
Every strike is lethal in this blood-soaked sword fighting game. Slash, clash, parry, dodge and watch limbs fly. Choose your move carefully - the first cut is also the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 14 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 2Kreviews | 88% | — | $389.5K |
| $8.99 | 19ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 153 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool game that is unique, reminds me of One Strike on the Switch but the one major issue is the A.I it reacts to your inputs instantly giving you zero chance to react even if you manage to press anything it's usually instant death, plus they can swing multiple times without delay whilst you have to get a bus to do an attack or push.
Я не знаю кто эти люди которые оставляют негативный отзыв на эту игру. Сеттинг классный, челлендж есть, особенно на более высоких уровнях сложности, но на нормальной пройти игру за 7-8 часов вполне реально. Если нравятся пиксельарт и бои на мечах, то попробуйте, не пожалеете.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese
Hours played at review time, across 154 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В целом неплохая игра. Интересная боевка, неплохой визуал. Разве что ломающие правила игры тенгаи с 8 уровня это ад ♥♥♥♥♥♥, но зайти покуросавить вполне сойдёт.
Trash tutorial and fighting system, looks good and sounds alright ig...
Feel like a masochist tryin to beat the game on Yabai difficulty. The ai’s slashin my ass 99% of the time. I love it.
마조히스트나 스스로가 분노하는 모습에 꼴리는 나르시스트만 사세요
Bushido Blade x Nidhogg with a dash of Karateka The biggest highlight of this game is the atmosphere for each level, with dynamic lighting and effects that really bring soul to a pixel art game. Most definitely worth the price. I'm looking forward to whatever Night Eyes Interactive comes up with next.
作者没活了,快跑,高难度ai改的全员自在极意功,随便闪避弹反你,还出手比你快。新关卡狂乱搞一堆僵尸怪,在一个1hit游戏里面放一群1hit不死还会投技的怪,武器也比你长攻速也比你快。boss甚至不能被砍死只能等他流血死,导致boss战最好的过法是偷一刀就开始招架等着boss死,完全变成了1hit游戏的反面,令人忍俊不禁。
其实对我来说,这游戏有点难,但是这是一款好游戏,风景很好看日本的文化都有体现,血腥的场面暴力的动作我都很喜欢,但是这个游戏太小众我根本不知道该找谁玩,好游戏但是它并不适合我。
tenchu but just with the combat
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 36 | 94% | Free | |
| $0 | 0 | — | $9.99 | |
| $56K | 472 | 93% | $4.99 | |
| $23.2K | 218 | 79% | $5.49 | |
| — | 0 | — | — | |
| $1.3M | 8.5K | 88% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $389.5K | 1.1K | 89% | $14.99 | |
| $389.5K | 528 | 81% | $17.49 | |
| $389.5K | 1.4K | 86% | $7.99 | |
| $389.7K | 939 | 96% | $14.99 | |
| $389.7K | 11K | 94% | $1.49 | |
| $389.8K | 1.4K | 95% | $9.99 |