
Foepower is a roguelite auto-battle RPG with a vintage feel. Send heroes into the mountain to level up, gear up, and extract the all-important Foepower - because you'll need it to strengthen your next hero and move up the leaderboards!
Modeled estimate, not a reported figure. How we estimate →
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About
Recruit one of 3 classes of hero to enter the mountain and collect Foepower from the growing horde of corrupted monsters. Receive dynamic level-up choices, hunt for powerful equipment, and bump into unique encounters offering a fresh and fun level up experience for each playthrough.
Your recruited hero runs go from Level 1 to Level 30, designed for quick in-and-out gameplay. Each round of auto-battling exploration takes 30-90 seconds, with the total run requiring less than 30 minutes. Your run to level 30 is timed during active combat, offering a speed run competition versus your own best performances.
You'll have to balance how careful or aggressive to be, as you balance harvesting Foepower, experience, and loot, versus escaping increasingly difficult monsters and the effects of the mountain's corruption. As you gather more Foepower, you can invest in troupe-wide Foepower traits to strengthen all your heroes.
At level 30, your heroes compete to become an arena champion. In the arena, you can battle increasingly strong bosses, and gain additional arena level up powers.
You can also test your newest hero versus your best hero of that class (Warrior, Mage, or Inquisitor). Its a king of the hill match - the best wins and can loot an item from the fallen.
Your arena champions can also train new recruits allowing for a type of multi-classing hero, enabling new gameplay variations.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
100% play here (eventually): https://youtube.com/playlist?list=PLAFtZ4pMPIc5-dg42cipDLGazIjt-g5AU&si=6wmNs4Lbuojz625l Overall really good for the price it's quite unique how the scaling is in the game it's really hard/near impossible to hit crazy numbers or I haven't yet. The roguelite elements so far feel very underwhelming, but I think that's so again you have to struggle and maximize your choices. After playing for a hot minute you also have to really test your greed because you can have an amazing run and not flee and it counts for nothing no leaderboard or anything. I do wish you could do actual mountain runs after 30, but I'm sure that's to stop grinders from constant scaling instead of fighting RNG to get the optimal build. The arena is pretty cool late game content as well. Definitely not a game for the faint of heart, but if you like to grind you'll enjoy this.
Did not realize the game had AI art but it is glaringly apparent 1 second into launching the game, UI and sound design is also a total mess and free games have been doing this gameplay approach but better for years. Shame because the game seemed to have a lot of potential in the next fest I viewed it in. Do not buy.
The perfect grind to go with my coffee. The chill nature of this game (with a sprinkling of dad jokes) makes it great for an afternoon on the couch. This game creates moments of tension and surprise without spastic clicking. I guess I’m getting old, because I love this. When I think I have it figured out, I aim for a new achievement and discover a completely new way to play.
Very fun idle game with a good amount of engagement, and very worth the price! Also has a slight competitive scene for reaching high scores, in addition to a friendly and open-to-feedback developer!
Foepower scratches an itch I didn't know I had. It's a fresh approach to a retro genre and I love it. I have had a blast trying out different builds. it is rare to find a game that can be fun for a quick 15 minute play session, or get lost for 3 hours without even realizing it. Well balanced, and creative take on a wildly fun game. 100% worth a pickup!
It was fun at first, but it seems you get to level 30 and the run is over, you get a secondary arena function, that for the most part, just acts as a place to kill off your level 30 character with a minigame. There doesnt seem to be a way to endlessly run or anything. Because of that, the game gets stale quick as leveling characters to 30 for no reason becomes unfun, quick. Game gives just enough content to get you past the refund time limit.
Shallow and repetitive
"Just one more round..." I've been saying that all week! Fun little game. Starts a bit slow then picks up as usual. Fantastic to mainline/focus on when pushing for leaderboards or achievements. If I want to chill or multitask, there's a Safety mode toggle - not a good mode for pushing or speed, but super comfy. Game's just fun. See you on the leaderboards!
I like that there are monsters and that the bad guys are very hard to beat. I like how it is challenging. I like how you can compete and pick your character. (8 year old review)
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Concurrent players on Steam, sampled daily since tracking started.
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