
Step into the dugout and experience the future of football management.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.86/day in the week to Aug 14 → 33.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
New foundations set the stage for you to define your football destiny. Made with the Unity engine, FM26 is the legacy, redefined and where storytelling evolves. A reimagined interface and more immersive match day experience brings you closer to the action and combine to elevate every match-defining moment. Transform your squad with advanced transfer tools and craft your footballing philosophy like never before with new innovations that deliver unrivalled game-changing tactical realism.
Victory in football’s biggest international tournament is within your reach. Explore new tools for managing national teams alongside a competition-specific start date for FIFA World Cup 2026™, now officially licensed with authentic broadcast graphics, tournament branding, match balls and kits.
Savour the richest Match Day experience in series history, bringing new levels of depth and drama to every match with enhanced player movement and greater on-pitch detail. Feel the adrenaline of a weaving run, inch-perfect through ball and unforgettable, last-gasp title winner with more personality thanks to fresh motion capture and volumetric animations.
Compete at the pinnacle of English football as the Premier League debuts with fully-licensed club badges, kits and official player photos. Authenticity reaches new heights as you pursue the biggest prize in domestic football with the full broadcast experience from the best seat in the house.
Exercise unparalleled control over how your team plays across every area of the pitch with the introduction of distinct In and Out of Possession formations. Redefined player roles and a dynamic visualiser that shows how your team shapes up in different scenarios levels up your pre-match prep game in, game out.
An overhauled UI primed for the modern manager offers a cleaner look-and-feel, with the new Portal bringing together every aspect of your footballing world. Tailor your game to your priorities with the introduction of quick link Bookmarks and learn more about the beautiful game with an overhauled Search and new FMPedia glossary.
Explore a new world of possibilities as the women’s game debuts, seamlessly integrated into FM as one footballing world. With 14 playable leagues from 11 nations, including the Women’s Super League and National Women’s Soccer League, there are fresh challenges and new talents to discover in each career.
Harness the power of TransferRoom™ to smartly shape your title-winning squads season after season. Broadcast your recruitment priorities with Requirements and gain direct insight into your rivals’ needs with Pitch Opportunities, giving you more targeted control over every signing and sale.
Express more of your personality and style in every career with a revamped manager creation experience. Craft your look with an enhanced character creator before developing a career backstory that’s unique to you and uniquely influential on your life in the dugout.
In FM26, football belongs to you and your vision. It’s your time to change the game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
シリーズ累計2000時間遊んでるFMファンです 今作は発売当初からUIとバグに関する不評レビューが多く購入を躊躇してました が、可変フォーメーションが気になりすぎたのでセールを機に買ってみました 結果、140時間遊んだ7/8時点の感想は以下です ・UIは気になりませんでした、過去作から代々それなりに使い難くわかり難くアクセスし難い部分があるシリーズでしたので、まあ慣れで解決できるレベルでした なんか持ち上げられている前作のUIも私は使い難くわかり難くアクセスし難いなと思っていましたので、まあこんなもんかくらい 別に良くはないけど、UIの良さがウリのゲームでもないかなと 気になる方は体験版で確認をお勧めします ・前作で見れた情報や出来たことのいくつかが今作でドロップされた、については私はまあそんなものかと受け入れられるレベルでした 別になくてもゲームの楽しさには特に影響は感じませんでした こだわりの強い傾向がある方はもしかしたら引っかかるのかなーくらいですかね ・バグについては、140時間遊んだ中で、操作できない画面が前面に居座りゲーム再起動しかなかったのが1回ありました 致命的なのはそれだけでした 表示バグ的なものは2,3回あったかなーくらい PCやゲームのフリーズは1度もなし、ゲーム環境にもよると思いますが私の場合はバグに関しては今のところ許容レベルです というか悪い評価に対してバグが少なすぎて拍子抜けしています ・女子リーグが入った影響について、選手一覧やスタッフ一覧や検索結果やニュース画面などで、普通に男子リーグの人と女子リーグの人が混合されて表示されるにも関わらず、容易に区別がつかないのはちょっと文句を言いたいです いい選手やいいスタッフを見つけた!オファーだ!性別が違うからと断られるの繰り返し 一応、関心があるかどうかのチェックボックス?でフィルターできるようですが、そのフィルターが女子リーグの区別だけに効くのかどうかがわからないのでモヤモヤは晴れない ここだけは本当にマジでなんとかしてほしい ・FMシリーズとしての面白さについては、何一つ欠けるものはないです 可変フォーメーションは手放しに最高で、試したいアイデアが無限に湧き出てきます あ、初めから好きな選手を集めて架空チームを作って監督するモードは残念ながらありませんが、まあそれはゲーム内エディターを買ってもろて、、、
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #40, worst FR #77 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Greek, Japanese, Korean, Norwegian, Polish +7 more
| $29.99−50% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太不好玩了,别买,UI做的和大粪一样,画面还一卡一卡,完全是半成品状态
다 만족함. 많이 개선되었음 그래픽과 전술 설정 등. 근데 ui는 너무 불편해서 새로운게임 적응하는것보다 어렵고. 익숙해저도 이전보다 낫다는 생각이 들것같지가 않음.
。
Destroyed the entire brand by killing the soul of the game, just not immersive at all.
Waited all that time for this...
the game needs serious work
WHat can I say, I've been playing this game since it first came out as Championship Manager, and before that Football Director and Tracksuit Manager so its been a journey, but this is the first time I've asked for a refund. The UI is to "busy" on the eye, far too much going on and it all blends in, it needs to be cleaner, the 3D graphics are disjointed and unrealistic. I tried to love it, but there were far too many changes to the game too quickly. They should have just renamed it something else and just said it was an entirely new game. 1/10
I'm a late purchaser and I'm writing this for other on-the-fence people like me. For the record, I pulled the trigger on WC MD1 because I just couldn't deal with not playing anymore. The truth is that FM26 is a sidegrade, on a five-degree upward tilt. I waited so long because of the overwhelmingly horrific reviews that made it seem like this was irredeemable unplayable garbage--despite ~50k people playing at any given moment of the day. Well, it's not. If you have significant hours in any of the FMs from the last five years this will still feel like coming home after a long day. It took me less than twenty minutes to work my way around the UI changes, with probably another twenty spread sporadically across my hours as things came to mind. [h3]Objective improvements:[/h3] --Match engine graphics are fantastic. --Game speed is mind boggling even at around 200k players and 124 leagues across 56 nations. --Character creator can actually produce human-adjacent creatures now. --Vital to my RP, I can actually get a decent contract relative to my accomplishments. For example in FM24, I could win every cup and the champions league five seasons in a row and would still be offered 75k per year. I managed to get 350k after two seasons in Austria. Obviously this is super dependent on where you start, but I always pick a level 3 or below club in some random non-B5 nation with zero experience and being born 9/11/2001. [h3]Objective failures:[/h3] --A whole lot of simple features simply aren't there. The one that drives me crazy the most is that you can't save lineups. Late season, this means manually adjusting your lineup while trying to remember who goes where, every match, every time. --UI designers thought popouts was the future, except they're not. They're a wasted step. For example, if I want to hire new staff, I have to go to club -> staff (opens popout) -> coaching team (closes popout) -> staff database -> shortlist (I only hire attractive females because if I can't build a harem in every game I play it makes me nervous). This is even more irritating when finding B or U18 staff. --Character creator cannot produce anyone aged less than 45. Anyway I meant to post this before the sale ended, but considering it closes in about three minutes my bad; I bought this on a keysite anyway, so use isthereanydeal if you're in the mood. This is not a disaster game. Take a gander at the player counts at literally any second of any day and you will see the majority agree with this. I think it's on the right trajectory, but there are still some baffling dropped balls and a glut of minor features they just didn't bother with.
too many bugs and the game gets repetitive very quickly
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $55.2M | 342.1K | 97% | $9.99 | |
| $55M | 39.7K | 75% | $27.99 | |
| $56.8M | 41.8K | 96% | $34.99 | |
| $54.5M | 45.5K | 79% | $59.99 |
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| $3.2M | 4.4K | 87% | $24.99 | |
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| $836.2K | 1.5K | 77% | $24.99 | |
| $502.5K | 364 | 33% | $29.99 | |
| $78.2K | 232 | 77% | $9.99 | |
| $73.8K | 75 | 81% | $19.99 |