros, tem recompensas de grind que satisfazem o jogador, por que eu iria melhorar uma ferramentas pro nível nuclear, se as ferramentas que eu já tenho 2 níveis mais fraco, já fazem o serviço? Além de várias promessas do criador desse jogo que nunca foram cumpridas, é só entrar no road map que tem no menu principal do jogo que você vai ver o quão ridículo são as promessas que ele prometeu para a comunidade desse jogo. Simplesmente, o pior jogo indie que já joguei.
mto bom
小时候的白月光,但是现在看来没什么可玩性了
es lo mas cercano a la droga que vas a encontrar
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 497 | 92% | — | |
| $38.1M | 66.5K | 93% | $19.99 | |
| $2M | 4.2K | 84% | $14.99 | |
| $1.8M | 3.5K | 89% | $19.99 | |
| $1.5M | 4.1K | 86% | $12.99 | |
| $65.1K | 152 | 69% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 10.1K | 94% | $19.99 | |
| $7.2M | 7.3K | 74% | $24.99 | |
| $7.2M | 29.1K | 97% | $9.99 | |
| $7.2M | 14.1K | 97% | $24.99 | |
| $7.2M | 14.3K | 96% | $12.99 | |
| $7.1M | 8.4K | 88% | $21.99 |