
For Honor is a groundbreaking team-based PvP melee fighting game where Knights, Samurai, Vikings, Wu Lin, and more clash in endless battles. Pick unique heroes and master intense 4v4, 2v2, or 1v1 battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2678 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ubisoft is making the game incompatible with linux in September, so now a game I spent money on is being stolen from me by a scummy greedy coorporation. Typical ubisoft L, I hope your company goes bankrupt soon.
Sad to see another game lose support for Linux while the rest of the industry is moving towards supporting operating systems beyond just Windows.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best MX #69, worst UK #99 · 7 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 23.57/day in the week to Jul 24 → 39.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's Ubisoft, what did you expect?
escape while you still can
Zero space for new players. Population is so small that skill based matchmaking does not work nor does it matchmake people in groups with other groups. The PVE campaign has not gotten a single update with all the heros using outdated moveslist. Only support gameplay is pvp, which you have to memorize the whole roster. The roster itself is incredibly unbalanced with several pay to win characters. The grind of the in game currency is brutal with getting less than a 100 steel per 15 minute game and basic executions and emotes costing 5-7000 and characters costing 15000. Unlockable cosmetics in terms of executions and armor sets have been getting reduced from normal 10 or so sets and 8 executions, to just 4. Now they just sell new skin sets or lock everything in the premium battlepasses. They also have been running terrible crossover events that do not fit the aesthetic of the game, like the Destiny and Dead by Daylight crossover. Barely any new maps have been added, and those that new g et added have been far less interesting in environmental threats. With few places to do drop attacks or knock people out of bounds. It can be incredibly fun for the last 500 or so people but completely inaccessible to any new prospects.
I am the vengeful spirit of the guy who played this game, he killed himself
Ubichiasse décide d'empécher les utilisateurs steam OS de jouer... En 2026 donc on bannit les joueurs linux qui sont des clients ayant payés pour un service, cet editeur ce fait un devoir de rester à contre courant & chier systématiquement sur sa communauté, ca devient un art à ce niveau !
nazi devs decide to arbitrarily remove linux support since they cant farm data from it. disgusting, everyone behind this decision deserves to be instantly fired
its like smoking a cigarette and putting it out on my arm like i lowkey just hop on when i mortally hate myself and wish to cause pain to feel something
Hell. 9th Layer. EVERY GAME. THERE'S NO ROOM FOR FUN IN THIS GAME WHATSOEVER.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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