
Immerse yourself in an exciting adventure in Find All. You will have to explore the unique scenery of the city of the early last century. Look for hidden objects and color this mysterious painted world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 2 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Immerse yourself in an exciting adventure in Find All. You will have to explore the unique scenery of the city of the early last century with its citizens in fashionable outfits of that time with a vintage car and a hot air balloon. All along the way you will have to find 100 hidden objects, so that the black-and-white world will be painted in color and come to life. You decide what items you want to find! Enjoy the game with atmospheric music. Suitable for the whole family
Game features:
-100 different items to look for
- Option to choose the item you want to search for
- There is a hint
- The world is populated by inhabitants, each one has a story to tell
- Coloring levels
- 2.5D effect
- Atmospheric music
- There is a crocodile
Genres
Stats
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pretty fun! you gave a set of items that you look for and pick a new set once you've found all of the initial items. lets you keep looking around the photo more and not just go through in one pass. there are timed achievements ! I don't mind them, but the 5 min one had me stressing
FIND ALL is a carefully crafted hidden-object puzzle game that thrives on calm observation, visual charm, and a rewarding sense of discovery. Developed and published by Very Very LITTLE Studio, the game takes a genre that is often associated with cluttered screens and time pressure and instead reshapes it into a relaxed, almost meditative experience. From the moment you begin, it becomes clear that FIND ALL is not about rushing or competition, but about slowing down, paying attention, and enjoying the act of noticing details that might otherwise be overlooked. The core gameplay loop is simple and immediately approachable. Each scene presents a list of objects that must be found within a richly illustrated environment. As items are discovered, the scene gradually transitions from monochrome to full color, creating a strong visual feedback loop that makes progress feel tangible and satisfying. This transformation mechanic is one of the game’s most effective design choices, as it turns completion into a visual celebration rather than just a checklist cleared. Watching an environment come to life as you uncover its hidden elements reinforces the sense that your careful attention is actively restoring the world. What truly elevates FIND ALL above many other hidden-object games is the quality of its artwork and scene composition. The environments are dense with detail, yet thoughtfully arranged so that objects feel integrated rather than arbitrarily placed. Items often blend naturally into architecture, decorations, or background elements, encouraging players to study the scene holistically instead of scanning randomly. Subtle animations, small character movements, and whimsical visual jokes add personality to each location, making them feel alive even before everything has been found. The pacing is intentionally gentle. There are no timers pushing you forward, no penalties for mistakes, and no pressure to optimize your performance. This design makes the game especially well-suited for players who want a low-stress puzzle experience, whether for short breaks or longer, more relaxed sessions. Hints are available when needed, but they are optional and limited in a way that encourages patience rather than dependency. Finding a particularly well-hidden object after minutes of searching often feels genuinely rewarding, reinforcing the game’s emphasis on careful observation. Structurally, FIND ALL offers a satisfying amount of content without overstaying its welcome. A full playthrough provides several hours of gameplay depending on how methodical the player is and how often hints are used. While the game does not rely on a traditional narrative, the progression through different environments gives a sense of journey and continuity. Steam achievements add an extra layer of motivation for completionists, encouraging players to fully explore every scene and perfect their runs. Technically, the game is lightweight and accessible. It runs smoothly on modest hardware and uses intuitive mouse-based controls that require no learning curve. This accessibility broadens its appeal, making it suitable for both experienced puzzle players and those new to the genre. The minimalist interface keeps distractions to a minimum, ensuring that attention stays focused on the artwork and the act of searching itself. Of course, the game’s simplicity may not appeal to everyone. Players seeking complex logic puzzles, narrative depth, or evolving mechanics may find FIND ALL too restrained. The challenge comes purely from visual perception rather than from layered systems or escalating difficulty. However, this restraint is very much intentional and central to the game’s identity. It knows exactly what kind of experience it wants to offer and commits to it fully. In the end, FIND ALL succeeds by understanding that satisfaction does not always come from intensity or complexity. Its strength lies in its atmosphere, visual coherence, and the quiet pleasure of discovery. It is a game that rewards patience, curiosity, and attention to detail, offering a soothing alternative to more demanding puzzle experiences. For fans of hidden-object games or anyone looking for a calm, beautifully presented way to unwind, FIND ALL stands as a polished and thoughtful example of how simplicity, when executed well, can be deeply engaging. Rating: 8/10
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Czech
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun. All achievements are possible; just make sure the timer is on in settings.
Love it, bought all of these. so addicting
Cute, cheap, fun!
Nett - aber ein bissl zu einfach und zu schnell gelöst. Die Nachfolger bieten da schon mehr...
Good point and click find things game!
Eu AMO todos os Find All, estava esperando ansiosamente para o lançamento desse e não me decepcionou, recomendo se você gosta de jogos de procurar estilo ''Where's Wally?'', todos os jogos da franquia são ótimos e valem a pena.
I do really think for a paid game there should be more than one level and a bonus level. I finished the first level in 20 minutes. Even though it's not super expensive, there should be more levels. I'll still recommend it, however, just as a heads up, there is just the one level and a bonus level.
The scene itself is perfectly acceptable, but the section at the bottom that tells you what you are looking for is so very dark that the figures disappear into the background.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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