
Following Seas is a game about ships and the sea. Transport cargo, fish, and fight the weather in an unforgiving open world. Featuring elements of realistic ship management, you can use the stars to navigate, batten the hatches, and get lost beyond the edges of the map.
Modeled estimate, not a reported figure. How we estimate →
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About
ABOUT THIS GAME
Adrift in the ruins of a collapsed empire, you and your ship are a tenuous lifeline to the scattered peoples that make the few remaining green islands their home. Brave hostile seas and dying lands to transport goods that can be the difference between starving and survival for those that watch the rising sun for your sails on the horizon.
Following Seas is a game about ships and the sea. Transport cargo, fish, and fight the weather in an unforgiving open world.
YOUR HANDS ON THE WHEEL
You have great control over your sails, using detailed physical simulation of wind forces, you can trim your sails by adjusting the position and length of guide ropes. Manage stability by adding or removing ballast, or positioning your load to maintain an even keel. Use navigation tools like the compass, chronometer, or quadrant to track your position. Following Seas aims to be an accessible but complex sim-lite. Understanding your ship is key, but this is not a full simulator.
Fast travel and various convenience features are present -- but this is not a swashbuckling adventure game. The pace is slow, intensity infrequent, and moment to moment experience will be often mundane.
YOUR FEET ON DECK
Command your ship from first person, and explore the detailed ships that draw inspiration from historical vessels that sailed between the 15th and 18th centuries. Inspect your provisions and cargo, batten the hatches, and catch that horizon!
Unforgiving Seas
Winds can be fickle, and storms only rise when you need them least. Progressive flooding is simulated, along with negative stability effects caused by the freesurface effect of onboard floodwaters. A moment of inattention could see you capsize, and then at the bottom. You must manage your pumps, along with your load and heading to stay afloat in heavy seas.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
runs pretty rough for me on a 4090 and i9 13900kf while in 1080p res which is just unnaccpetable tbh, massive suttters. Generally runs worse than the demo and the sailing has not felt as intuititve or good to me as the demo. I finally get the ship sailing right and it bugs completely out flipping around and sending my flying. I do hope the game gets better but the pace of development and state of the game has left me dissapointed as someone who has followed for quite awhile now.
J'aimerais aimer ce jeu. L'aspect purement navigation à la voile est très satisfaisant, notamment ajuster la longueur des cordages et leur placement pour essayer d'obtenir la meilleure vitesse. Mais dans son état actuel le jeu n'est juste pas jouable. Impossible de décharger ma cargaison car je suis 21mètres trop loin du quai d'après la cargo list alors que je ne peux physiquement pas être plus proche. Longue vue bugée. Et l'atmosphère du jeu est juste vraiment trop triste. Je vais retourner sur Sailwind en espérant qu'un joue Following Seas s'améliore.
Merita! aspetto con ansia aggiornamenti!
Juegazo con unos gráficos alucinantes.
Unico nel suo genere! bravi! avanti cosi!
While the free Demo had some issues, it was playable and performance was ok. Since then, the developer pushed many updates. Each update made the game worse, esp the physic-calculations. And finaly, the developer decided to move to an complete new Unity-Engine, which makes the game unplayable. The FPS went down from stable 60 to 10-15. While suffering lower FPS, the game stutters all over the place, even that onyl 6 GB of VRAM of my 16 GB are in used.(AMD 9070) So instead of trying to fix the many physic-issues, developer updated to a new Unity-Engine and make things even more complicated and unmanageable. On top of all this, the developer seems to live within its closed Discord-bubble, and never responds to any Steam-community issues/threads.
es buen juego aunque tiene algunas fallas con las fisicas de las velas fue entretenido pero no es un juego para 300 horas
1 hour, twice crash, don't want open game again, and performence like hell
La physique des navires est parfaite, MAIS... même si j'adore ce jeu je suis obligé d'être objectif... il n'est pas abordable du tout pour ce qui est de la carto! surtout que par moment les iles disparaissent de la carte à cause d'un bug d'affichage... mais s'il n'y avait que ça! vous êtes 1 sur un navire nécéssitant MINIMUM 3 hommes pour être manoeuvré, la carte est dans la cale, et à chaque fois que vous quittez la barre le navire ira partout où vous voudrez, sauf là où il faut, sinon c'est pas drole! ça vous pose un peu le décor, un équipement incomplet, un manque critique d'effectifs, un navire conçu pour couler (une légère gite suffit à embarquer suffisament d'eau pour vous couler en quelques minutes) déjà là on a le parfait cocktail du simulateur d'emmerdes. ce qu'il manque pour que je donne un avis positif, c'est au moins un membre d'équipage que l'on peut affecter au poste voulu, et aussi une correction du bug d'affichage de la carte qui rends la navigation impossible. il y a aussi des micro freeze de temps en temps mais franchement, c'est loin d'être le problème prioritaire en l'état.
j'aime bien ce type de navigation à voile qui colle bien avec le comportement de mon canot breton.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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