
See what it means to face the fire. Command a firefighting unit in an exciting tactical RTS. Save lives, manage your water supplies and care for your team in 30+ missions. Be a real hero!
Modeled estimate, not a reported figure. How we estimate →
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Broken, Fire spreading through walls and way to little water with the caracters so you have to send them to refill and thus losing all progress.
消防水带发明前消防员是怎么灭火的be like:
O jogo é bom, porém com o tempo vai enjoando mais vale!!
i like this game
Excellent game much like the older Emergency series
just couldn't get into it..
No autosave
Very good game !
The game looks great, way better than I expected. The lighting, the environments, the squad animation all super clean. And it plays really well too. Controls are smooth, missions are fun. But the main enjoyment comes from nostalgia. If you ever played Fire Chief back in the day, this game hits like a warm memory wrapped in flames. It’s got that same squad-based firefighting strategy feel, just with a modern coat of paint. Felt like I was back in my childhood, yelling at virtual firefighters to stop walking into danger. Now, not everything’s perfect. The fire spread system is kinda janky. Flames going through solid walls? Yeah, that’s a thing. Makes you go “wait, what?” mid-mission. It doesn’t ruin the game, but it’s definitely one of those “hope they patch this soon” kind of issues. Overall, Fire Commander is a solid pick if you’re into tactical games or just want to relive some Fire Chief vibes. It’s got a great foundation I hope they build on.
NO AUTO SAVE?????
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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