
Help humanity to spread throughout the cosmos by exploring new worlds, building space factories and setting up trade routes. Research advanced technologies to increase efficiency and unlock new paths of development. Fight off other artificial intelligences in your goal to reach the Final Upgrade!
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Любителям факторио зайдет!
Pretty fun, brought during early access, not disappointed
UI is difficult to figure out and traverse. Trying to go to high level Tech tree view was pretty difficult. Building is difficult. I ended up deleting my own ship. It needs to be on 2 phases at least. A blueprint phase and a build phase. Though, keeping the game, since it is promising, if the devs solve the ux problems I can give it another try.
A hidden gem.
good
its good
I am enjoying this game, I really love the creative sideview with gravity take on this.
This game is vaguely similar to AI Wars. But at its core it is a puzzle game, not a factory, automation or 4X game. Everything is a mystery for you to figure out. The interface, the economy (very different from other factory games I have seen), the combat, the optional challenges. Take combat for example. There are enemy factions on the map. You have to go to war with them. Those factions just teleport in fleets from nowhere. The fewer planets they have left, the stronger those new fleets are and the more often they teleport in the next one. Now figure out how to beat them. Solving this and the other puzzles IS the game. Why the downvote? I went in expecting a factory game. That is not what this is. I found the struggles against the interface and the against the automation systems of the economy particularly unpleasant. Figuring everything out is not impossible, it just takes time. But I did not enjoy the time I spent doing so and would have much rather spent it in some factory game or on another round of AI Wars. And when you have things figured out, it again takes a lot of time to apply that knowledge. You are forced to micro-manage things for hours on end, thanks to a complete lack of quality-of-life features. Others may feel differently, but to me that part was just hours and hours of boredom. So this game just isn't for me.
Игру не бросают. Надеюсь будет 2 я часть
nice relaxing space builder
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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