
Firewatch is a single-player first-person mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 99.5Kreviews | 91% | — | $30.5M |
| $19.99 | 42.3Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gute Grafik - mehr nicht Die Story am Anfang ist sehr packend, die Grafik ist schön und die Idee vom Spiel gut. Leider ist die Umsetzung ziemlich schlecht. Zum einen ist das Movement extrem verbuggt. Oft kann man sich nicht in eine Richtung bewegen, obwohl man in diese laufen möchte. Ich war in einem Level quasi eingeschlossen - es gab schlicht keinen Ausweg, den mich das Spiel hat gehen lassen. Zum anderen werden die Dialoge schnell eintönig und langweilig.
I really wanted to like this game. I enjoyed the first couple in0game days. The banter between the two main characters kept me engaged. I found the final day to be very tedious, and whole mystery a bit random. The final touch with the photos when the credits rolled was cute. Also, coming to some flaws in logic, Henry would be able to make huge jumps and leaps. However, he would stop moving on broken ledges and stones which in the real world a person would easily cross, instead of going all around it - this aspect was especially annoyign when getting him across the whole park on the final
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, German, Spanish - Spain, Simplified Chinese, Japanese*languages with full audio support
| $19.99 |
| 24.4Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | 2.2Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome short experience. 8/10. Originally I watched a youtuber's playthrough in 2019, then I played about halfway through the game on console back in 2022. So then, I thought, what better time to beat the game than in summer? What an emotional experience it was. The game is really calm and relaxing, but can get surprisingly creepy at times. Also, it has great voice acting. For all those reasons, I consider this game to be classic to me. However, there is a movement bug where you can't walk unless you enable V-Sync and change your Refresh Rate to 120-144hz to fix it apparently. That's what I saw online, and it's what worked for me.
Клятий шедевр.
jeu agreable narration sympas
On m'avait dit que ce jeu était beau et chill, ce n'est pas du tout mon ressenti. Je trouve les graphismes plutôt moches, la lumière désagréable, la caméra me donne la nausée, et l'ambiance est loin d'être tranquille, elle est même très pesante. J'ai aussi rencontré de nombreux bugs qui me bloquaient sans raison. Et j'ai trouvé la fin très fade. Heureusement que je n'ai payé le jeu que 4 euros parce que à 20 j'aurais râler
Для тех, кому нужен короткий ответ - да, берите - не пожалеете ! Эта игра в свое время сумела меня и напугать местами, и вывести на эмоции. И в целом я получил эстетическое удовольствие от игры в нее. Минимум геймплея, но зато качественная история, которая надолго остается в памяти. For those who need a short answer - yes, take it - you won't regret it! At one time, this game managed to scare me in places and get me emotional. And overall, I got an aesthetic pleasure from playing it. A minimum of gameplay, but a high-quality story that stays in the memory for a long time.
Joli walking sim qui invite à l'invasion pendant les quatre heures qu'il dure Histoire: Dans les années 90 un homme, somme toute normal, décide de s'isoler pour certaines raisons durant un été en tant que garde forestier aux USA. La seule personne avec qui il peut échanger est une autre garde voisine. Graphisme: Cell-shading de qualité, tourne aisément sur Steam Deck Gameplay: On se prend à se déplacer avec sa map et sa boussole à travers la région. On débloquera d'autres accessoires pour avoir accès à d'autres parties Durée: Un peu plus de 4h pour faire le tour de l'histoire et le tour de la Map. Rejouabilité assez légère mais possibilité de se balader librement à la fin du jeu (bien pour un walking sim) Note globale: 7/10
I don't need to really say anything but "Peak"
Great, Story-based game, short but worth it, engaging dialog.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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