
A friend invites you to Nodaira-cho Town, a town that is rumored to be making a lot of money these days, and you work as a delivery person there, but little by little you get caught up in strange incidents. This is an adventure game that makes you think about what is the right thing to do.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
80分ほどで2週し、トゥルーエンド確認 意味が分かると怖い系、とのことだが ゲームに出てくるテキスト・登場人物はほぼ謎に関わる物しか無く イベントはすべて強制イベントな上に 主人公が普通に謎に気づく始末 逆にこれの意味がわからない人はいるんだろうか… サウンドは悪くなく雰囲気が出ているが [strike]配送パートの自転車の速度が遅く操作性も良くないためお使い感がすごい というか徒歩で斜めダッシュしたほうが早いような(未検証) [/strike] アプデで速くなりました。おかげで2周目も快適に 以下ネタバレ感想 [spoiler] 謎を花言葉だけでゴリ押すのは無理があったのでは [/spoiler]
i hate to be an ♥♥♥♥♥♥♥ about a game that's clearly amateur but it's really not a great or even good experience. don't get me wrong--it's super cute and charming by concept alone, at first. i mean, it's a game about being an ubereats delivery bicyclist. and the environment's a cute little japanese sector. the problem just arises from the fact that there's no real timer/fail state to delivering and zero obstacles (and zero... anything. no cars or pedestrians or stray dogs) that could block your path. so it becomes a monotonous trudge. the game bolsters multiple endings, but what that really means is the game pulls a fast one on you and asks you to relive a chunk of tedium again to do a slightly different decision that, reasonably, you wouldn't even do. great. there was also a part where i was asked to save a kitty with a ladder, but every time i tried to pick up the ladder, it'd just drop to my feet clumsily. anyway, i appreciate getting a produce out and having some sort of vision. but you've really got to push the whole "game" aspect, you know?
実績が一つ取れない。[spoiler]「優しい忠告」[/spoiler]どうやって取るんだ~ 新しく訪れた町で奇妙なことが起こりだす、というところが肝要で、思ったほど●●バーイーツ配達員である必要性はなかった。 ●●バーイーツシミュレーターではないので、「急いで配達しなきゃ」「事故に気をつけなきゃ」みたいなのはない。信号も変わるけど特に意味はない。 1日目の1件目の依頼は自転車に乗らなければ始まらないが、以降は徒歩の方がよほど早く動ける。 [spoiler]マルチエンドでエンドは恐らく二つ。どちらも後味悪い系。[/spoiler] [spoiler]寺が意味ありげだと思ったが特にここでのイベントはなし?寺のハシゴが何故かクリックで動かせ、上手いこと立てかけられると寺の外側の世界に脱出できるが特に意味はない。[/spoiler]
Food Delivery Service has promise, but does not yet feel like a proper game. The story is interesting but that is about all it has. The play is fair to middling for a game of this price and the story means you'll endure that quality of play for longer than you want to. [list] [*]If you have enjoyed other Kimidori games you will likely enjoy this game, but be aware that it is less polished [*]If you have not played a Kimidori game, hold off on this one and play [b]Forklift Load[/b] or [b]Lost Egg[/b] as they are enjoyable and far more complete game experiences. [/list] The repetition is part of the game. but it becomes rather boring doing the same thing over and over waiting for a choice to come up. The delivery does not have enough gameplay to be enjoyable over and over, and the map is too small for replays to be an 'enjoying the scenery' experience. Perhaps the 2nd week onward could time-skip so that only the jobs with information and choice are played. Or, as others have suggested add variety or skill to the deliveries. Kimidori Soft has been prompt with bug fixes for this game.
この値段でそこそこ楽しめたと思います。 マップ外にいってみたり、3時間半ほど色々検証したけど実績「優しい忠告」だけ解除できなかったです。 追記 実績わかりました!
300円とは思えないクオリティです。 デリバリサービスの配達をしながら、発生するヒヤリハットの点と点が繋がり、物語が進んでいきます。配達が単調にも思えますが、物語が進むにつれて次に起こる出来事が気になり始めて、次の日が待ち遠しくなります。 実際のu●er e●ts配達員は、一人一人がこれほどのドラマを抱えながら配達しているのかと思うと 心なしか、チップを弾んでしまいたくなります。 4月発売ということもあり、お金を稼ぐ大変さと、考えさせられる物語を味わえるこのゲームを これから社会の荒波に揉まれていく、新成人にも味わってもらいたいです。
I don't get it. Running is faster than cycling.
友人との些細なやり取りから始まり、ゾワッとさせる展開がちりばめられたゲームです。 全ての実績を数時間でアンロックできました。 リリース直後に発生していたバグはほぼ修正されたようです。
前作のフォークリフトのゲームが良かったため、このゲームも買ったのだが期待外れのクソゲーだった。 まず自転車でお使いするだけのゲームで、周回前提なのにとても単調で退屈。 アプデに反して地面に埋まりやすいし、話の内容も薄いし、BGMは無いし、画面の明るさの差が激しい。 せめて2周目はスキップ要素があると良かった。
As the current World Record holder for the fastest clear of Forklift Load, I'm obviously a big fan of KIMIDORI SOFT's games. Food Delivery Service is an excellent addition to their portfolio! You play as a delivery person for Urban Eats in the town of Nodairo-cho. The basic gameplay loop is simple: you pick up food at a restaurant, you deliver it quickly to the client, and you get paid. Not everything is at it seems in Nodairo-cho, though... The story was quite enjoyable, and the ending actually subverted my expectations! The translation is a bit rough, but the game is still perfectly readable in English. For 3 bucks, it's definitely worth adding to your library! PS: If KIMIDORI is reading this, please know that I love your games!
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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