
Following Seas is a game about ships and the sea. Transport cargo, fish, and fight the weather in an unforgiving open world. Featuring elements of realistic ship management, you can use the stars to navigate, batten the hatches, and get lost beyond the edges of the map.
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About
ABOUT THIS GAME
Adrift in the ruins of a collapsed empire, you and your ship are a tenuous lifeline to the scattered peoples that make the few remaining green islands their home. Brave hostile seas and dying lands to transport goods that can be the difference between starving and survival for those that watch the rising sun for your sails on the horizon.
Following Seas is a game about ships and the sea. Transport cargo, fish, and fight the weather in an unforgiving open world.
YOUR HANDS ON THE WHEEL
You have great control over your sails, using detailed physical simulation of wind forces, you can trim your sails by adjusting the position and length of guide ropes. Manage stability by adding or removing ballast, or positioning your load to maintain an even keel. Use navigation tools like the compass, chronometer, or quadrant to track your position. Following Seas aims to be an accessible but complex sim-lite. Understanding your ship is key, but this is not a full simulator.
Fast travel and various convenience features are present -- but this is not a swashbuckling adventure game. The pace is slow, intensity infrequent, and moment to moment experience will be often mundane.
YOUR FEET ON DECK
Command your ship from first person, and explore the detailed ships that draw inspiration from historical vessels that sailed between the 15th and 18th centuries. Inspect your provisions and cargo, batten the hatches, and catch that horizon!
Unforgiving Seas
Winds can be fickle, and storms only rise when you need them least. Progressive flooding is simulated, along with negative stability effects caused by the freesurface effect of onboard floodwaters. A moment of inattention could see you capsize, and then at the bottom. You must manage your pumps, along with your load and heading to stay afloat in heavy seas.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has a lot of potential. It is verrry early access though. I personally have had a lot of fun just putting on a some background noise and sailing from point A to B to C... but there is not much to do outside of that yet. There is a lot of jank, which I have a higher tolerance for compared to others, so I did not mind. The world on a surface level is very interesting and I hope more story is added. At this stage of the game once you have enough money to buy your desired ship there is nothing to do aside from tool around. For those who haven't been dying for a game like this like I have, I say keep an eye on this one until further updates come out.
A terrible buggy mess. Played the demo and it was great, had no issues. This on the other hand, when the boat wasn't spining in circles every time I set the sails to the wind it was flying through the air, barrel rolling through the water throwing me out, or sinking into some bizarre trench that opened up in the water like moses split the sea. 0/10, save your money
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Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TLDR: relaxing sailing sim/game in EA with active developer (let him cook guys, he didn't dissapoint) -graphics/look: good/realistic -performance: acceptable-good(see specs) -bugs: yes (report them if they are not yet posted on discord) -gamebreaking bugs: few (in my experience it differs from gameupdate to gameupdate) -developement: steady updates gameplay: -slowly sail your ship from a-b (or c,d,e,f,g) to get money -> buy bigger ships -> repeat -manage rigging, rudder, pumps and stocks -navigate by compass, stars and triangulation -explore unmapped islands. -drown because you fell from your ship and can't reach it anymore. -catch some fish Don't expect a fast paced game, voyages take hours! Don't buy it and complain about it later (looking at you "dev wasted my time so I can't refund it anymore" guy). You got patience, the will to learn and have the ability to wait for better winds or a hotfix for the latest bug? Go for it, its abolutly unique in its genre of sailing games! Otherwise maybe wait some time, whishlist and see what future updates hold.
Demo was great, full release is not. Within seconds of playing, the game will micro freeze and cause you to spin around. It does this randomly the entire time you play, sometimes causing you to fall off the ship. There are also clipping issues, when I was below deck adjusting the ballasts, I randomly ended up in the ocean while my ship sailed off without me. Not sure what happened, if the game ran as smoothly as it did in the demo, I would recommend it, until that happens, it will stay negative.
Updated: 5/30/2026 The developer is making an effort to update things including patches and bugs. For that reason, I will change the review to recommended. Small indie companies like these need help from us until they can build their vision so we can celebrate and enjoy it together. I want to love this game but it is very much in Early Access. The explanation is good. There is no way to edit the in-game sound. The graphics are decent. The controls work. However, there are some glitches. First 30 minutes into the game, trying to cross the sea and standing on my deck, out of no where I was in the water. I looked up and my ship was flipping and floating way up in the air. Eventually it landed back into the water and I was able to get into it, pump water out, and continue on. Lost the life boat in the process.
Just play sailwind. This game is so many levels of jank and buggy that it's not even worth a penny. Sorry, it LOOKS, really cool. but it plays SOOOOO bad.
Невозможно играть. Отвратительная производительность, статтеры, ужасный интерфейс, в общем плохо всё, кроме идеи.
Following Seas, developed and published by Whipstaff Games, is a sailing simulation built around realism, patience, and the challenge of surviving on unpredictable waters. Rather than turning life at sea into a fast-paced adventure filled with constant action, the game focuses on immersion and responsibility. Every voyage asks players to understand their ship, adapt to changing weather conditions, and slowly build their place within a fractured world that depends heavily on maritime trade and transportation. It is a simulation-first experience designed for players who enjoy learning systems and mastering mechanics rather than rushing toward instant rewards. The setting creates a strong foundation for the experience. Civilization has fallen apart, leaving isolated settlements spread across distant islands struggling to survive. The ocean becomes both a pathway and an obstacle connecting communities that depend on supplies and trade to endure. Players step into the role of someone responsible for maintaining those fragile connections, carrying cargo across dangerous waters while dealing with environmental threats and logistical challenges. The narrative remains understated but effective, giving purpose to ordinary responsibilities and making every completed delivery feel meaningful. The strongest aspect of Following Seas is its dedication to realistic sailing systems. Navigation and ship operation demand attention and understanding rather than simplified controls. Wind direction matters. Sail positioning matters. Cargo balance matters. Maintaining stability becomes a constant concern during longer voyages, particularly when weather conditions become dangerous. Players are expected to actively participate in managing their vessel rather than relying on automated systems. The result creates a level of involvement that makes successful journeys feel genuinely earned. Sailing itself becomes a skill developed gradually over time. Early mistakes often become valuable lessons, encouraging players to understand how different conditions affect movement and control. Wind behavior influences travel efficiency, and poor preparation can quickly create complications during difficult conditions. Instead of treating ships as vehicles that simply move from one destination to another, Following Seas turns vessel management into the center of the experience. Navigation tools reinforce that commitment to realism. Rather than relying entirely on convenience systems or constant map guidance, players use maritime instruments to determine position and maintain course. Learning how to operate these tools strengthens immersion while creating a stronger connection to the process of exploration. Traveling across open water feels rewarding precisely because the game expects players to actively participate in every stage of the journey. Weather systems add another layer of complexity that keeps long voyages engaging. Calm conditions can quickly become dangerous when storms arrive or winds shift unexpectedly. Rough seas force players to think carefully about preparation and resource management. Flooding systems introduce additional tension, creating situations where ship maintenance becomes just as important as navigation itself. The ocean feels alive and unpredictable, turning environmental conditions into one of the game's most important challenges. Beyond transportation duties, Following Seas offers additional activities that help strengthen progression and reduce repetition. Fishing creates opportunities for additional income and exploration while trade systems encourage strategic thinking regarding cargo and long-term planning. Islands scattered across the world reward curiosity and reinforce the feeling that exploration matters beyond simple objective completion. These overlapping systems help create a more complete maritime experience rather than reducing gameplay entirely to delivery assignments. Ship variety also contributes meaningfully to progression. Different vessels offer unique handling characteristics and operational demands, encouraging players to adapt and continue developing maritime knowledge. Some ships prioritize simplicity and accessibility, while others demand greater mastery and planning. Learning how each vessel responds under different circumstances strengthens the sense of progression without relying heavily on artificial progression systems. Presentation supports immersion effectively. Historical sailing influences shape ship design and environmental atmosphere, helping the world feel believable despite its fictional setting. The first-person perspective strengthens connection to ship operation by allowing players to physically move through vessels and interact with important systems directly. Managing ropes, preparing for difficult weather, and handling ship responsibilities personally creates stronger immersion than detached menu-driven approaches often found in management-focused simulations. The slower pacing will naturally divide audiences. Following Seas asks players to appreciate long travel times, procedural tasks, and gradual skill development. Those looking for constant excitement or simplified gameplay may struggle with the deliberate structure. Learning systems also requires patience, particularly during early hours when understanding ship mechanics becomes essential for long-term success. However, for simulation enthusiasts, those same qualities become major strengths. Following Seas succeeds because it remains committed to authenticity instead of simplifying every challenge for convenience. Whipstaff Games clearly designed the experience around rewarding mastery and creating satisfaction through learning rather than spectacle. The result is a maritime simulation that values atmosphere, realism, and personal improvement. Following Seas does not attempt to compete with larger open-world adventures or action-focused sailing games. Instead, it builds something more specialized and focused, asking players to embrace uncertainty, preparation, and the quiet satisfaction of mastering life on difficult waters. For players who appreciate immersive simulations and detailed maritime mechanics, Following Seas offers a rewarding voyage filled with challenge, atmosphere, and meaningful progression. Its slower pace may limit broader appeal, but those willing to invest time into understanding its systems will likely discover a thoughtful and highly engaging sailing experience. Rating: 8/10
I was Contacted by the Developer to investigate the crashing problem. I have to admit I was surprised, it's never happened to me before. With this in mind I've decided to recommend the game, even though it's not as yet fixed, I feel hopeful it will be within the foreseeable future. For all I like about this game, and there's a lot, NOTHING kills a game faster that repeated "crash to desktop". It happens all too frequently and reloading doesn't help, it crashes again in the exact same place. So you either load an earlier save and pray, or restart altogether. It's just so bloody tiring. If / when it's fixed, I'll revisit this.
for a game I really wanted to like but this piece of junk might be the worst I have seen and the last 20 years I end up in the water even when I'M in the middle of my boat I have the full version its worse than the demo never seen so many glitchs very sad to see SAVING GAME IS BROKEN
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