
For Honor is a groundbreaking team-based PvP melee fighting game where Knights, Samurai, Vikings, Wu Lin, and more clash in endless battles. Pick unique heroes and master intense 4v4, 2v2, or 1v1 battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2598 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"To reinforce a fair competitive environment, the team is introducing additional player safety measures. We are removing For Honor from the Linux platform to ensure a safer environment for our players as we cannot meaningfully deploy protection on this platform. This means that For Honor will no longer be playable on Steam Deck starting September 10th. We will continue to investigate different ways to improve our anti-cheat with the possibility of reopening the platform in the future."
"We are removing For Honor from the Linux platform to ensure a safer environment for our players as we cannot meaningfully deploy protection on this platform. This means that For Honor will no longer be playable on Steam Deck starting September 10th. We will continue to investigate different ways to improve our anti-cheat with the possibility of reopening the platform in the future." Thank you Ubisoft for taking away linux support and making me unable to play!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #56, worst US #98 · 7 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 23.57/day in the week to Jul 24 → 39.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was looking forward to playing this game again. Ubisoft being Ubisoft decided to remove Linux/Steam Deck support entirely
Ubislop removed linux support, I can no longer play the game. Unlike other multiplayer games the game never had a big cheater problem so the change just seems weird.
I've loved this game for almost a decade now, but can no longer play due to the anti-cheat update barring linux and steam os. Uninstalling.
Not only is it a trash game, Ubisoft decided to make it no longer work on Linux for no reason. ♥♥♥♥ company, ♥♥♥♥ game. I can't wait for Ubisoft to go fully bankrup.
On September 10th Ubisoft have confirmed via social media that you'll no longer be able to play the game via Linux that also includes Steam OS for steam deck and the steam machine. This is frankly a terrible decision as rather than fix their flawed cheat system which fails to identify cheaters they're now revoking the ability to play for a decent amount of players who have spent many hours and money on this game. It wasn't bad enough that the other day they forgot to add the game files for might and magic and now they're deciding to cull and already low player base for For Honor. Yikes.
Genuinely one of the best melee combat systems ever put in a video game — stances, feints, guard breaks, reading your opponent's next move, the 1v1 duels here have a depth basically nothing else in the genre touches. When it's you against one other person who actually knows what they're doing, it's incredible. The problem is the game is rarely just that. Most modes throw you into 4v4s where "honor" means getting jumped by three vikings while you're mid-parry against a fourth — there is no real counter to a gank, there never was, and the community's answer to complaints about it has been "skill issue" for going on a decade now. Matchmaking also has zero mercy for anyone new. Recommended for the dueling modes specifically; go in expecting the rest of the game to actively hate you.
Please bring Linux support back 🐧⚔️ This is really painful for me to write because I genuinely love For Honor. I've been playing this game for years and have put a huge amount of time into it. I switched to Linux Bazzite, and For Honor has been running great for me through Proton. I can play normally, enjoy my matches, and I haven't had a reason to go back to Windows. And now Linux players are going to lose access because of the new anti-cheat changes. I understand that Ubisoft wants to fight cheaters and make Ranked better. I support that. But blocking legitimate Linux players who simply want to enjoy the game feels like the wrong solution. We bought the game. We supported it. Some of us have played for years and invested thousands of hours into it. We shouldn't have to install or switch to another operating system just to continue playing a game that was already working perfectly fine for us. I'm not writing this because I hate For Honor. I'm writing it because I love For Honor and want to keep playing it. I really hope Ubisoft listens to the Linux community and finds a way to make Proton/SteamOS compatible with the new anti-cheat system in the future. Until then, sadly, I cannot recommend For Honor to Linux/SteamOS users. Please Ubisoft, don't leave your Linux players behind. Bring Linux support back. 🐧❤️⚔️
Those stupid devs decided linux users would be left out.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $102M | 117.1K | 89% | $49.99 | |
| — | 9.6K | 81% | — | |
| $36.8M | 29.7K | 47% | $69.99 | |
| $0 | 166 | 43% | Free | |
| — | 128 | 54% | — | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 12.5K | 64% | $24.99 | |
| $7M | 10.7K | 67% | $19.99 | |
| $7M | 17.8K | 95% | $19.99 | |
| $7M | 14.3K | 80% | $19.99 | |
| $7M | 28.4K | 91% | $9.99 | |
| $7.1M | 28.6K | 89% | $9.99 |