
Dodge lasers and explore! Planetary Development Simulation
Modeled estimate, not a reported figure. How we estimate →
About
Build your very own warm and friendly intergalactic city in the cold vacuum of space!
Expect close encounters of the third, fourth, and maybe even fifth kind!
Aim to become the most desirable city in the galaxy by developing land so you can build shops and bases for your residents to live in comfort.
Build Convenience Stores and Parks to make daily life easier, or Takoyaki Stalls and Cinemas to bring in tourists and keep people entertained.
Find the perfect combination of facilities to astronomically boost the city's charm.
As you explore your new world, you'll encounter all kinds of monsters native to the planet.
Stay one step ahead of them by upgrading your Fighter Aircraft and training up your pilots.
And who knows, maybe you'll even make a few new friends along the way!
With the help of your newfound alien friends, hold outdoor events to bring in tourists from all over the galaxy!
Utilize a state-of-the-art autopilot system to help you fight through grueling space battles.
You can also give orders to your pilots to guide them to glorious victory.
So, do you think you have what it takes to build the best city in the entire galaxy?
Jump in the pilot's seat and begin your adventure into the unknown to find out!
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Genres
Sums Steam only; App Store, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 81reviews | 84% | — | $28.1K |
| $6.99 | 94ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1周目適当にやっても2周目でほとんどカンストできるくらい簡単
这作有点简单哦
[h1]生日那天宇宙为我闪烁[/h1] 巧了,《开罗游戏世界》1月8公测就隔一天,开罗游戏启动器,没玩过开罗系列或喜欢魔王城,可以尝尝(玩的话记得卡bug多拿几个地铁)。老玩家不是热爱感觉没必要补票,30元开交易资格,198通行证,总体偏向放置挖矿。 本作《探险异星飞行队》蛮多小巧思,可能个人尝过太多开罗,感觉创新中规中矩,只是单纯喜欢星空,“宇宙如此仁慈,同时赐予我们一颗恒星和一颗行星,条件又完美的刚好能育出智慧生命。”我爱这个世界以及其中的一切——ZATO,线下也是追星族,追了七个省。 不知道为什么第二张图开始演唱会就没有路了,看steam评价不要封死道路,没看懂,b站有完美摆放可以抄。 流程很短,上班累可以修改道具,开局攻击药和后面送的能力药别乱用,其它数值都4字节,但这作锁了作弊有点麻烦。 经营自己的星球,即使不足100m,几个像素也能看的津津有味,我没拍过航天火箭起飞的过程,但不飞的火箭,探月月兔见过很多。很神奇吧,这么小的东西能爬上苍穹。 就b站几个攻略,看起来老玩家觉得都是数值,玩法从一而终可能太少了,但感觉更适合入坑。题材复用没看出来,真爱粉听出来了么:2-1bgm夏日水上乐园物语,2-5时尚洋品店,第三章bgm平安古都物语,第四章闪耀滑雪场,boss银盘滑冰场,第五章百货商场2,boss百万乐曲物语,第六章游乐园梦物语,决战星之开罗君主 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $13.99 |
| 14ratings |
| 84% |
| — |
| not modelled |
| $7.00−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
5/5 star
[h1]星球开荒从现在开始[/h1] 身为异世界飞行探险队,最主要的目标就是探索星球,进行开拓,在开阔的土地上修建各种建筑物,打造自己梦寐以求的宇宙都市。 《探险异星飞行队 (Final Frontier Story)》是一部像素风格模拟经营游戏,也是开罗系列游戏经典作之一。 游戏主要的玩法也比较经典,铺路,然后修建筑物,铺路的过程中会遇到敌人,需要战胜敌人,才能将该地区进行铺路,然后修建筑物。 战斗系统,则是小飞机的射击,然后打怪物。打不过怪物就升级,升级钱不够就慢慢攒,以此类推,比较消耗时间。建议开自动,毕竟开罗游戏主打一个杀时间。 模拟经营上面,也非常经典,根据各种需求来修建各种建筑,满足各种要求。然后宣传起来,做大做强,发扬光大。除了人类移民,还会有些奇奇怪怪的物种。 游戏的核心玩法就是点点点,挂机挂机,换成一句话来说,就是不停的铺路,碰到怪物打怪物,打不过了就回去挂机积攒资源升级,然后继续挂机战斗 。根据不同的需求,修建不同的建筑物,吸引人气,然后还有更多的移民。 游戏的画风经典,依旧是鲜艳的像素风格,但是与往常偏黄的色调不一样,这一步整体颜色偏向于蓝色,是移民欣欣向荣的颜色,视觉感官挺不错的。 游戏的细节还是很好的,在各个场景的角落里面,都会有些小东西,是一些比较可爱的小装饰。我们在游玩的过程中,发现这些小装饰的时候,总会有些惊喜。 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
❤@❤
Final Frontier Story is a space-themed management simulation developed and published by Kairosoft Co.,Ltd, a studio well known for creating charming pixel-art strategy games centered on building and expanding successful communities. This title takes the developer’s familiar formula beyond Earth and into the depths of the cosmos, inviting players to transform an undeveloped planet into a bustling interstellar destination. While the premise embraces science fiction, the gameplay remains rooted in the satisfying cycle of planning, construction, resource management, and gradual expansion that has made many Kairosoft games appealing to fans of casual simulation experiences. The game begins with players establishing the foundations of a new settlement on a distant world. What starts as a modest colony slowly grows into a thriving center of commerce, tourism, and residential life. A wide range of structures can be constructed, from practical facilities that support citizens to entertainment venues designed to attract visitors from across the galaxy. Shops, parks, food stalls, and recreational attractions all contribute to the overall prosperity of the settlement. The sense of progression is one of the game's strongest qualities, as every new building and upgrade visibly transforms the planet into a more vibrant and lively environment. Unlike many traditional city-building titles, Final Frontier Story incorporates exploration and combat into its management systems. Expanding across the planet often brings players into contact with native alien creatures that inhabit unexplored territories. These encounters create additional objectives beyond simply maximizing profits. Pilots can be trained, spacecraft can be upgraded, and defensive operations can be organized to secure new areas. The combat system is streamlined and accessible, avoiding excessive complexity while still adding variety to the overall experience. It serves as a welcome break from construction and economic planning without overshadowing the management-focused core of the game. A particularly enjoyable aspect of the design is the relationship players can develop with alien life forms. Not every creature is a threat, and some can eventually become allies. These partnerships open new opportunities and contribute to the colony’s appeal as a tourist destination. Visitors are drawn to special attractions and events featuring the planet’s unique wildlife, creating a clever connection between exploration, diplomacy, and economic growth. This interconnected design helps prevent the gameplay from feeling repetitive, as multiple systems continuously support one another throughout the campaign. Visually, Final Frontier Story showcases the colorful pixel-art style that has become synonymous with Kairosoft’s catalog. Buildings, characters, vehicles, and alien creatures are all presented with a charming level of detail despite the intentionally simple aesthetic. The presentation emphasizes personality over realism, creating a cheerful atmosphere that remains inviting throughout long play sessions. The soundtrack complements this approach with upbeat and relaxing music that reinforces the game’s lighthearted tone and encourages a steady, comfortable pace of play. The management systems strike a balance between accessibility and strategic depth. Newcomers can quickly understand the basic mechanics, while experienced simulation fans can spend considerable time optimizing layouts, improving efficiency, and maximizing visitor satisfaction. Unlocking new structures, discovering additional content, and steadily increasing the colony’s popularity creates a rewarding gameplay loop that remains engaging for many hours. At the same time, veterans of Kairosoft’s previous releases may notice that the game follows many of the studio’s established design conventions. While the space setting and alien interactions provide fresh elements, the overall structure remains familiar to anyone who has played the developer’s earlier management simulations. Final Frontier Story succeeds because it combines several enjoyable concepts into a cohesive package. City building, tourism management, exploration, creature encounters, and light combat are woven together in a way that encourages long-term investment without overwhelming the player. The game never attempts to be an ultra-complex simulation, instead focusing on accessibility, charm, and a constant sense of progress. Its welcoming design makes it easy to recommend to players who enjoy relaxed strategy games where success comes from thoughtful planning and gradual development rather than high-pressure decision-making. For fans of management simulations, Final Frontier Story delivers a satisfying journey from a small planetary outpost to a flourishing galactic attraction. Its appealing presentation, addictive progression systems, and creative blend of city-building and space exploration make it one of the more enjoyable entries in Kairosoft’s library. While it does not dramatically reinvent the genre or the studio’s formula, it offers enough unique ideas and entertaining mechanics to keep players engaged from beginning to end. Rating: 7/10
it does an ok job with the city builing but the pacing is god
アクションゲームのようなシーンがあるけれど、あくまでもプレーヤーはゲームのキャラクターに指示を出したり教育をするだけなので、戦闘シーンはほぼ見ているだけで爆弾や何を優先にするか操作するだけです。どう考えても勝てるバトルでわざとらしく端の方に逃げて時間切れでゲームを進ませないのはいらっとする。こういうのが嫌いな人は遊ばない方がいいでしょう。
刚开始接触开罗游戏,这个还挺好玩的,前期流程比较丝滑,后期战斗数值突然起飞了。
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