
Firewatch is a single-player first-person mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 99.5Kreviews | 91% | — | $30.5M |
| $19.99 | 42.3Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Firewatch is less of a game and more of an interactive story. Outside of "using a map to navigate" there basically isn't any gameplay, besides walking around. Choices appear to have very little meaning and exploration slows the story down while adding more or less nothing to your experience (with possibly a single exception). So, that is to say, exploration is not really rewarded, despite the world feeling inviting. It's an interesting choice to make a big inviting world, but basically waste your time for exploring it. On top of that, it's actually pretty buggy. Navigation with mouse and keyboard is strange (with my speed sometimes being slowed for no reason) and interactable (like padlocks) will sometimes move you away from them when you try to click on them, instead of actually interacting with them. I'm genuinely shocked they haven't patched this game's bugs by now, given its success. All that having been said, if your expectations are in the right place, the story (once it gets going) is really quite good and the main cast deliver their dialogue (of which there is a TON) extremely well. The ultimate resolution of the story is generally strong and satisfying, at least in regards to the mysteries presented, and the characters conclusions are... well... what you make of them. If you are merely interested in an interactive story, Firewatch delivers in spades. If you want a game to play, you will probably be disappointed. It took me a while to reset my expectations, but once I did, I enjoyed the ride.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, German, Spanish - Spain, Simplified Chinese, Japanese*languages with full audio support
| $19.99 |
| 24.4Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | 2.2Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Este juego me encantó. La forma en que transcurre la trama creo que es bastante acertada. Es de esos juegos que pueden dejar huella por su historia, sus mecánicas y las situaciones que se presentan.
yeah... no. that was boring as hell. the concept itself is decent i guess, the characters are nice, but the story is bland. plus, it is way too repetitive; walk here, then walk there, keep walking, etc. if you find it on a deal, then it's fine (?). not worth the whole price though.
Не могу сказать что игра плохая, но и хорошей её не назову. Геймплей - симулятор ходьбы и разговоров. По началу сюжет интригует - но финал очень пресный. Игра одноразовая, но и этот один раз траты времени не стоит.
Best storygame i have ever played, and absolutely stunning,
朋友送的,10年前入库,现在才打完。一开始根本玩不进去,操作笨拙,找路很困难,剧情不知所云。 快打完的时候觉得剧情好奇葩,都很难自圆其说,但音乐还是很应景,让我想起很多人和事。 这10年自己的心态变化了很多,但这个游戏也再一次告诉我:直面生活,向前看。
so why did you take this job?
Short and sweet game 7/10.
This is one of those games that you need to put the headphones, grab a beer and play until there´s no tomorrow, because the story is that good that you can´t stop playing until finishing the ♥♥♥♥♥♥♥ game. the characters, graphics and music are just perfect. If you´re thinking of playing it, do it and is going to be a life changer after you finish.
Firewatch é um excelente walking simulator. Diria que é um dos melhores que eu já joguei. Você acompanha a história de um guarda florestal e suas tarefas. O jogo é muito bom em tudo que se propõe a fazer. Gostei muito, penso em platinar.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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