
Following Seas is a game about ships and the sea. Transport cargo, fish, and fight the weather in an unforgiving open world. Featuring elements of realistic ship management, you can use the stars to navigate, batten the hatches, and get lost beyond the edges of the map.
Modeled estimate, not a reported figure. How we estimate →
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About
ABOUT THIS GAME
Adrift in the ruins of a collapsed empire, you and your ship are a tenuous lifeline to the scattered peoples that make the few remaining green islands their home. Brave hostile seas and dying lands to transport goods that can be the difference between starving and survival for those that watch the rising sun for your sails on the horizon.
Following Seas is a game about ships and the sea. Transport cargo, fish, and fight the weather in an unforgiving open world.
YOUR HANDS ON THE WHEEL
You have great control over your sails, using detailed physical simulation of wind forces, you can trim your sails by adjusting the position and length of guide ropes. Manage stability by adding or removing ballast, or positioning your load to maintain an even keel. Use navigation tools like the compass, chronometer, or quadrant to track your position. Following Seas aims to be an accessible but complex sim-lite. Understanding your ship is key, but this is not a full simulator.
Fast travel and various convenience features are present -- but this is not a swashbuckling adventure game. The pace is slow, intensity infrequent, and moment to moment experience will be often mundane.
YOUR FEET ON DECK
Command your ship from first person, and explore the detailed ships that draw inspiration from historical vessels that sailed between the 15th and 18th centuries. Inspect your provisions and cargo, batten the hatches, and catch that horizon!
Unforgiving Seas
Winds can be fickle, and storms only rise when you need them least. Progressive flooding is simulated, along with negative stability effects caused by the freesurface effect of onboard floodwaters. A moment of inattention could see you capsize, and then at the bottom. You must manage your pumps, along with your load and heading to stay afloat in heavy seas.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
For early access this is pretty good. The sailing is fun. Just be careful about how you tie the lines to things, it can get tangled if your not careful
it is a very acurate depiction of taraditional sailing and is giving me the tall ship fix i need.
The sailing mechanics are great, but the game's very buggy and the performance isn’t great. It’s still in early access and is actively receiving updates so there’s hope for the future.
O jogo ta bem bugado ainda mas tem um potencia grande pra quem gosta de barcos a vela e simular navegação clássica , estou ansioso para ver como ele ira se desenvolver com o tempo , o criador sempre est colocando vídeos no Youtube de como esta o desenvolvimento.
Very early game set up, but promising, and certainly impressive for a one band man running everything. I really wish there were a more in deep tutorial and some time is hard to understand which rig is tied to what, but still, the challange to keep your ship sailing where you want is rewarding on its own. I'm in the very early stages of the game yet, sailing the small ship I find at the start, but I'm not regretting the purchase. The walking part is a bit rough and may bee the speed is to high to be realistic. Techinically wise, My computer id decent, in processor, memory and GPU and I haven't find blatant lock up or bugs to report. As I will progress and acces more ships, I will update my review.
While the free Demo had some issues, it was playable and performance was ok. Since then, the developer pushed many updates. Each update made the game worse, esp the physic-calculations. And finaly, the developer decided to move to an complete new Unity-Engine, which makes the game unplayable. The FPS went down from stable 60 to 10-15. While suffering lower FPS, the game stutters all over the place, even that onyl 6 GB of VRAM of my 16 GB are in used.(AMD 9070) So instead of trying to fix the many physic-issues, developer updated to a new Unity-Engine and make things even more complicated and unmanageable. On top of all this, the developer seems to live within its closed Discord-bubble, and never responds to any Steam-community issues/threads.
runs pretty rough for me on a 4090 and i9 13900kf while in 1080p res which is just unnaccpetable tbh, massive suttters. Generally runs worse than the demo and the sailing has not felt as intuititve or good to me as the demo. I finally get the ship sailing right and it bugs completely out flipping around and sending my flying. I do hope the game gets better but the pace of development and state of the game has left me dissapointed as someone who has followed for quite awhile now.
J'aimerais aimer ce jeu. L'aspect purement navigation à la voile est très satisfaisant, notamment ajuster la longueur des cordages et leur placement pour essayer d'obtenir la meilleure vitesse. Mais dans son état actuel le jeu n'est juste pas jouable. Impossible de décharger ma cargaison car je suis 21mètres trop loin du quai d'après la cargo list alors que je ne peux physiquement pas être plus proche. Longue vue bugée. Et l'atmosphère du jeu est juste vraiment trop triste. Je vais retourner sur Sailwind en espérant qu'un joue Following Seas s'améliore.
Game is unplayable, it jitters when i walk and i clip through the floor.
the sailing machanics are good and the ocean is immersive either in a storm or calm seas. but one thing is bothering me. the main anchore of the players ship. (the one with four apendages) i cannot seem to make it work. the capstan dosent move unless its the other anchore. and another thing, sometimes sailing i hear a loud leak somewhere but there isnt any leak at all
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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